Blender V4.3
eval_output_gpu.h
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1/* SPDX-FileCopyrightText: 2021 Blender Foundation
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later
4 *
5 * Author: Sergey Sharybin. */
6
7#ifndef OPENSUBDIV_EVAL_OUTPUT_GPU_H_
8#define OPENSUBDIV_EVAL_OUTPUT_GPU_H_
9
12
13#include <opensubdiv/osd/glPatchTable.h>
14#include <opensubdiv/osd/glVertexBuffer.h>
15
16using OpenSubdiv::Osd::GLVertexBuffer;
17
18namespace blender::opensubdiv {
19
20class GpuEvalOutput : public VolatileEvalOutput<GLVertexBuffer,
21 GLVertexBuffer,
22 GLStencilTableSSBO,
23 GLPatchTable,
24 GLComputeEvaluator> {
25 public:
26 GpuEvalOutput(const StencilTable *vertex_stencils,
27 const StencilTable *varying_stencils,
28 const std::vector<const StencilTable *> &all_face_varying_stencils,
29 const int face_varying_width,
30 const PatchTable *patch_table,
31 EvaluatorCache *evaluator_cache = NULL);
32
33 void fillPatchArraysBuffer(OpenSubdiv_Buffer *patch_arrays_buffer) override;
34
35 void wrapPatchIndexBuffer(OpenSubdiv_Buffer *patch_index_buffer) override;
36
37 void wrapPatchParamBuffer(OpenSubdiv_Buffer *patch_param_buffer) override;
38
39 void wrapSrcBuffer(OpenSubdiv_Buffer *src_buffer) override;
40
41 void wrapSrcVertexDataBuffer(OpenSubdiv_Buffer *src_buffer) override;
42
43 void fillFVarPatchArraysBuffer(const int face_varying_channel,
44 OpenSubdiv_Buffer *patch_arrays_buffer) override;
45
46 void wrapFVarPatchIndexBuffer(const int face_varying_channel,
47 OpenSubdiv_Buffer *patch_index_buffer) override;
48
49 void wrapFVarPatchParamBuffer(const int face_varying_channel,
50 OpenSubdiv_Buffer *patch_param_buffer) override;
51
52 void wrapFVarSrcBuffer(const int face_varying_channel, OpenSubdiv_Buffer *src_buffer) override;
53};
54
55} // namespace blender::opensubdiv
56
57#endif // OPENSUBDIV_EVAL_OUTPUT_GPU_H_
void fillFVarPatchArraysBuffer(const int face_varying_channel, OpenSubdiv_Buffer *patch_arrays_buffer) override
void wrapPatchIndexBuffer(OpenSubdiv_Buffer *patch_index_buffer) override
void wrapSrcBuffer(OpenSubdiv_Buffer *src_buffer) override
void fillPatchArraysBuffer(OpenSubdiv_Buffer *patch_arrays_buffer) override
void wrapPatchParamBuffer(OpenSubdiv_Buffer *patch_param_buffer) override
void wrapFVarPatchIndexBuffer(const int face_varying_channel, OpenSubdiv_Buffer *patch_index_buffer) override
GpuEvalOutput(const StencilTable *vertex_stencils, const StencilTable *varying_stencils, const std::vector< const StencilTable * > &all_face_varying_stencils, const int face_varying_width, const PatchTable *patch_table, EvaluatorCache *evaluator_cache=NULL)
void wrapFVarPatchParamBuffer(const int face_varying_channel, OpenSubdiv_Buffer *patch_param_buffer) override
void wrapFVarSrcBuffer(const int face_varying_channel, OpenSubdiv_Buffer *src_buffer) override
void wrapSrcVertexDataBuffer(OpenSubdiv_Buffer *src_buffer) override
#define NULL