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Blender V4.3
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Go to the source code of this file.
Macros | |
Defines | |
| #define | BLI_YCC_ITU_BT601 0 |
| #define | BLI_YCC_ITU_BT709 1 |
| #define | BLI_YCC_JFIF_0_255 2 |
| #define | BLI_YUV_ITU_BT601 0 |
| #define | BLI_YUV_ITU_BT709 1 |
Functions | |
Conversion to RGB | |
| void | hsv_to_rgb (float h, float s, float v, float *r_r, float *r_g, float *r_b) |
| void | hsv_to_rgb_v (const float hsv[3], float r_rgb[3]) |
| void | hsl_to_rgb (float h, float s, float l, float *r_r, float *r_g, float *r_b) |
| void | hsl_to_rgb_v (const float hsl[3], float r_rgb[3]) |
| void | hex_to_rgb (const char *hexcol, float *r_r, float *r_g, float *r_b) |
| void | yuv_to_rgb (float y, float u, float v, float *r_r, float *r_g, float *r_b, int colorspace) |
| void | ycc_to_rgb (float y, float cb, float cr, float *r_r, float *r_g, float *r_b, int colorspace) |
| void | cpack_to_rgb (unsigned int col, float *r_r, float *r_g, float *r_b) |
Conversion to RGBA | |
| void | hex_to_rgba (const char *hexcol, float *r_r, float *r_g, float *r_b, float *r_a) |
Conversion from RGB | |
| void | rgb_to_yuv (float r, float g, float b, float *r_y, float *r_u, float *r_v, int colorspace) |
| void | rgb_to_ycc (float r, float g, float b, float *r_y, float *r_cb, float *r_cr, int colorspace) |
| void | rgb_to_hsv (float r, float g, float b, float *r_h, float *r_s, float *r_v) |
| void | rgb_to_hsv_v (const float rgb[3], float r_hsv[3]) |
| void | rgb_to_hsl (float r, float g, float b, float *r_h, float *r_s, float *r_l) |
| void | rgb_to_hsl_v (const float rgb[3], float r_hsl[3]) |
| void | rgb_to_hsl_compat (float r, float g, float b, float *r_h, float *r_s, float *r_l) |
| void | rgb_to_hsl_compat_v (const float rgb[3], float r_hsl[3]) |
| void | rgb_to_hsv_compat (float r, float g, float b, float *r_h, float *r_s, float *r_v) |
| void | rgb_to_hsv_compat_v (const float rgb[3], float r_hsv[3]) |
| unsigned int | rgb_to_cpack (float r, float g, float b) |
| unsigned int | hsv_to_cpack (float h, float s, float v) |
Profile Transformations | |
| float | srgb_to_linearrgb (float c) |
| float | linearrgb_to_srgb (float c) |
| void | srgb_to_linearrgb_v3_v3 (float linear[3], const float srgb[3]) |
| void | linearrgb_to_srgb_v3_v3 (float srgb[3], const float linear[3]) |
| MINLINE void | srgb_to_linearrgb_v4 (float linear[4], const float srgb[4]) |
| MINLINE void | linearrgb_to_srgb_v4 (float srgb[4], const float linear[4]) |
| MINLINE void | srgb_to_linearrgb_predivide_v4 (float linear[4], const float srgb[4]) |
| MINLINE void | linearrgb_to_srgb_predivide_v4 (float srgb[4], const float linear[4]) |
| MINLINE unsigned short | to_srgb_table_lookup (float f) |
| MINLINE void | linearrgb_to_srgb_ushort4 (unsigned short srgb[4], const float linear[4]) |
| MINLINE void | srgb_to_linearrgb_uchar4 (float linear[4], const unsigned char srgb[4]) |
| MINLINE void | srgb_to_linearrgb_uchar4_predivide (float linear[4], const unsigned char srgb[4]) |
| MINLINE void | linearrgb_to_srgb_uchar3 (unsigned char srgb[3], const float linear[3]) |
| MINLINE void | linearrgb_to_srgb_uchar4 (unsigned char srgb[4], const float linear[4]) |
| void | BLI_init_srgb_conversion (void) |
Alpha Transformations | |
| MINLINE void | premul_to_straight_v4_v4 (float straight[4], const float premul[4]) |
| MINLINE void | premul_to_straight_v4 (float color[4]) |
| MINLINE void | straight_to_premul_v4_v4 (float premul[4], const float straight[4]) |
| MINLINE void | straight_to_premul_v4 (float color[4]) |
| MINLINE void | straight_uchar_to_premul_float (float result[4], const unsigned char color[4]) |
| MINLINE void | premul_float_to_straight_uchar (unsigned char *result, const float color[4]) |
lift/gamma/gain / ASC-CDL conversion | |
| void | lift_gamma_gain_to_asc_cdl (const float *lift, const float *gamma, const float *gain, float *offset, float *slope, float *power) |
Other | |
| #define | rgba_char_args_set_fl(col, r, g, b, a) rgba_char_args_set(col, (r) * 255, (g) * 255, (b) * 255, (a) * 255) |
| #define | rgba_float_args_set_ch(col, r, g, b, a) rgba_float_args_set(col, (r) / 255.0f, (g) / 255.0f, (b) / 255.0f, (a) / 255.0f) |
| int | constrain_rgb (float *r, float *g, float *b) |
| void | minmax_rgb (short c[3]) |
| void | hsv_clamp_v (float hsv[3], float v_max) |
| void | rgb_float_set_hue_float_offset (float rgb[3], float hue_offset) |
| void | rgb_byte_set_hue_float_offset (unsigned char rgb[3], float hue_offset) |
| void | rgb_uchar_to_float (float r_col[3], const unsigned char col_ub[3]) |
| void | rgba_uchar_to_float (float r_col[4], const unsigned char col_ub[4]) |
| void | rgb_float_to_uchar (unsigned char r_col[3], const float col_f[3]) |
| void | rgba_float_to_uchar (unsigned char r_col[4], const float col_f[4]) |
| MINLINE float | rgb_to_grayscale (const float rgb[3]) |
| MINLINE unsigned char | rgb_to_grayscale_byte (const unsigned char rgb[3]) |
| MINLINE int | compare_rgb_uchar (const unsigned char col_a[3], const unsigned char col_b[3], int limit) |
| MINLINE float | dither_random_value (float s, float t) |
| MINLINE void | float_to_byte_dither_v3 (unsigned char b[3], const float f[3], float dither, float s, float t) |
| MINLINE void | rgba_uchar_args_set (unsigned char col[4], unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
| MINLINE void | rgba_float_args_set (float col[4], float r, float g, float b, float a) |
| MINLINE void | rgba_uchar_args_test_set (unsigned char col[4], unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
| MINLINE void | cpack_cpy_3ub (unsigned char r_col[3], unsigned int pack) |
| #define BLI_YCC_ITU_BT601 0 |
Definition at line 22 of file BLI_math_color.h.
Referenced by BKE_scopes_update(), blender::nodes::node_composite_combine_color_cc::CombineColorShaderNode::get_shader_function_name(), blender::nodes::node_composite_combine_ycca_cc::CombineYCCAShaderNode::get_shader_function_name(), blender::nodes::node_composite_separate_color_cc::SeparateColorShaderNode::get_shader_function_name(), blender::nodes::node_composite_separate_ycca_cc::SeparateYCCAShaderNode::get_shader_function_name(), rgb_to_ycc(), blender::compositor::ConvertRGBToYCCOperation::set_mode(), blender::compositor::ConvertYCCToRGBOperation::set_mode(), TEST(), and ycc_to_rgb().
| #define BLI_YCC_ITU_BT709 1 |
Definition at line 23 of file BLI_math_color.h.
Referenced by BKE_scopes_update(), blender::compositor::ChannelMatteNode::convert_to_operations(), blender::compositor::ChromaMatteNode::convert_to_operations(), blender::compositor::DistanceMatteNode::convert_to_operations(), blender::nodes::node_composite_combine_color_cc::CombineColorShaderNode::get_shader_function_name(), blender::nodes::node_composite_combine_ycca_cc::CombineYCCAShaderNode::get_shader_function_name(), blender::nodes::node_composite_separate_color_cc::SeparateColorShaderNode::get_shader_function_name(), blender::nodes::node_composite_separate_ycca_cc::SeparateYCCAShaderNode::get_shader_function_name(), imb_load_openexr(), node_cmp_combsep_color_init(), rgb_to_ycc(), blender::compositor::ConvertRGBToYCCOperation::set_mode(), blender::compositor::ConvertYCCToRGBOperation::set_mode(), blender::compositor::KeyingNode::setup_pre_blur(), TEST(), and ycc_to_rgb().
| #define BLI_YCC_JFIF_0_255 2 |
Definition at line 24 of file BLI_math_color.h.
Referenced by BKE_scopes_update(), blender::nodes::node_composite_combine_color_cc::CombineColorShaderNode::get_shader_function_name(), blender::nodes::node_composite_combine_ycca_cc::CombineYCCAShaderNode::get_shader_function_name(), blender::nodes::node_composite_separate_color_cc::SeparateColorShaderNode::get_shader_function_name(), blender::nodes::node_composite_separate_ycca_cc::SeparateYCCAShaderNode::get_shader_function_name(), rgb_to_ycc(), blender::compositor::ConvertRGBToYCCOperation::set_mode(), blender::compositor::ConvertYCCToRGBOperation::set_mode(), TEST(), and ycc_to_rgb().
| #define BLI_YUV_ITU_BT601 0 |
Definition at line 27 of file BLI_math_color.h.
Referenced by rgb_to_yuv(), and yuv_to_rgb().
| #define BLI_YUV_ITU_BT709 1 |
Definition at line 28 of file BLI_math_color.h.
