Blender V4.3
TexMapping Struct Reference

#include <DNA_texture_types.h>

Public Attributes

float loc [3]
 
float rot [3]
 
float size [3]
 
int flag
 
char projx
 
char projy
 
char projz
 
char mapping
 
int type
 
float mat [4][4]
 
float min [3]
 
float max [3]
 
struct Objectob
 

Detailed Description

Used for mapping and texture nodes.

Definition at line 232 of file DNA_texture_types.h.

Member Data Documentation

◆ flag

◆ loc

◆ mapping

char TexMapping::mapping

Definition at line 238 of file DNA_texture_types.h.

Referenced by BKE_texture_mapping_default().

◆ mat

float TexMapping::mat[4][4]

◆ max

◆ min

◆ ob

struct Object* TexMapping::ob

Definition at line 243 of file DNA_texture_types.h.

◆ projx

char TexMapping::projx

◆ projy

char TexMapping::projy

◆ projz

char TexMapping::projz

◆ rot

float TexMapping::rot[3]

Rotation in radians.

Definition at line 235 of file DNA_texture_types.h.

Referenced by BKE_texture_mapping_init(), do_versions_nodetree_convert_angle(), and mapping_node_order_flip().

◆ size

◆ type

int TexMapping::type

The documentation for this struct was generated from the following file: