42constexpr int estimated_max_facelen = 100;
54 const float fuzz = 1e-6f;
55 for (
int i = 0; i < 4; i++) {
56 for (
int j = 0; j < 4; j++) {
58 if (
fabsf(f) <= fuzz) {
61 else if (
fabsf(f - 1.0f) <= fuzz) {
64 else if (
fabsf(f + 1.0f) <= fuzz) {
76class MeshesToIMeshInfo {
79 Span<const Mesh *> meshes;
82 Array<int> mesh_vert_offset;
84 Array<int> mesh_edge_offset;
86 Array<int> mesh_face_offset;
89 Array<const meshintersect::Vert *> mesh_to_imesh_vert;
91 Array<meshintersect::Face *> mesh_to_imesh_face;
94 Array<float4x4> to_target_transform;
96 Array<bool> has_negative_transform;
99 Span<Array<short>> material_remaps;
101 int tot_meshes_verts;
103 int tot_meshes_edges;
105 int tot_meshes_polys;
107 int input_mesh_for_imesh_vert(
int imesh_v)
const;
108 int input_mesh_for_imesh_edge(
int imesh_e)
const;
109 int input_mesh_for_imesh_face(
int imesh_f)
const;
110 const IndexRange input_face_for_orig_index(
int orig_index,
111 const Mesh **r_orig_mesh,
112 int *r_orig_mesh_index,
113 int *r_index_in_orig_mesh)
const;
114 void input_mvert_for_orig_index(
int orig_index,
115 const Mesh **r_orig_mesh,
116 int *r_index_in_orig_mesh)
const;
117 void input_medge_for_orig_index(
int orig_index,
118 const Mesh **r_orig_mesh,
119 int *r_index_in_orig_mesh)
const;
124int MeshesToIMeshInfo::input_mesh_for_imesh_vert(
int imesh_v)
const
126 int n =
int(mesh_vert_offset.size());
127 for (
int i = 0; i < n - 1; ++i) {
128 if (imesh_v < mesh_vert_offset[i + 1]) {
137int MeshesToIMeshInfo::input_mesh_for_imesh_edge(
int imesh_e)
const
139 int n =
int(mesh_edge_offset.size());
140 for (
int i = 0; i < n - 1; ++i) {
141 if (imesh_e < mesh_edge_offset[i + 1]) {
150int MeshesToIMeshInfo::input_mesh_for_imesh_face(
int imesh_f)
const
152 int n =
int(mesh_face_offset.size());
153 for (
int i = 0; i < n - 1; ++i) {
154 if (imesh_f < mesh_face_offset[i + 1]) {
166const IndexRange MeshesToIMeshInfo::input_face_for_orig_index(
int orig_index,
167 const Mesh **r_orig_mesh,
168 int *r_orig_mesh_index,
169 int *r_index_in_orig_mesh)
const
171 int orig_mesh_index = input_mesh_for_imesh_face(orig_index);
172 BLI_assert(0 <= orig_mesh_index && orig_mesh_index < meshes.size());
173 const Mesh *mesh = meshes[orig_mesh_index];
174 const OffsetIndices faces = mesh->faces();
175 int index_in_mesh = orig_index - mesh_face_offset[orig_mesh_index];
176 BLI_assert(0 <= index_in_mesh && index_in_mesh < mesh->faces_num);
177 const IndexRange face = faces[index_in_mesh];
181 if (r_orig_mesh_index) {
182 *r_orig_mesh_index = orig_mesh_index;
184 if (r_index_in_orig_mesh) {
185 *r_index_in_orig_mesh = index_in_mesh;
194void MeshesToIMeshInfo::input_mvert_for_orig_index(
int orig_index,
195 const Mesh **r_orig_mesh,
196 int *r_index_in_orig_mesh)
const
198 int orig_mesh_index = input_mesh_for_imesh_vert(orig_index);
199 BLI_assert(0 <= orig_mesh_index && orig_mesh_index < meshes.size());
200 const Mesh *mesh = meshes[orig_mesh_index];