Referenced by draw_vectorscope_graticule(), ED_image_draw_info(), rgb_to_uv(), rgb_to_yuv(), save_sample_line(), blender::compositor::CalculateMeanOperation::set_setting(), TEST(), ui_draw_but_VECTORSCOPE(), blender::compositor::ConvertRGBToYUVOperation::update_memory_buffer_partial(), blender::compositor::ConvertYUVToRGBOperation::update_memory_buffer_partial(), vectorscope_draw_target(), and yuv_to_rgb().
| #define rgba_char_args_set_fl | ( | col, | |
| r, | |||
| g, | |||
| b, | |||
| a ) rgba_char_args_set(col, (r) * 255, (g) * 255, (b) * 255, (a) * 255) |
Definition at line 187 of file BLI_math_color.h.
| #define rgba_float_args_set_ch | ( | col, | |
| r, | |||
| g, | |||
| b, | |||
| a ) rgba_float_args_set(col, (r) / 255.0f, (g) / 255.0f, (b) / 255.0f, (a) / 255.0f) |
Definition at line 190 of file BLI_math_color.h.
Referenced by widgetbase_set_uniform_colors_ubv().
| void BLI_init_srgb_conversion | ( | void | ) |
Definition at line 831 of file math_color.cc.
References b, BLI_color_from_srgb_table, BLI_color_to_srgb_table, hipart(), index_to_float(), initialized, linearrgb_to_srgb(), and srgb_to_linearrgb().
Referenced by colormanagement_init(), blender::gpu::GPUTest::SetUp(), blender::tests::TEST(), blender::tests::TEST(), blender::tests::TEST(), blender::tests::TEST(), and blender::tests::TEST().
| MINLINE int compare_rgb_uchar | ( | const unsigned char | col_a[3], |
| const unsigned char | col_b[3], | ||
| int | limit ) |
Definition at line 217 of file math_color_inline.c.
If the requested RGB shade contains a negative weight for one of the primaries, it lies outside the color gamut accessible from the given triple of primaries. Desaturate it by adding white, equal quantities of R, G, and B, enough to make RGB all positive. The function returns 1 if the components were modified, zero otherwise.
Definition at line 709 of file math_color.cc.
References b, min_ffff(), and w().
Definition at line 185 of file math_color_inline.c.
Definition at line 395 of file math_color.cc.
Referenced by BKE_palette_from_hash().
Return triangle noise in [-0.5..1.5] range.
Definition at line 235 of file math_color_inline.c.
Referenced by float_to_byte_dither_v3(), float_to_byte_dither_v4(), and ushort_to_byte_dither_v4().
| MINLINE void float_to_byte_dither_v3 | ( | unsigned char | b[3], |
| const float | f[3], | ||
| float | dither, | ||
| float | s, | ||
| float | t ) |
Definition at line 250 of file math_color_inline.c.
References b, dither_random_value(), and unit_float_to_uchar_clamp.
Referenced by do_projectpaint_draw(), and do_projectpaint_thread().
Definition at line 185 of file math_color.cc.
References hex_to_rgba().
Referenced by BKE_gpencil_palette_ensure().
Definition at line 190 of file math_color.cc.
Referenced by hex_to_rgb(), and ui_colorpicker_hex_rna_cb().
Definition at line 38 of file math_color.cc.
References CLAMP, fabsf, and l.
Referenced by BKE_icon_geom_invert_lightness(), blender::nodes::node_fn_combine_color_cc::get_multi_function(), hsl_to_rgb_v(), osl_prepend_color_from(), osl_transformc(), and svm_combine_color().
Definition at line 62 of file math_color.cc.
References hsl_to_rgb().
Referenced by BKE_colorband_evaluate(), color_mul_hsl_v3(), colorfn(), TEST(), ui_color_picker_hsv_to_rgb(), ui_color_picker_to_rgb_HSVCUBE_v(), and blender::compositor::ConvertHSLToRGBOperation::update_memory_buffer_partial().
Clamp hsv to usable values.
Definition at line 349 of file math_color.cc.
We define a 'cpack' here as a (3 byte color code) number that can be expressed like 0xFFAA66 or so. For that reason it is sensitive for endianness... with this function it works correctly.
Definition at line 358 of file math_color.cc.
References b, col, hsv_to_rgb(), and v.
Definition at line 21 of file math_color.cc.
References CLAMP, fabsf, and v.
Referenced by BKE_paint_face_set_overlay_color_get(), blend_color_color_byte(), blend_color_color_float(), blend_color_hue_byte(), blend_color_hue_float(), blend_color_luminosity_byte(), blend_color_luminosity_float(), blend_color_saturation_byte(), blend_color_saturation_float(), CombineHSVNode::constant_fold(), do_hue_sat_fac(), blender::nodes::node_fn_combine_color_cc::get_multi_function(), hsv_to_cpack(), hsv_to_rgb_v(), hue_correct_apply_threaded(), IMB_saturation(), blender::color::mix_color(), blender::color::mix_hue(), blender::color::mix_luminosity(), blender::color::mix_saturation(), node_mix_color(), node_mix_hue(), node_mix_sat(), node_mix_val(), osl_prepend_color_from(), osl_transformc(), ramp_blend(), rgb_float_set_hue_float_offset(), svm_combine_color(), svm_mix_color(), svm_mix_hue(), svm_mix_sat(), svm_mix_val(), svm_node_combine_hsv(), svm_node_hsv(), ui_draw_gradient(), blender::compositor::MixColorOperation::update_memory_buffer_row(), blender::compositor::MixHueOperation::update_memory_buffer_row(), blender::compositor::MixSaturationOperation::update_memory_buffer_row(), and blender::compositor::MixValueOperation::update_memory_buffer_row().
Definition at line 57 of file math_color.cc.
References hsv_to_rgb().
Referenced by blender::apply_color_factor(), BKE_colorband_evaluate(), checker_board_color_fill(), Color_channel_hsv_set(), blender::ed::sculpt_paint::color::color_filter_task(), Color_hsv_set(), colorfn(), DRW_evaluate_weight_to_color(), getcolor_fcurve_rainbow(), gpencil_layer_random_color_get(), graph_refresh_fcurve_colors(), grease_pencil_layer_random_color_get(), blender::ed::greasepencil::grease_pencil_vertex_paint_hsv_exec(), image_buf_fill_checker_slice(), blender::workbench::Material::Material(), blender::ed::sculpt_paint::greasepencil::PaintOperationExecutor::randomize_color(), rgb_tint(), TEST(), ui_color_picker_hsv_to_rgb(), ui_color_picker_to_rgb_HSVCUBE_v(), ui_do_but_COLOR(), ui_do_but_HSVCIRCLE(), blender::compositor::ConvertHSVToRGBOperation::update_memory_buffer_partial(), blender::compositor::GlareThresholdOperation::update_memory_buffer_partial(), and vertex_color_hsv_exec().
| void lift_gamma_gain_to_asc_cdl | ( | const float * | lift, |
| const float * | gamma, | ||
| const float * | gain, | ||
| float * | offset, | ||
| float * | slope, | ||
| float * | power ) |
Definition at line 728 of file math_color.cc.
Definition at line 438 of file math_color.cc.
References powf.
Referenced by BLI_init_srgb_conversion(), blender::compositor::colorbalance_lgg(), ibuftoimage(), studiolight_irradiance_preview(), studiolight_matcap_preview(), studiolight_radiance_preview(), TEST(), TEST(), and TEST().
Definition at line 80 of file math_color_inline.c.
References linearrgb_to_srgb_v3_v3().
Referenced by IMB_buffer_byte_from_byte(), IMB_buffer_float_from_byte(), and IMB_buffer_float_from_float().
Definition at line 36 of file math_color_inline.c.
References linearrgb_to_srgb_v3_v3(), and unit_float_to_uchar_clamp_v3.
Referenced by paint_2d_bucket_fill(), and project_paint_uvpixel_init().
Definition at line 44 of file math_color_inline.c.
References linearrgb_to_srgb_v4(), and unit_float_to_uchar_clamp_v4.
Referenced by blender::BLI_color_convert_to_theme4b(), blender::ed::object::convert_float_color_to_byte_color(), blender::ColorSceneLinear4f< Alpha >::encode(), and Freestyle::BlenderStrokeRenderer::GenerateStrokeMesh().
Definition at line 123 of file math_color_inline.c.
References to_srgb_table_lookup(), and unit_float_to_ushort_clamp.
Referenced by IMB_buffer_byte_from_float().
Definition at line 676 of file math_color.cc.
References linearrgb_to_srgb_approx().
Referenced by FallbackTransform::applyRGB(), BKE_palette_from_hash(), do_projectpaint_draw(), do_projectpaint_thread(), blender::ed::sculpt_paint::color::from_float(), IMB_buffer_byte_from_float(), IMB_buffer_float_from_float(), IMB_colormanagement_scene_linear_to_srgb_v3(), linearrgb_to_srgb_predivide_v4(), linearrgb_to_srgb_uchar3(), linearrgb_to_srgb_v4(), blender::ed::sculpt_paint::load_tex_task_cb_ex(), paint_2d_gradient_fill(), paint_sample_color(), TEST(), ui_but_paste_color(), ui_draw_but_CURVE(), blender::io::grease_pencil::write_fill_color_attribute(), blender::io::grease_pencil::write_stroke_color_attribute(), blender::io::grease_pencil::PDFExporter::write_stroke_to_polyline(), and blender::io::obj::OBJWriter::write_vertex_coords().
Definition at line 30 of file math_color_inline.c.
References linearrgb_to_srgb_v3_v3().
Referenced by blender::BLI_color_convert_to_theme4f(), IMB_buffer_byte_from_byte(), IMB_buffer_float_from_byte(), IMB_buffer_float_from_float(), linearrgb_to_srgb_uchar4(), and blender::io::ply::load_plydata().
| void minmax_rgb | ( | short | c[3] | ) |
Definition at line 685 of file math_color.cc.
Definition at line 309 of file math_color_inline.c.
References unit_float_to_uchar_clamp.
Referenced by color_balance_byte(), curves_apply_threaded(), do_projectpaint_soften(), IMB_buffer_byte_from_float(), IMB_buffer_byte_from_float_mask(), paint_2d_ibuf_rgb_set(), project_paint_PickColor(), scene_linear_to_image_chunk_byte(), blender::imbuf::transform::store_premul_float_sample(), store_premul_pixel(), and whiteBalance_apply_threaded().
