Blender V4.3
UnitSettings Struct Reference

#include <DNA_scene_types.h>

Public Attributes

float scale_length
 
char system
 
char system_rotation
 
short flag
 
char length_unit
 
char mass_unit
 
char time_unit
 
char temperature_unit
 
char _pad [4]
 

Detailed Description

Display/Editing unit options for each scene.

Definition at line 1797 of file DNA_scene_types.h.

Member Data Documentation

◆ _pad

char UnitSettings::_pad[4]

Definition at line 1812 of file DNA_scene_types.h.

◆ flag

short UnitSettings::flag

Definition at line 1805 of file DNA_scene_types.h.

◆ length_unit

char UnitSettings::length_unit

Definition at line 1807 of file DNA_scene_types.h.

Referenced by blo_do_versions_280().

◆ mass_unit

char UnitSettings::mass_unit

Definition at line 1808 of file DNA_scene_types.h.

◆ scale_length

float UnitSettings::scale_length

Maybe have other unit conversions?

Definition at line 1800 of file DNA_scene_types.h.

Referenced by edbm_bevel_update_status_text(), initWalkInfo(), and blender::io::grease_pencil::SVGImporter::read().

◆ system

◆ system_rotation

char UnitSettings::system_rotation

Not implemented as a proper unit system yet.

Definition at line 1804 of file DNA_scene_types.h.

Referenced by initBend(), initBoneRoll(), initNormalRotation(), initRotation(), initTilt(), and initTrackball().

◆ temperature_unit

char UnitSettings::temperature_unit

Definition at line 1810 of file DNA_scene_types.h.

◆ time_unit

char UnitSettings::time_unit

Definition at line 1809 of file DNA_scene_types.h.


The documentation for this struct was generated from the following file: