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Blender V4.3
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#include "gpu_shader_create_info.hh"Go to the source code of this file.
Classes | |
| struct | blender::gpu::Std140 |
| struct | blender::gpu::Std430 |
Namespaces | |
| namespace | blender |
| namespace | blender::gpu |
Functions | |
| template<typename LayoutT > | |
| static uint32_t | blender::gpu::element_stride (const shader::Type type) |
| template<typename LayoutT > | |
| static uint32_t | blender::gpu::array_stride (const shader::Type type) |
| template<typename LayoutT > | |
| static void | blender::gpu::align (const shader::Type &type, const int32_t array_size, uint32_t *r_offset) |
| template<typename LayoutT > | |
| static void | blender::gpu::reserve (const shader::Type type, int32_t array_size, uint32_t *r_offset) |
| template<typename LayoutT > | |
| static void | blender::gpu::align_end_of_struct (uint32_t *r_offset) |