Definition at line 279 of file math_color_inline.c.
References premul_to_straight_v4_v4().
Referenced by project_paint_uvpixel_init().
Definition at line 262 of file math_color_inline.c.
Referenced by copy_original_alpha_channel(), ibuftoimage(), IMB_buffer_byte_from_float(), IMB_buffer_byte_from_float_mask(), IMB_colormanagement_imbuf_to_float_texture(), partial_buffer_update_rect(), premul_to_straight_v4(), blender::ColorSceneLinear4f< Alpha >::unpremultiply_alpha(), and blender::compositor::BrightnessOperation::update_memory_buffer_partial().
| void rgb_byte_set_hue_float_offset | ( | unsigned char | rgb[3], |
| float | hue_offset ) |
Applies an HUE offset to a byte RGB color.
Definition at line 767 of file math_color.cc.
References rgb_float_set_hue_float_offset(), rgb_float_to_uchar(), and rgb_uchar_to_float().
Referenced by color3ubv_from_seq().
Applies an HUE offset to a float RGB color.
Definition at line 750 of file math_color.cc.
References hsv_to_rgb(), and rgb_to_hsv().
Referenced by rgb_byte_set_hue_float_offset().
| void rgb_float_to_uchar | ( | unsigned char | r_col[3], |
| const float | col_f[3] ) |
Definition at line 417 of file math_color.cc.
References unit_float_to_uchar_clamp_v3.
Referenced by acf_gpl_channel_color(), apply_tangmat_callback(), BKE_icon_geom_invert_lightness(), brush_painter_imbuf_new(), color_mul_hsl_v3(), do_projectpaint_thread(), draw_strips_background(), draw_vectorscope_graticule(), drawmeta_contents(), hue_correct_apply_threaded(), IMB_buffer_byte_from_float(), IMB_buffer_byte_from_float_mask(), IMB_saturation(), partial_buffer_update_rect(), rgb_byte_set_hue_float_offset(), and ui_tooltip_region_draw_cb().
Definition at line 374 of file math_color.cc.
References b, floorf, and max_ff().
Referenced by palette_extract_img_exec(), studiolight_irradiance_preview(), studiolight_matcap_preview(), and studiolight_radiance_preview().
ITU-R BT.709 primaries https://en.wikipedia.org/wiki/Relative_luminance
Real values are: Y = 0.2126390059(R) + 0.7151686788(G) + 0.0721923154(B) according to: "Derivation of Basic Television Color Equations", RP 177-1993
As this sums slightly above 1.0, the document recommends to use: 0.2126(R) + 0.7152(G) + 0.0722(B), as used here.
The high precision values are used to calculate the rounded byte weights so they add up to 255: 54(R) + 182(G) + 19(B)
Definition at line 203 of file math_color_inline.c.
Referenced by button2d_draw_intern(), blender::bke::color_to_bool(), blender::bke::color_to_float(), blender::bke::color_to_int(), ED_view3d_text_colors_get(), file_draw_preview(), blender::nodes::node_fn_compare_cc::get_multi_function(), ui_tooltip_region_draw_cb(), and widget_swatch().
| MINLINE unsigned char rgb_to_grayscale_byte | ( | const unsigned char | rgb[3] | ) |
Definition at line 208 of file math_color_inline.c.
Referenced by blf_glyph_cache_add_svg(), color_ensure_contrast_v3(), drw_text_cache_draw_ex(), icon_draw_size(), widget_active_color(), and widget_state_numslider().
Definition at line 263 of file math_color.cc.
References b, l, max_fff(), min_ff(), and min_fff().
Referenced by blender::nodes::node_fn_separate_color_cc::SeparateHSLAFunction::call(), osl_transformc(), rgb_to_hsl_compat(), rgb_to_hsl_v(), and svm_separate_color().
Definition at line 292 of file math_color.cc.
References b, and rgb_to_hsl().
Referenced by rgb_to_hsl_compat_v().
Definition at line 313 of file math_color.cc.
References rgb_to_hsl_compat().
Referenced by ui_color_picker_rgb_to_hsv_compat(), and ui_rgb_to_color_picker_HSVCUBE_compat_v().
Definition at line 318 of file math_color.cc.
References rgb_to_hsl().
Referenced by apply_color_space(), BKE_colorband_evaluate(), BKE_icon_geom_invert_lightness(), color_mul_hsl_v3(), TEST(), ui_color_picker_rgb_to_hsv(), ui_draw_but_HSV_v(), ui_rgb_to_color_picker_HSVCUBE_v(), and blender::compositor::ConvertRGBToHSLOperation::update_memory_buffer_partial().
Definition at line 234 of file math_color.cc.
References b, fabsf, min_ff(), and SWAP.
