Blender V4.3
GWL_DisplayTimeStamp Struct Reference

Public Attributes

bool exact_match = false
 
uint32_t last = 0
 
uint64_t offset = 0
 

Detailed Description

Variables for converting input timestamps, see: #GHOST_SystemWayland::milliseconds_from_input_time.

Definition at line 1404 of file GHOST_SystemWayland.cc.

Member Data Documentation

◆ exact_match

bool GWL_DisplayTimeStamp::exact_match = false

When true, the GHOST & WAYLAND time-stamps are compatible, in most cases this means they will be equal however for systems with long up-times it may equal uint32(GHOST_SystemWayland::getMilliSeconds()), the offsets member is set to account for this case.

Definition at line 1411 of file GHOST_SystemWayland.cc.

Referenced by GHOST_SystemWayland::ms_from_input_time().

◆ last

uint32_t GWL_DisplayTimeStamp::last = 0

Definition at line 1412 of file GHOST_SystemWayland.cc.

Referenced by GHOST_SystemWayland::ms_from_input_time().

◆ offset

uint64_t GWL_DisplayTimeStamp::offset = 0

Definition at line 1413 of file GHOST_SystemWayland.cc.

Referenced by GHOST_SystemWayland::ms_from_input_time().


The documentation for this struct was generated from the following file: