Blender V4.3
gpu_shader_simple_lighting_info.hh File Reference

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Functions

GPU_SHADER_INTERFACE_INFO(smooth_normal_iface, "").smooth(Type vertex_in (0, Type::VEC3, "pos") .vertex_in(1
 
GPU_SHADER_INTERFACE_INFO(smooth_normal_iface, "").smooth(Type nor vertex_out (smooth_normal_iface) .fragment_out(0
 

Function Documentation

◆ vertex_in()

GPU_SHADER_INTERFACE_INFO(smooth_normal_iface, "").smooth(Type vertex_in ( 0 ,
Type::VEC3 ,
"pos"  )

◆ vertex_out()

GPU_SHADER_INTERFACE_INFO(smooth_normal_iface, "").smooth(Type nor vertex_out ( smooth_normal_iface )