Referenced by BKE_palette_from_hash(), blend_color_color_byte(), blend_color_color_float(), blend_color_hue_byte(), blend_color_hue_float(), blend_color_luminosity_byte(), blend_color_luminosity_float(), blend_color_saturation_byte(), blend_color_saturation_float(), blender::nodes::node_fn_separate_color_cc::SeparateHSVAFunction::call(), Color_channel_hsv_get(), Color_hsv_get(), SeparateHSVNode::constant_fold(), do_hue_sat_fac(), ED_image_draw_info(), hue_correct_apply_threaded(), blender::color::mix_color(), blender::color::mix_hue(), blender::color::mix_luminosity(), blender::color::mix_saturation(), node_mix_color(), node_mix_hue(), node_mix_sat(), node_mix_val(), osl_transformc(), palette_sort_exec(), ramp_blend(), rgb_float_set_hue_float_offset(), rgb_to_hsv_compat(), rgb_to_hsv_v(), svm_mix_color(), svm_mix_hue(), svm_mix_sat(), svm_mix_val(), svm_node_hsv(), svm_node_separate_hsv(), svm_separate_color(), blender::compositor::MixColorOperation::update_memory_buffer_row(), blender::compositor::MixHueOperation::update_memory_buffer_row(), blender::compositor::MixSaturationOperation::update_memory_buffer_row(), and blender::compositor::MixValueOperation::update_memory_buffer_row().
Definition at line 323 of file math_color.cc.
References b, e, and rgb_to_hsv().
Referenced by rgb_to_hsv_compat_v().
Definition at line 344 of file math_color.cc.
References rgb_to_hsv_compat().
Referenced by ui_color_picker_rgb_to_hsv_compat(), ui_do_but_COLOR(), ui_draw_but_HSVCUBE(), and ui_rgb_to_color_picker_HSVCUBE_compat_v().
Definition at line 258 of file math_color.cc.
References rgb_to_hsv().
Referenced by blender::apply_color_factor(), apply_color_space(), BKE_colorband_evaluate(), Color_channel_hsv_set(), blender::ed::sculpt_paint::color::color_filter_task(), graph_refresh_fcurve_colors(), blender::ed::greasepencil::grease_pencil_vertex_paint_hsv_exec(), IMB_saturation(), blender::ed::sculpt_paint::greasepencil::PaintOperationExecutor::randomize_color(), rgb_tint(), TEST(), ui_color_picker_rgb_to_hsv(), ui_draw_but_CURVE(), ui_draw_but_HSV_v(), ui_rgb_to_color_picker_HSVCUBE_v(), ui_tooltip_data_from_button_or_extra_icon(), blender::compositor::ConvertRGBToHSVOperation::update_memory_buffer_partial(), blender::compositor::GlareThresholdOperation::update_memory_buffer_partial(), vertex_color_hsv_exec(), and weightvg_do_mask().
| void rgb_to_ycc | ( | float | r, |
| float | g, | ||
| float | b, | ||
| float * | r_y, | ||
| float * | r_cb, | ||
| float * | r_cr, | ||
| int | colorspace ) |
The RGB inputs are supposed gamma corrected and in the range 0 - 1.0f
Output YCC have a range of 16-235 and 16-240 except with JFIF_0_255 where the range is 0-255.
Definition at line 115 of file math_color.cc.
References b, BLI_assert_msg, BLI_YCC_ITU_BT601, BLI_YCC_ITU_BT709, BLI_YCC_JFIF_0_255, and y.
Referenced by scopes_update_cb(), TEST(), and blender::compositor::ConvertRGBToYCCOperation::update_memory_buffer_partial().
| void rgb_to_yuv | ( | float | r, |
| float | g, | ||
| float | b, | ||
| float * | r_y, | ||
| float * | r_u, | ||
| float * | r_v, | ||
| int | colorspace ) |
Definition at line 67 of file math_color.cc.
References b, BLI_assert, BLI_YUV_ITU_BT601, BLI_YUV_ITU_BT709, v, and y.
Referenced by ED_image_draw_info(), rgb_to_uv(), save_sample_line(), blender::compositor::CalculateMeanOperation::set_setting(), TEST(), blender::compositor::ConvertRGBToYUVOperation::update_memory_buffer_partial(), and vectorscope_draw_target().
| void rgb_uchar_to_float | ( | float | r_col[3], |
| const unsigned char | col_ub[3] ) |
Definition at line 402 of file math_color.cc.
References float.
Referenced by BKE_icon_geom_invert_lightness(), color_mul_hsl_v3(), curves_apply_threaded(), display_buffer_apply_get_linear_buffer(), ED_space_clip_color_sample(), ED_space_image_color_sample(), ED_space_node_color_sample(), gl_shaded_color_get_fl(), hue_correct_apply_threaded(), IMB_colormanagement_get_luminance_byte(), IMB_saturation(), paint_sample_color(), pointdensity_cache_vertex_color(), rgb_byte_set_hue_float_offset(), tonemap_rd_photoreceptor(), tonemap_simple(), ui_draw_but_CURVE(), ui_draw_but_CURVEPROFILE(), ui_tooltip_region_draw_cb(), and whiteBalance_apply_threaded().
Definition at line 165 of file math_color_inline.c.