201 int index_in_mesh = orig_index - mesh_vert_offset[orig_mesh_index];
202 BLI_assert(0 <= index_in_mesh && index_in_mesh < mesh->verts_num);
206 if (r_index_in_orig_mesh) {
207 *r_index_in_orig_mesh = index_in_mesh;
212void MeshesToIMeshInfo::input_medge_for_orig_index(
int orig_index,
213 const Mesh **r_orig_mesh,
214 int *r_index_in_orig_mesh)
const
216 int orig_mesh_index = input_mesh_for_imesh_edge(orig_index);
217 BLI_assert(0 <= orig_mesh_index && orig_mesh_index < meshes.size());
218 const Mesh *mesh = meshes[orig_mesh_index];
219 int index_in_mesh = orig_index - mesh_edge_offset[orig_mesh_index];
220 BLI_assert(0 <= index_in_mesh && index_in_mesh < mesh->edges_num);
224 if (r_index_in_orig_mesh) {
225 *r_index_in_orig_mesh = index_in_mesh;
241static meshintersect::IMesh meshes_to_imesh(Span<const Mesh *> meshes,
242 Span<float4x4> obmats,
243 Span<Array<short>> material_remaps,
245 meshintersect::IMeshArena &arena,
246 MeshesToIMeshInfo *r_info)
248 int nmeshes = meshes.size();
250 r_info->meshes = meshes;
251 r_info->tot_meshes_verts = 0;
252 r_info->tot_meshes_polys = 0;
253 int &totvert = r_info->tot_meshes_verts;
254 int &totedge = r_info->tot_meshes_edges;
255 int &faces_num = r_info->tot_meshes_polys;
256 for (
const Mesh *mesh : meshes) {
257 totvert += mesh->verts_num;
258 totedge += mesh->edges_num;
259 faces_num += mesh->faces_num;
265 const int estimate_num_outv = 3 * totvert;
266 const int estimate_num_outf = 4 * faces_num;
267 arena.reserve(estimate_num_outv, estimate_num_outf);
268 r_info->mesh_to_imesh_vert.reinitialize(totvert);
269 r_info->mesh_to_imesh_face.reinitialize(faces_num);
270 r_info->mesh_vert_offset.reinitialize(nmeshes);
271 r_info->mesh_edge_offset.reinitialize(nmeshes);
272 r_info->mesh_face_offset.reinitialize(nmeshes);
273 r_info->to_target_transform.reinitialize(nmeshes);
274 r_info->has_negative_transform.reinitialize(nmeshes);
275 r_info->material_remaps = material_remaps;
283 Vector<const meshintersect::Vert *, estimated_max_facelen> face_vert;
284 Vector<int, estimated_max_facelen> face_edge_orig;
297 for (
int mi : meshes.index_range()) {
298 const Mesh *mesh = meshes[mi];
299 r_info->mesh_vert_offset[mi] =
v;
300 r_info->mesh_edge_offset[mi] =
e;
301 r_info->mesh_face_offset[mi] = f;
305 clean_transform(obmats[mi]);
306 r_info->to_target_transform[mi] = inv_target_mat * objn_mat;
312 bool need_face_flip = r_info->has_negative_transform[mi] != r_info->has_negative_transform[0];
314 Vector<meshintersect::Vert *>
verts(mesh->verts_num);
315 const Span<float3> vert_positions = mesh->vert_positions();
316 const OffsetIndices faces = mesh->faces();
317 const Span<int> corner_verts = mesh->corner_verts();
318 const Span<int> corner_edges = mesh->corner_edges();
326 for (int i : range) {
327 float3 co = vert_positions[i];
328 mpq3 mco = mpq3(co.x, co.y, co.z);
329 double3 dco(mco[0].get_d(), mco[1].get_d(), mco[2].get_d());
330 verts[i] = new meshintersect::Vert(mco, dco, meshintersect::NO_INDEX, i);
336 for (int i : range) {
337 float3 co = math::transform_point(r_info->to_target_transform[mi], vert_positions[i]);
338 mpq3 mco = mpq3(co.x, co.y, co.z);
339 double3 dco(mco[0].get_d(), mco[1].get_d(), mco[2].get_d());
340 verts[i] = new meshintersect::Vert(mco, dco, meshintersect::NO_INDEX, i);
344 for (
int i : vert_positions.index_range()) {
345 r_info->mesh_to_imesh_vert[
v] = arena.add_or_find_vert(
verts[i]);
349 for (
const int face_i : faces.index_range()) {
350 const IndexRange face = faces[face_i];
351 int flen = face.size();
352 face_vert.resize(flen);
353 face_edge_orig.resize(flen);
354 for (
int i = 0; i < flen; ++i) {
355 const int corner_i = face[i];
356 int mverti = r_info->mesh_vert_offset[mi] + corner_verts[corner_i];
357 const meshintersect::Vert *fv = r_info->mesh_to_imesh_vert[mverti];
358 if (need_face_flip) {
359 face_vert[flen - i - 1] = fv;
360 int iedge = i < flen - 1 ? flen - i - 2 : flen - 1;
361 face_edge_orig[iedge] =
e + corner_edges[corner_i];
365 face_edge_orig[i] =
e + corner_edges[corner_i];
368 r_info->mesh_to_imesh_face[f] = arena.add_face(face_vert, f, face_edge_orig);
371 e += mesh->edges_num;
373 return meshintersect::IMesh(r_info->mesh_to_imesh_face);
379static void copy_vert_attributes(
Mesh *dest_mesh,
382 int index_in_orig_me)
387 for (
int source_layer_i = 0; source_layer_i < source_cd->
totlayer; ++source_layer_i) {
389 if (StringRef(source_cd->
layers->
name) ==
"position") {
392 const char *name = source_cd->
layers[source_layer_i].
name;
396 if (target_layer_i != -1) {
398 source_cd, target_cd, source_layer_i, target_layer_i, index_in_orig_me, mv_index, 1);
404static void copy_face_attributes(
Mesh *dest_mesh,
407 int index_in_orig_me,
408 Span<short> material_remap,
409 MutableSpan<int> dst_material_indices)
413 for (
int source_layer_i = 0; source_layer_i < source_cd->
totlayer; ++source_layer_i) {
415 const char *name = source_cd->
layers[source_layer_i].
name;
417 if (target_layer_i != -1) {
419 source_cd, target_cd, source_layer_i, target_layer_i, index_in_orig_me, face_index, 1);
424 const VArray<int> src_material_indices = *orig_me->
attributes().lookup_or_default<
int>(
425 "material_index", bke::AttrDomain::Face, 0);
426 const int src_index = src_material_indices[index_in_orig_me];
427 if (material_remap.index_range().contains(src_index)) {
428 const int remapped_index = material_remap[src_index];
429 dst_material_indices[face_index] = remapped_index >= 0 ? remapped_index : src_index;
432 dst_material_indices[face_index] = src_index;
434 BLI_assert(dst_material_indices[face_index] >= 0);
438static void copy_edge_attributes(
Mesh *dest_mesh,
441 int index_in_orig_me)
445 for (
int source_layer_i = 0; source_layer_i < source_cd->
totlayer; ++source_layer_i) {
452 const char *name = source_cd->
layers[source_layer_i].
