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Blender V4.3
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#include "asset_shelf.hh"#include "BKE_screen.hh"#include "BLI_string.h"#include "BLT_translation.hh"#include "UI_interface_c.hh"#include "UI_tree_view.hh"#include "ED_asset_filter.hh"#include "ED_asset_list.hh"#include "ED_asset_shelf.hh"#include "RNA_access.hh"#include "RNA_prototypes.hh"#include "WM_api.hh"Go to the source code of this file.
Classes | |
| class | blender::ed::asset::shelf::StaticPopupShelves |
| class | blender::ed::asset::shelf::AssetCatalogTreeView |
Namespaces | |
| namespace | blender |
| namespace | blender::ed |
| namespace | blender::ed::asset |
| namespace | blender::ed::asset::shelf |
Functions | |
| static AssetShelf * | blender::ed::asset::shelf::get_shelf_for_popup (const bContext &C, AssetShelfType &shelf_type) |
| static void | blender::ed::asset::shelf::catalog_tree_draw (uiLayout &layout, AssetShelf &shelf) |
| static AssetShelfType * | blender::ed::asset::shelf::lookup_type_from_idname_in_context (const bContext *C) |
| static int | blender::ed::asset::shelf::layout_width_units_clamped (const wmWindow *win) |
| static void | blender::ed::asset::shelf::popover_panel_draw (const bContext *C, Panel *panel) |
| static bool | blender::ed::asset::shelf::popover_panel_poll (const bContext *C, PanelType *) |
| void | blender::ed::asset::shelf::popover_panel_register (ARegionType *region_type) |
Asset Shelf Popup | |
| void | blender::ed::asset::shelf::type_popup_unlink (const AssetShelfType &shelf_type) |
Variables | |
| constexpr int | blender::ed::asset::shelf::LEFT_COL_WIDTH_UNITS = 10 |
| constexpr int | blender::ed::asset::shelf::RIGHT_COL_WIDTH_UNITS_DEFAULT = 50 |