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Blender V4.3
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#include <sculpt_intern.hh>
Public Member Functions | |
| PositionDeformData (const Depsgraph &depsgraph, Object &object_orig) | |
| void | deform (MutableSpan< float3 > translations, Span< int > verts) const |
Public Attributes | |
| Span< float3 > | eval |
This class represents an API to deform original positions based on translations created from evaluated positions. It should be constructed once outside of a parallel context.
Definition at line 74 of file sculpt_intern.hh.
| blender::ed::sculpt_paint::PositionDeformData::PositionDeformData | ( | const Depsgraph & | depsgraph, |
| Object & | object_orig ) |
Definition at line 7103 of file sculpt.cc.
References BKE_keyblock_find_by_index(), BKE_keyblock_get_dependent_keys(), blender::MutableSpan< T >::data(), Object::data, SculptSession::deform_imats, depsgraph, Object::sculpt, and Object::shapenr.
| void blender::ed::sculpt_paint::PositionDeformData::deform | ( | MutableSpan< float3 > | translations, |
| Span< int > | verts ) const |
Definition at line 7139 of file sculpt.cc.
References blender::ed::sculpt_paint::apply_crazyspace_to_translations(), blender::ed::sculpt_paint::apply_translations(), blender::ed::sculpt_paint::copy_indices(), data, LISTBASE_FOREACH_INDEX, and verts.
Referenced by blender::ed::sculpt_paint::project::apply_projection_mesh(), blender::ed::sculpt_paint::boundary::calc_bend_mesh(), blender::ed::sculpt_paint::filter::calc_enhance_details_filter(), blender::ed::sculpt_paint::calc_faces(), blender::ed::sculpt_paint::boundary::calc_grab_mesh(), blender::ed::sculpt_paint::boundary::calc_inflate_mesh(), blender::ed::sculpt_paint::pose::calc_mesh(), blender::ed::sculpt_paint::filter::calc_random_filter(), blender::ed::sculpt_paint::filter::calc_relax_face_sets_filter(), blender::ed::sculpt_paint::filter::calc_relax_filter(), blender::ed::sculpt_paint::filter::calc_scale_filter(), blender::ed::sculpt_paint::filter::calc_sharpen_filter(), blender::ed::sculpt_paint::boundary::calc_slide_mesh(), blender::ed::sculpt_paint::filter::calc_smooth_filter(), blender::ed::sculpt_paint::boundary::calc_smooth_mesh(), blender::ed::sculpt_paint::filter::calc_sphere_filter(), blender::ed::sculpt_paint::filter::calc_surface_smooth_filter(), blender::ed::sculpt_paint::boundary::calc_twist_mesh(), blender::ed::sculpt_paint::cloth::do_simulation_step(), blender::ed::sculpt_paint::face_set::edit_fairing(), blender::ed::sculpt_paint::elastic_transform_node_mesh(), and blender::ed::sculpt_paint::transform_node_mesh().
Positions from after procedural deformation from modifiers, used to build the pbvh::Tree. Translations are built for these values, then applied to the original positions. When there are no deforming modifiers, this will reference the same array as #orig.
Definition at line 81 of file sculpt_intern.hh.
Referenced by blender::ed::sculpt_paint::project::apply_projection_mesh(), blender::ed::sculpt_paint::boundary::calc_bend_mesh(), blender::ed::sculpt_paint::filter::calc_enhance_details_filter(), blender::ed::sculpt_paint::calc_faces(), blender::ed::sculpt_paint::boundary::calc_grab_mesh(), blender::ed::sculpt_paint::boundary::calc_inflate_mesh(), blender::ed::sculpt_paint::pose::calc_mesh(), blender::ed::sculpt_paint::filter::calc_random_filter(), blender::ed::sculpt_paint::filter::calc_relax_face_sets_filter(), blender::ed::sculpt_paint::filter::calc_relax_filter(), blender::ed::sculpt_paint::filter::calc_scale_filter(), blender::ed::sculpt_paint::filter::calc_sharpen_filter(), blender::ed::sculpt_paint::boundary::calc_slide_mesh(), blender::ed::sculpt_paint::filter::calc_smooth_filter(), blender::ed::sculpt_paint::boundary::calc_smooth_mesh(), blender::ed::sculpt_paint::filter::calc_sphere_filter(), blender::ed::sculpt_paint::filter::calc_surface_smooth_filter(), blender::ed::sculpt_paint::boundary::calc_twist_mesh(), blender::ed::sculpt_paint::boundary::do_bend_brush(), blender::ed::sculpt_paint::do_clay_brush(), blender::ed::sculpt_paint::do_draw_vector_displacement_brush(), blender::ed::sculpt_paint::do_elastic_deform_brush(), blender::ed::sculpt_paint::do_enhance_details_brush(), blender::ed::sculpt_paint::boundary::do_grab_brush(), blender::ed::sculpt_paint::do_grab_brush(), blender::ed::sculpt_paint::boundary::do_inflate_brush(), blender::ed::sculpt_paint::do_inflate_brush(), blender::ed::sculpt_paint::do_layer_brush(), blender::ed::sculpt_paint::do_pinch_brush(), blender::ed::sculpt_paint::do_rotate_brush(), blender::ed::sculpt_paint::cloth::do_simulation_step(), blender::ed::sculpt_paint::boundary::do_slide_brush(), blender::ed::sculpt_paint::boundary::do_smooth_brush(), blender::ed::sculpt_paint::do_snake_hook_brush(), blender::ed::sculpt_paint::do_thumb_brush(), blender::ed::sculpt_paint::do_topology_slide_brush(), blender::ed::sculpt_paint::boundary::do_twist_brush(), blender::ed::sculpt_paint::face_set::edit_fairing(), blender::ed::sculpt_paint::elastic_transform_node_mesh(), blender::ed::sculpt_paint::offset_positions(), and blender::ed::sculpt_paint::transform_node_mesh().