name;
454 if (target_layer_i != -1) {
456 source_cd, target_cd, source_layer_i, target_layer_i, index_in_orig_me, medge_index, 1);
471static int fill_orig_loops(
const meshintersect::Face *f,
472 const IndexRange orig_face,
475 MeshesToIMeshInfo &mim,
476 MutableSpan<int> r_orig_loops)
478 r_orig_loops.fill(-1);
479 const Span<int> orig_corner_verts = orig_me->corner_verts();
481 int orig_mplen = orig_face.size();
482 if (f->size() != orig_mplen) {
485 BLI_assert(r_orig_loops.size() == orig_mplen);
492 int first_orig_v = f->vert[0]->orig;
493 if (first_orig_v == meshintersect::NO_INDEX) {
497 if (orig_me_index != mim.input_mesh_for_imesh_vert(first_orig_v)) {
500 int orig_me_vert_offset = mim.mesh_vert_offset[orig_me_index];
501 int first_orig_v_in_orig_me = first_orig_v - orig_me_vert_offset;
502 BLI_assert(0 <= first_orig_v_in_orig_me && first_orig_v_in_orig_me < orig_me->verts_num);
505 for (
int i = 0; i < orig_mplen; ++i) {
506 int loop_i = i + orig_face.start();
507 if (orig_corner_verts[loop_i] == first_orig_v_in_orig_me) {
515 int num_orig_loops_found = 0;
516 for (
int mp_loop_index = 0; mp_loop_index < orig_mplen; ++mp_loop_index) {
517 int orig_mp_loop_index = (mp_loop_index + offset) % orig_mplen;
518 const int vert_i = orig_corner_verts[orig_face.start() + orig_mp_loop_index];
519 int fv_orig = f->vert[mp_loop_index]->orig;
520 if (fv_orig != meshintersect::NO_INDEX) {
521 fv_orig -= orig_me_vert_offset;
522 if (fv_orig < 0 || fv_orig >= orig_me->
verts_num) {
523 fv_orig = meshintersect::NO_INDEX;
526 if (vert_i == fv_orig) {
527 const int vert_next =
528 orig_corner_verts[orig_face.start() + ((orig_mp_loop_index + 1) % orig_mplen)];
529 int fvnext_orig = f->vert[(mp_loop_index + 1) % orig_mplen]->orig;
530 if (fvnext_orig != meshintersect::NO_INDEX) {
531 fvnext_orig -= orig_me_vert_offset;
532 if (fvnext_orig < 0 || fvnext_orig >= orig_me->
verts_num) {
533 fvnext_orig = meshintersect::NO_INDEX;
536 if (vert_next == fvnext_orig) {
537 r_orig_loops[mp_loop_index] = orig_face.start() + orig_mp_loop_index;
538 ++num_orig_loops_found;
542 return num_orig_loops_found;
549static void get_poly2d_cos(
const Mesh *mesh,
550 const IndexRange face,
552 const float4x4 &trans_mat,
553 float r_axis_mat[3][3])
555 const Span<float3> positions = mesh->vert_positions();
556 const Span<int> corner_verts = mesh->corner_verts();
557 const Span<int> face_verts = corner_verts.slice(face);
560 const float3 axis_dominant = bke::mesh::face_normal_calc(positions, face_verts);
562 for (
const int i : face_verts.index_range()) {
563 float3 co = positions[face_verts[i]];
572static void copy_or_interp_loop_attributes(
Mesh *dest_mesh,
573 const meshintersect::Face *f,
574 const IndexRange face,
575 const IndexRange orig_face,
578 MeshesToIMeshInfo &mim)
580 Array<int> orig_loops(face.size());
581 int norig = fill_orig_loops(f, orig_face, orig_me, orig_me_index, mim, orig_loops);
585 Array<float> weights;
586 Array<const void *> src_blocks_ofs;
587 float axis_mat[3][3];
588 if (norig != face.size()) {
595 weights = Array<float>(orig_face.size());
596 src_blocks_ofs = Array<const void *>(orig_face.size());
597 get_poly2d_cos(orig_me, orig_face, cos_2d, mim.to_target_transform[orig_me_index], axis_mat);
600 const Span<float3> dst_positions = dest_mesh->vert_positions();
601 const Span<int> dst_corner_verts = dest_mesh->corner_verts();
602 for (
int i = 0; i < face.size(); ++i) {
603 int loop_index = face[i];
604 int orig_loop_index = norig > 0 ? orig_loops[i] : -1;
606 if (orig_loop_index == -1) {
611 mul_v2_m3v3(co, axis_mat, dst_positions[dst_corner_verts[loop_index]]);
614 for (
int source_layer_i = 0; source_layer_i < source_cd->
totlayer; ++source_layer_i) {
616 if (
STR_ELEM(source_cd->
layers[source_layer_i].
name,
".corner_vert",
".corner_edge")) {
619 const char *name = source_cd->
layers[source_layer_i].
