Blender V4.3
COM_SeparateXYZNode.cc
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1/* SPDX-FileCopyrightText: 2021 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
6
8
9namespace blender::compositor {
10
11SeparateXYZNode::SeparateXYZNode(bNode *editor_node) : Node(editor_node)
12{
13 /* pass */
14}
15
17 const CompositorContext & /*context*/) const
18{
19 NodeInput *vector_socket = this->get_input_socket(0);
20 NodeOutput *output_x_socket = this->get_output_socket(0);
21 NodeOutput *output_y_socket = this->get_output_socket(1);
22 NodeOutput *output_z_socket = this->get_output_socket(2);
23
24 {
26 operation->set_channel(0);
27 converter.add_operation(operation);
28 converter.map_input_socket(vector_socket, operation->get_input_socket(0));
29 converter.map_output_socket(output_x_socket, operation->get_output_socket(0));
30 }
31
32 {
34 operation->set_channel(1);
35 converter.add_operation(operation);
36 converter.map_input_socket(vector_socket, operation->get_input_socket(0));
37 converter.map_output_socket(output_y_socket, operation->get_output_socket(0));
38 }
39
40 {
42 operation->set_channel(2);
43 converter.add_operation(operation);
44 converter.map_input_socket(vector_socket, operation->get_input_socket(0));
45 converter.map_output_socket(output_z_socket, operation->get_output_socket(0));
46 }
47}
48
49} // namespace blender::compositor
Overall context of the compositor.
void map_output_socket(NodeOutput *node_socket, NodeOperationOutput *operation_socket)
void add_operation(NodeOperation *operation)
void map_input_socket(NodeInput *node_socket, NodeOperationInput *operation_socket)
NodeInput are sockets that can receive data/input.
Definition COM_Node.h:191
NodeOperationOutput * get_output_socket(unsigned int index=0)
NodeOperationInput * get_input_socket(unsigned int index)
NodeOutput are sockets that can send data/input.
Definition COM_Node.h:239
NodeOutput * get_output_socket(unsigned int index=0) const
Definition COM_Node.cc:85
NodeInput * get_input_socket(unsigned int index) const
Definition COM_Node.cc:90
void convert_to_operations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation