Blender V4.3
node_shader_subsurface_scattering.cc File Reference
#include "node_shader_util.hh"
#include "BLI_string.h"
#include "UI_interface.hh"
#include "UI_resources.hh"
#include "BKE_node_runtime.hh"

Go to the source code of this file.

Namespaces

namespace  blender
 
namespace  blender::nodes
 
namespace  blender::nodes::node_shader_subsurface_scattering_cc
 

Functions

static void blender::nodes::node_shader_subsurface_scattering_cc::node_declare (NodeDeclarationBuilder &b)
 
static void blender::nodes::node_shader_subsurface_scattering_cc::node_shader_buts_subsurface (uiLayout *layout, bContext *, PointerRNA *ptr)
 
static void blender::nodes::node_shader_subsurface_scattering_cc::node_shader_init_subsurface_scattering (bNodeTree *, bNode *node)
 
static int blender::nodes::node_shader_subsurface_scattering_cc::node_shader_gpu_subsurface_scattering (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out)
 
static void blender::nodes::node_shader_subsurface_scattering_cc::node_shader_update_subsurface_scattering (bNodeTree *ntree, bNode *node)
 
void register_node_type_sh_subsurface_scattering ()
 

Function Documentation

◆ register_node_type_sh_subsurface_scattering()