name;
621 if (target_layer_i == -1) {
624 if (orig_loop_index != -1) {
626 source_cd, target_cd, source_layer_i, target_layer_i, orig_loop_index, loop_index, 1);
638 int source_layer_type_index = source_layer_i - source_cd->
typemap[ty];
639 BLI_assert(target_layer_type_index != -1 && source_layer_type_index >= 0);
641 for (
int j = 0; j < orig_face.size(); ++j) {
646 target_cd, ty, target_layer_type_index, dest_mesh->
corners_num);
647 void *dst_block_ofs =
POINTER_OFFSET(dst_layer, size * loop_index);
649 src_blocks_ofs.data(),
666static void merge_vertex_loop_face_customdata_layers(
Mesh *target, MeshesToIMeshInfo &mim)
668 for (
int mesh_index = 1; mesh_index < mim.meshes.size(); ++mesh_index) {
669 const Mesh *mesh = mim.meshes[mesh_index];
670 if (mesh->verts_num) {
677 if (mesh->corners_num) {
679 &target->corner_data,
682 target->corners_num);
684 if (mesh->faces_num) {
694static void merge_edge_customdata_layers(
Mesh *target, MeshesToIMeshInfo &mim)
696 for (
int mesh_index = 0; mesh_index < mim.meshes.size(); ++mesh_index) {
697 const Mesh *mesh = mim.meshes[mesh_index];
698 if (mesh->edges_num) {
712static Mesh *imesh_to_mesh(meshintersect::IMesh *im, MeshesToIMeshInfo &mim)
714 constexpr int dbg_level = 0;
717 int out_totvert = im->vert_size();
718 int out_faces_num = im->face_size();
720 for (
const meshintersect::Face *f : im->faces()) {
721 out_totloop += f->size();
725 mim.meshes[0], out_totvert, 0, out_faces_num, out_totloop);
727 merge_vertex_loop_face_customdata_layers(result, mim);
729 MutableSpan<float3> positions = result->vert_positions_for_write();
730 for (
int vi : im->vert_index_range()) {
731 const meshintersect::Vert *
v = im->vert(vi);
732 if (
v->orig != meshintersect::NO_INDEX) {
734 int index_in_orig_me;
735 mim.input_mvert_for_orig_index(
v->orig, &orig_me, &index_in_orig_me);
736 copy_vert_attributes(result, orig_me, vi, index_in_orig_me);
743 bke::SpanAttributeWriter<int> dst_material_indices =
744 result->attributes_for_write().lookup_or_add_for_write_only_span<
int>(
"material_index",
745 bke::AttrDomain::Face);
746 int cur_loop_index = 0;
747 MutableSpan<int> dst_corner_verts = result->corner_verts_for_write();
748 MutableSpan<int> dst_face_offsets = result->face_offsets_for_write();
749 for (
int fi : im->face_index_range()) {
750 const meshintersect::Face *f = im->face(fi);
752 int index_in_orig_me;
754 const IndexRange orig_face = mim.input_face_for_orig_index(
755 f->orig, &orig_me, &orig_me_index, &index_in_orig_me);
756 dst_face_offsets[fi] = cur_loop_index;
757 for (
int j : f->index_range()) {
758 const meshintersect::Vert *vf = f->vert[j];
759 const int vfi = im->lookup_vert(vf);
760 dst_corner_verts[cur_loop_index] = vfi;
764 copy_face_attributes(result,
768 (mim.material_remaps.size() > 0) ?
