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Blender V4.3
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#include <uvedit_intern.hh>
Public Attributes | |
| Object * | ob |
| BMFace * | efa |
| BMLoop * | l |
| float | dist_sq |
| float | scale [2] |
Definition at line 25 of file uvedit_intern.hh.
| float UvNearestHit::dist_sq |
Needs to be set before calling nearest functions.
Definition at line 37 of file uvedit_intern.hh.
Referenced by uv_nearest_hit_init_dist_px(), uv_nearest_hit_init_max(), and uv_nearest_hit_init_max_default().
| BMFace* UvNearestHit::efa |
Always set if we have a hit.
Definition at line 29 of file uvedit_intern.hh.
| BMLoop* UvNearestHit::l |
Definition at line 30 of file uvedit_intern.hh.
| Object* UvNearestHit::ob |
Only for *_multi(..) versions of functions.
Definition at line 27 of file uvedit_intern.hh.
Referenced by do_lasso_select_mesh_uv(), uv_box_select_exec(), and uv_circle_select_exec().
| float UvNearestHit::scale[2] |
Scale the UVs to account for aspect ratio from the image view.
Definition at line 40 of file uvedit_intern.hh.