Referenced by default_paint_slot_color_get(), blender::ed::space_node::frame_node_draw_background(), blender::ed::space_node::node_draw_basis(), and blender::ed::space_node::node_draw_hidden().
| void rgba_float_to_uchar | ( | unsigned char | r_col[4], |
| const float | col_f[4] ) |
Definition at line 422 of file math_color.cc.
References unit_float_to_uchar_clamp_v4.
Referenced by BKE_paint_face_set_overlay_color_get(), BLF_color4fv(), blf_draw_buffer__start(), blf_draw_svg_icon(), BLF_shadow(), blender::BLI_color_convert_to_theme4b(), brush_painter_imbuf_update(), dynamic_paint_apply_surface_vpaint_cb(), file_draw_preview(), blender::ed::sculpt_paint::color::from_float(), image_buf_fill_color_slice(), IMB_buffer_byte_from_byte(), IMB_buffer_byte_from_float(), IMB_buffer_byte_from_float_mask(), IMB_colormanagement_processor_apply_byte(), mloopcol_from_float(), paint_2d_gradient_fill(), partial_buffer_update_rect(), ui_block_colorpicker(), UI_but_node_link_set(), ui_draw_widget_back_color(), ui_tooltip_data_from_button_or_extra_icon(), ui_update_color_picker_buts_rgba(), uiTemplateNodeSocket(), blender::compositor::PreviewOperation::update_memory_buffer_partial(), widget_swatch(), blender::bke::image::ImageBufferAccessor< T, Channels >::write_pixel(), and blender::ed::sculpt_paint::paint::image::ImageBufferByte4::write_pixel().
| MINLINE void rgba_uchar_args_set | ( | unsigned char | col[4], |
| unsigned char | r, | ||
| unsigned char | g, | ||
| unsigned char | b, | ||
| unsigned char | a ) |
Definition at line 156 of file math_color_inline.c.
Referenced by action_group_colors_sync().
| MINLINE void rgba_uchar_args_test_set | ( | unsigned char | col[4], |
| unsigned char | r, | ||
| unsigned char | g, | ||
| unsigned char | b, | ||
| unsigned char | a ) |
Definition at line 174 of file math_color_inline.c.
| void rgba_uchar_to_float | ( | float | r_col[4], |
| const unsigned char | col_ub[4] ) |
Definition at line 409 of file math_color.cc.
References float.
Referenced by accessor_get_ibuf(), blender::BLI_color_convert_to_theme4f(), display_buffer_apply_get_linear_buffer(), draw_columnheader_columns(), dynamic_paint_set_init_color_vcol_to_imseq_cb(), dynamicPaint_setInitialColor(), eyedropper_draw_cursor_text_ex(), icon_draw_size(), image_sample_apply(), image_sample_pixel_color_ubyte(), IMB_buffer_byte_from_byte(), IMB_buffer_float_from_byte(), IMB_colormanagement_processor_apply_byte(), IMB_sampleImageAtLocation(), imbuf_byte_to_float_cb(), knifetool_draw(), mask_draw_curve_type(), mloopcol_to_float(), paint_2d_bucket_fill(), paint_2d_fill_add_pixel_byte(), partial_buffer_update_rect(), blender::bke::image::ImageBufferAccessor< T, Channels >::read_pixel(), blender::ed::sculpt_paint::paint::image::ImageBufferByte4::read_pixel(), screen_draw_area_drag_tip(), textview_draw_string(), blender::ed::sculpt_paint::color::to_float(), ui_draw_but_IMAGE(), ui_tooltip_from_vfont(), use_bone_color(), widget_draw_node_link_socket(), widget_draw_submenu_tria(), wm_drop_operator_draw(), and wm_drop_redalert_draw().
Definition at line 429 of file math_color.cc.
References powf.
Referenced by BLI_init_srgb_conversion(), blender::compositor::colorbalance_lgg(), blender::compositor::KeyingScreenOperation::compute_marker_points(), image_buf_fill_checker_slice(), imb_save_openexr_half(), and TEST().
Definition at line 57 of file math_color_inline.c.
References srgb_to_linearrgb_v3_v3().
Referenced by IMB_buffer_byte_from_byte(), IMB_buffer_byte_from_float(), IMB_buffer_float_from_float(), and srgb_to_linearrgb_uchar4_predivide().
Definition at line 131 of file math_color_inline.c.
References BLI_color_from_srgb_table.
Referenced by blender::BLI_color_convert_to_scene_linear(), blender::realtime_compositor::compute_marker_points(), blender::ColorSceneLinearByteEncoded4b< Alpha >::decode(), blender::io::obj::geom_add_mrgb_colors(), IMB_buffer_float_from_byte(), project_paint_uvpixel_init(), and srgb_to_linearrgb_uchar4_predivide().
Definition at line 139 of file math_color_inline.c.
References srgb_to_linearrgb_predivide_v4(), and srgb_to_linearrgb_uchar4().
Referenced by IMB_buffer_float_from_byte().
Definition at line 669 of file math_color.cc.
References srgb_to_linearrgb_approx().