769 mim.material_remaps[orig_me_index].as_span() :
771 dst_material_indices.span);
772 copy_or_interp_loop_attributes(result,
774 IndexRange(dst_face_offsets[fi], f->size()),
780 dst_material_indices.finish();
782 bke::mesh_calc_edges(*result,
false,
false);
783 merge_edge_customdata_layers(result, mim);
787 const OffsetIndices dst_polys = result->faces();
788 const Span<int> dst_corner_edges = result->corner_edges();
789 for (
int fi : im->face_index_range()) {
790 const meshintersect::Face *f = im->face(fi);
791 const IndexRange face = dst_polys[fi];
792 for (
int j : f->index_range()) {
793 if (f->edge_orig[j] != meshintersect::NO_INDEX) {
795 int index_in_orig_me;
796 mim.input_medge_for_orig_index(f->edge_orig[j], &orig_me, &index_in_orig_me);
797 int e_index = dst_corner_edges[face[j]];
798 copy_edge_attributes(result, orig_me, e_index, index_in_orig_me);
809static meshintersect::BoolOpType operation_to_mesh_arr_mode(
const Operation operation)
812 case Operation::Intersect:
813 return meshintersect::BoolOpType::Intersect;
814 case Operation::Union:
815 return meshintersect::BoolOpType::Union;
816 case Operation::Difference:
817 return meshintersect::BoolOpType::Difference;
820 return meshintersect::BoolOpType::None;
823static Mesh *mesh_boolean_mesh_arr(Span<const Mesh *> meshes,
824 Span<float4x4> transforms,
825 const float4x4 &target_transform,
826 Span<Array<short>> material_remaps,
828 const bool hole_tolerant,
829 const meshintersect::BoolOpType boolean_mode,
830 Vector<int> *r_intersecting_edges)
832 BLI_assert(transforms.is_empty() || meshes.size() == transforms.size());
833 BLI_assert(material_remaps.is_empty() || material_remaps.size() == meshes.size());
834 if (meshes.size() <= 0) {
838 const int dbg_level = 0;
840 std::cout <<
"\nOLD_MESH_INTERSECT, nmeshes = " << meshes.size() <<
"\n";
842 MeshesToIMeshInfo mim;
843 meshintersect::IMeshArena arena;
844 meshintersect::IMesh m_in = meshes_to_imesh(
845 meshes, transforms, material_remaps, target_transform, arena, &mim);
846 std::function<
int(
int)> shape_fn = [&mim](
int f) {
847 for (
int mi = 0; mi < mim.mesh_face_offset.size() - 1; ++mi) {
848 if (f < mim.mesh_face_offset[mi + 1]) {
852 return int(mim.mesh_face_offset.size()) - 1;
854 meshintersect::IMesh m_out = boolean_mesh(
855 m_in, boolean_mode, meshes.size(), shape_fn, use_self, hole_tolerant,
nullptr, &arena);
858 write_obj_mesh(m_out,
"m_out");
861 Mesh *result = imesh_to_mesh(&m_out, mim);
864 if (r_intersecting_edges !=
nullptr) {
865 const OffsetIndices faces = result->faces();
866 const Span<int> corner_edges = result->corner_edges();
867 for (
int fi : m_out.face_index_range()) {
868 const meshintersect::Face &face = *m_out.face(fi);
869 const IndexRange mesh_face = faces[fi];
870 for (
int i : face.index_range()) {
871 if (face.is_intersect[i]) {
872 int e_index = corner_edges[mesh_face[i]];
873 r_intersecting_edges->append(e_index);
891#define BM_FACE_TAG BM_ELEM_DRAW
922 Array<std::array<BMLoop *, 3>> &r_looptris)
924 const int meshes_num = meshes.
size();
930 inv_target_mat = float4x4::identity();
935 const int tsize = transforms.
size();
938 to_target[i] = inv_target_mat * transforms[i];
940 is_flip[i] = is_negative_transform[i] != is_negative_transform[0];
943 to_target[i] = inv_target_mat;
944 is_negative_transform[i] =
false;
956 allocsize.
totvert += meshes[i]->verts_num;
957 allocsize.
totedge += meshes[i]->edges_num;
958 allocsize.
totloop += meshes[i]->corners_num;
959 allocsize.
totface += meshes[i]->faces_num;
966 bm,
const_cast<const Mesh **
>(meshes.
