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Blender V4.3
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Go to the source code of this file.
Classes | |
| struct | BPy_StrokeShader |
Macros | |
| #define | BPy_StrokeShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&StrokeShader_Type)) |
Functions | |
| int | StrokeShader_Init (PyObject *module) |
Variables | |
| PyTypeObject | StrokeShader_Type |
| #define BPy_StrokeShader_Check | ( | v | ) | (PyObject_IsInstance((PyObject *)v, (PyObject *)&StrokeShader_Type)) |
Definition at line 27 of file BPy_StrokeShader.h.
Referenced by Operators_create().
| int StrokeShader_Init | ( | PyObject * | module | ) |
Definition at line 42 of file BPy_StrokeShader.cpp.
References BackboneStretcherShader_Type, BezierCurveShader_Type, BlenderTextureShader_Type, CalligraphicShader_Type, ColorNoiseShader_Type, ConstantColorShader_Type, ConstantThicknessShader_Type, ConstrainedIncreasingThicknessShader_Type, GuidingLinesShader_Type, IncreasingColorShader_Type, IncreasingThicknessShader_Type, module, PolygonalizationShader_Type, SamplingShader_Type, SmoothingShader_Type, SpatialNoiseShader_Type, StrokeShader_Type, StrokeTextureStepShader_Type, ThicknessNoiseShader_Type, and TipRemoverShader_Type.
Referenced by Freestyle_Init().
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Definition at line 261 of file BPy_StrokeShader.cpp.
Referenced by StrokeShader_Init().