24#include "RNA_prototypes.hh"
45 b.add_input<
decl::Color>(
"Image").compositor_realization_options(
56 data->motion_blur_samples = 16;
57 data->motion_blur_shutter = 0.5f;
69 STRNCPY(data->tracking_object, tracking_object->
name);
95 if (tracking_object) {
97 &clip->id, &RNA_MovieTrackingObject, tracking_object);
100 col,
ptr,
"plane_track_name", &object_ptr,
"plane_tracks",
"", ICON_ANIM_DATA);
141 homography_matrices.
data(),
142 "Plane Track Deform Homography Matrices");
146 smaa(
context(), plane_mask, anti_aliased_plane_mask);
150 compute_plane(homography_matrices, homography_matrices_buffer, anti_aliased_plane_mask);
154 output_mask.
steal_data(anti_aliased_plane_mask);
157 anti_aliased_plane_mask.
release();
164 GPUUniformBuf *homography_matrices_buffer,
198 GPUUniformBuf *homography_matrices_buffer)
228 return input_image.
domain();
239 const float shutter = samples != 1 ? node_storage(
bnode()).motion_blur_shutter : 0.0f;
241 const float frame_step = (shutter * 2.0f) / samples;
244 for (
int i = 0; i < samples; i++) {
245 const float frame = start_frame + frame_step * i;
254 float identity_corners[4][2] = {{0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}};
256 corners, identity_corners, homography_matrix.
ptr());
259 matrices[i] =
float4x4(homography_matrix);
274 &movie_clip->
tracking, node_storage(
bnode()).tracking_object);
276 if (!tracking_object) {
281 node_storage(
bnode()).plane_track_name);
324 ntype.
declare = file_ns::cmp_node_planetrackdeform_declare;
325 ntype.
draw_buttons = file_ns::node_composit_buts_planetrackdeform;
Scene * CTX_data_scene(const bContext *C)
float BKE_movieclip_remap_scene_to_clip_frame(const struct MovieClip *clip, float framenr)
void BKE_movieclip_user_set_frame(struct MovieClipUser *user, int framenr)
void BKE_movieclip_get_size(struct MovieClip *clip, const struct MovieClipUser *user, int *r_width, int *r_height)
#define NODE_STORAGE_FUNCS(StorageT)
#define NODE_CLASS_DISTORT
struct MovieTrackingPlaneTrack * BKE_tracking_object_find_plane_track_with_name(struct MovieTrackingObject *tracking_object, const char *name)
struct MovieTrackingObject * BKE_tracking_object_get_named(struct MovieTracking *tracking, const char *name)
struct MovieTrackingObject * BKE_tracking_object_get_active(const struct MovieTracking *tracking)
void BKE_tracking_plane_marker_get_subframe_corners(struct MovieTrackingPlaneTrack *plane_track, float framenr, float corners[4][2])
void BKE_tracking_homography_between_two_quads(float reference_corners[4][2], float corners[4][2], float H[3][3])
#define STRNCPY(dst, src)
#define DNA_struct_default_get(struct_name)
CMPNodePlaneTrackDeformFlags
@ CMP_NODE_PLANE_TRACK_DEFORM_FLAG_MOTION_BLUR
void GPU_shader_uniform_1i(GPUShader *sh, const char *name, int value)
int GPU_shader_get_ubo_binding(GPUShader *shader, const char *name)
void GPU_shader_bind(GPUShader *shader)
void GPU_texture_anisotropic_filter(GPUTexture *texture, bool use_aniso)
void GPU_texture_extend_mode(GPUTexture *texture, GPUSamplerExtendMode extend_mode)
@ GPU_SAMPLER_EXTEND_MODE_EXTEND
void GPU_texture_mipmap_mode(GPUTexture *texture, bool use_mipmap, bool use_filter)
void uiItemPointerR(uiLayout *layout, PointerRNA *ptr, const char *propname, PointerRNA *searchptr, const char *searchpropname, const char *name, int icon)
void uiTemplateID(uiLayout *layout, const bContext *C, PointerRNA *ptr, const char *propname, const char *newop, const char *openop, const char *unlinkop, int filter=UI_TEMPLATE_ID_FILTER_ALL, bool live_icon=false, const char *text=nullptr)
uiLayout * uiLayoutColumn(uiLayout *layout, bool align)
void uiItemR(uiLayout *layout, PointerRNA *ptr, const char *propname, eUI_Item_Flag flag, const char *name, int icon)
@ UI_ITEM_R_SPLIT_EMPTY_NAME
struct GPUShader GPUShader
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
GPUShader * get_shader(const char *info_name, ResultPrecision precision)
Result create_result(ResultType type, ResultPrecision precision)
int get_frame_number() const
NodeOperation(Context &context, DNode node)
const bNode & bnode() const
Result & get_input(StringRef identifier) const
Result & get_result(StringRef identifier)
Context & context() const
void bind_as_image(GPUShader *shader, const char *image_name, bool read=false) const
void pass_through(Result &target)
void unbind_as_texture() const
const Domain & domain() const
void unbind_as_image() const
void set_float_value(float value)
bool is_single_value() const
void allocate_texture(Domain domain, bool from_pool=true)
void steal_data(Result &source)
void bind_as_texture(GPUShader *shader, const char *texture_name) const
void allocate_single_value()
local_group_size(16, 16) .push_constant(Type b
void node_type_storage(bNodeType *ntype, const char *storagename, void(*freefunc)(bNode *node), void(*copyfunc)(bNodeTree *dest_ntree, bNode *dest_node, const bNode *src_node))
void node_register_type(bNodeType *ntype)
void smaa(Context &context, Result &input, Result &output, float threshold=0.1f, float local_contrast_adaptation_factor=2.0f, int corner_rounding=25)
void compute_dispatch_threads_at_least(GPUShader *shader, int2 threads_range, int2 local_size=int2(16))
MatBase< float, 4, 4 > float4x4
void cmp_node_type_base(blender::bke::bNodeType *ntype, int type, const char *name, short nclass)
void node_free_standard_storage(bNode *node)
void node_copy_standard_storage(bNodeTree *, bNode *dest_node, const bNode *src_node)
PointerRNA RNA_pointer_create(ID *id, StructRNA *type, void *data)
struct MovieTracking tracking
MovieTrackingPlaneTrack * active_plane_track
const c_style_mat & ptr() const
NodeGetCompositorOperationFunction get_compositor_operation
void(* draw_buttons)(uiLayout *, bContext *C, PointerRNA *ptr)
NodeDeclareFunction declare
void(* initfunc_api)(const bContext *C, PointerRNA *ptr)