begin()), meshes_num, &allocsize);
970 bmesh_from_mesh_params.calc_vert_normal =
true;
974 verts_end[0] = meshes[0]->verts_num;
975 faces_end[0] = meshes[0]->faces_num;
980 verts_end[i] = verts_end[i - 1] + meshes[i]->verts_num;
981 faces_end[i] = faces_end[i - 1] + meshes[i]->faces_num;
986 for (
int j = faces_end[i - 1]; j < faces_end[i]; j++) {
997 r_looptris.reinitialize(looptris_tot);
1008 if (i == verts_end[mesh_index]) {
1020 if (is_negative_transform[mesh_index]) {
1026 if (i < faces_end[0]) {
1031 int cur_mat = efa->
mat_nr;
1032 if (cur_mat < material_remaps[mesh_index].
size()) {
1033 int new_mat = material_remaps[mesh_index][cur_mat];
1035 efa->
mat_nr = material_remaps[mesh_index][cur_mat];
1040 if (i == faces_end[mesh_index]) {
1050 switch (operation) {
1051 case Operation::Intersect:
1053 case Operation::Union:
1055 case Operation::Difference:
1066 const int boolean_mode,
1070 BLI_assert(material_remaps.size() == 0 || material_remaps.size() == meshes.
size());
1075 if (meshes.
size() == 1) {
1082 if (meshes.
size() == 2) {
1105 Mesh *prev_result_mesh =
nullptr;
1108 two_meshes, two_transforms, float4x4::identity(), two_remaps, looptris);
1123 if (prev_result_mesh !=
nullptr) {
1128 if (i < meshes.
size() - 2) {
1129 two_meshes[0] = result_i_mesh;
1130 two_meshes[1] = meshes[i + 2];
1131 two_transforms[0] = float4x4::identity();
1132 two_transforms[1] = transforms[i + 2];
1134 two_remaps[1] = material_remaps[i + 2];
1135 prev_result_mesh = result_i_mesh;
1138 return result_i_mesh;
1164 r_intersecting_edges);
1165 case Solver::MeshArr:
1167 return mesh_boolean_mesh_arr(meshes,
1174 r_intersecting_edges);
CustomData interface, see also DNA_customdata_types.h.
int CustomData_sizeof(eCustomDataType type)
int CustomData_get_offset(const CustomData *data, eCustomDataType type)
const void * CustomData_get_layer_n(const CustomData *data, eCustomDataType type, int n)
int CustomData_get_named_layer(const CustomData *data, eCustomDataType type, blender::StringRef name)
bool CustomData_layer_has_interp(const CustomData *data, int layer_n)
int CustomData_get_named_layer_index(const CustomData *data, eCustomDataType type, blender::StringRef name)
void CustomData_copy_data_layer(const CustomData *source, CustomData *dest, int src_layer_index, int dst_layer_index, int src_index, int dst_index, int count)
bool CustomData_merge_layout(const CustomData *source, CustomData *dest, eCustomDataMask mask, eCDAllocType alloctype, int totelem)
void * CustomData_get_layer_n_for_write(CustomData *data, eCustomDataType type, int n, int totelem)
const CustomData_MeshMasks CD_MASK_MESH
void CustomData_bmesh_interp_n(CustomData *data, const void **src_blocks, const float *weights, const float *sub_weights, int count, void *dst_block_ofs, int n)
void BKE_id_free(Main *bmain, void *idv)
Mesh * BKE_mesh_new_nomain_from_template(const Mesh *me_src, int verts_num, int edges_num, int faces_num, int corners_num)
bool BKE_mesh_validate(Mesh *mesh, bool do_verbose, bool cddata_check_mask)
Mesh * BKE_mesh_copy_for_eval(const Mesh &source)
Mesh * BKE_mesh_from_bmesh_for_eval_nomain(BMesh *bm, const CustomData_MeshMasks *cd_mask_extra, const Mesh *me_settings)
#define BLI_array_alloca(arr, realsize)
#define BLI_assert_unreachable()
void axis_dominant_v3_to_m3(float r_mat[3][3], const float normal[3])
Normal to x,y matrix.