Referenced by FallbackTransform::applyRGB(), blo_do_versions_250(), blo_do_versions_280(), blender::ed::greasepencil::boundary_to_curves(), camera_view3d_reconstruction(), drop_color_invoke(), blender::io::obj::geom_add_vertex(), blender::ed::greasepencil::grease_pencil_primitive_invoke(), blender::ed::greasepencil::grease_pencil_vertex_paint_set_exec(), image_buf_fill_checker_slice(), IMB_buffer_byte_from_float(), IMB_buffer_float_from_float(), IMB_colormanagement_srgb_to_scene_linear_v3(), imbuf_byte_to_float_cb(), blender::ed::sculpt_paint::paint::image::PaintingKernel< ImageBuffer >::init_brush_color(), blender::ed::sculpt_paint::greasepencil::TintOperation::on_stroke_begin(), blender::ed::sculpt_paint::greasepencil::VertexPaintOperation::on_stroke_extended(), blender::ed::sculpt_paint::greasepencil::VertexReplaceOperation::on_stroke_extended(), blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode::paint_bucket_fill(), paint_proj_stroke_ps(), blender::ed::sculpt_paint::greasepencil::PaintOperationExecutor::PaintOperationExecutor(), srgb_to_linearrgb_predivide_v4(), srgb_to_linearrgb_v4(), TEST(), blender::ed::sculpt_paint::color::to_float(), and ui_but_copy_color().
Definition at line 24 of file math_color_inline.c.
References srgb_to_linearrgb_v3_v3().
Referenced by add_ibuf_for_tile(), blender::ed::greasepencil::add_material_from_template(), blender::draw::overlay::Fade::begin_sync(), blender::draw::overlay::Grid::begin_sync(), blender::draw::overlay::MeshUVs::begin_sync(), blender::draw::overlay::ModeTransfer::begin_sync(), blf_draw_buffer__start(), blender::BLI_color_convert_to_scene_linear(), blo_do_versions_280(), buf_rectfill_area(), blender::io::ply::convert_ply_to_mesh(), DRW_globals_update(), blender::draw::overlay::EditText::end_sync(), blender::draw::overlay::MeshUVs::end_sync(), IMB_buffer_byte_from_byte(), IMB_buffer_byte_from_float(), IMB_buffer_float_from_float(), OVERLAY_edit_text_draw(), OVERLAY_edit_uv_cache_init(), OVERLAY_fade_cache_init(), OVERLAY_grid_cache_init(), OVERLAY_mode_transfer_cache_populate(), SEQ_render_pixel_from_sequencer_space_v4(), blender::io::grease_pencil::unpack_nano_color(), and use_bone_color().
Definition at line 293 of file math_color_inline.c.
References straight_to_premul_v4_v4().
Referenced by blender::nodes::node_geo_image_texture_cc::ImageFieldsFunction::call(), do_display_buffer_apply_thread(), fill_rect_alpha_under(), paint_2d_bucket_fill(), paint_2d_fill_add_pixel_byte(), paint_sample_color(), partial_buffer_update_rect(), blender::compositor::premultiply_alpha(), and blender::compositor::BrightnessOperation::update_memory_buffer_partial().
Definition at line 284 of file math_color_inline.c.
Referenced by copy_original_alpha_channel(), blender::ColorSceneLinear4f< Alpha >::premultiply_alpha(), project_paint_uvpixel_init(), and straight_to_premul_v4().
Definition at line 298 of file math_color_inline.c.
Referenced by blender::imbuf::transform::add_subsample(), color_balance_byte(), curves_apply_threaded(), do_projectpaint_soften(), load_premul_pixel(), paint_2d_ibuf_rgb_get(), pixels_to_scene_linear_byte(), project_paint_PickColor(), and whiteBalance_apply_threaded().
Definition at line 108 of file math_color_inline.c.
References BLI_color_to_srgb_table.
Referenced by linearrgb_to_srgb_ushort4().
| void ycc_to_rgb | ( | float | y, |
| float | cb, | ||
| float | cr, | ||
| float * | r_r, | ||
| float * | r_g, | ||
| float * | r_b, | ||
| int | colorspace ) |
Definition at line 150 of file math_color.cc.
References b, BLI_assert_unreachable, BLI_YCC_ITU_BT601, BLI_YCC_ITU_BT709, and BLI_YCC_JFIF_0_255.
Referenced by imb_load_openexr(), TEST(), and blender::compositor::ConvertYCCToRGBOperation::update_memory_buffer_partial().
| void yuv_to_rgb | ( | float | y, |
| float | u, | ||
| float | v, | ||
| float * | r_r, | ||
| float * | r_g, | ||
| float * | r_b, | ||
| int | colorspace ) |
Definition at line 91 of file math_color.cc.
References b, BLI_assert, BLI_YUV_ITU_BT601, BLI_YUV_ITU_BT709, and v.
Referenced by draw_vectorscope_graticule(), TEST(), ui_draw_but_VECTORSCOPE(), and blender::compositor::ConvertYUVToRGBOperation::update_memory_buffer_partial().