MINLINE int poly_to_tri_count(int poly_count, int corner_count)
void interp_weights_poly_v2(float w[], float v[][2], int n, const float co[2])
void mul_v2_m3v3(float r[2], const float M[3][3], const float a[3])
MINLINE void copy_v3_v3(float r[3], const float a[3])
MINLINE void negate_v3(float r[3])
MINLINE void copy_v3fl_v3db(float r[3], const double a[3])
MINLINE float normalize_v3(float n[3])
#define POINTER_OFFSET(v, ofs)
void BM_mesh_copy_init_customdata_from_mesh_array(BMesh *bm_dst, const Mesh *me_src_array[], const int me_src_array_len, const BMAllocTemplate *allocsize)
#define BM_elem_flag_test(ele, hflag)
#define BM_elem_flag_enable(ele, hflag)
bool BM_mesh_intersect(BMesh *bm, const blender::Span< std::array< BMLoop *, 3 > > looptris, int(*test_fn)(BMFace *f, void *user_data), void *user_data, const bool use_self, const bool use_separate, const bool use_dissolve, const bool use_island_connect, const bool use_partial_connect, const bool use_edge_tag, const int boolean_mode, const float eps)
@ BMESH_ISECT_BOOLEAN_DIFFERENCE
@ BMESH_ISECT_BOOLEAN_NONE
@ BMESH_ISECT_BOOLEAN_UNION
@ BMESH_ISECT_BOOLEAN_ISECT
#define BM_ITER_MESH(ele, iter, bm, itype)
ATTR_WARN_UNUSED_RESULT BMesh * bm
void BM_mesh_free(BMesh *bm)
BMesh Free Mesh.
void BM_mesh_elem_table_ensure(BMesh *bm, const char htype)
BMesh * BM_mesh_create(const BMAllocTemplate *allocsize, const BMeshCreateParams *params)
BMesh Make Mesh.
void BM_mesh_bm_from_me(BMesh *bm, const Mesh *mesh, const BMeshFromMeshParams *params)
void BM_mesh_calc_tessellation_beauty(BMesh *bm, MutableSpan< std::array< BMLoop *, 3 > > looptris)
void BM_face_normal_flip_ex(BMesh *bm, BMFace *f, const int cd_loop_mdisp_offset, const bool use_loop_mdisp_flip)
Face Flip Normal.
ATTR_WARN_UNUSED_RESULT const BMVert const BMEdge * e
ATTR_WARN_UNUSED_RESULT const BMVert * v
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
constexpr IndexRange drop_back(int64_t n) const
constexpr int64_t size() const
constexpr IndexRange index_range() const
constexpr const T * begin() const
constexpr bool is_empty() const
draw_view in_light_buf[] float
draw_view push_constant(Type::INT, "radiance_src") .push_constant(Type capture_info_buf storage_buf(1, Qualifier::READ, "ObjectBounds", "bounds_buf[]") .push_constant(Type draw_view int
static int operation_to_float_mode(const Operation operation)
static Mesh * mesh_boolean_float(Span< const Mesh * > meshes, Span< float4x4 > transforms, const float4x4 &target_transform, Span< Array< short > > material_remaps, const int boolean_mode, Vector< int > *)
static BMesh * mesh_bm_concat(Span< const Mesh * > meshes, Span< float4x4 > transforms, const float4x4 &target_transform, Span< Array< short > > material_remaps, Array< std::array< BMLoop *, 3 > > &r_looptris)
Mesh * mesh_boolean(Span< const Mesh * > meshes, Span< float4x4 > transforms, const float4x4 &target_transform, Span< Array< short > > material_remaps, BooleanOpParameters op_params, Solver solver, Vector< int > *r_intersecting_edges)
static int face_boolean_operand(BMFace *f, void *)
bool is_negative(const MatBase< T, Size, Size > &mat)
CartesianBasis invert(const CartesianBasis &basis)
VecBase< T, 3 > transform_direction(const MatBase< T, 3, 3 > &mat, const VecBase< T, 3 > &direction)
VecBase< T, 3 > transform_point(const CartesianBasis &basis, const VecBase< T, 3 > &v)
void parallel_for(const IndexRange range, const int64_t grain_size, const Function &function, const TaskSizeHints &size_hints=detail::TaskSizeHints_Static(1))
MatBase< float, 4, 4 > float4x4
MatBase< float, 3, 3 > float3x3
static MatBase identity()
bool no_self_intersections