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Blender V4.3
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#include <COM_BokehBlurOperation.h>
Inherits blender::compositor::MultiThreadedOperation.
Public Member Functions | |
| BokehBlurOperation () | |
| void | init_data () override |
| void | set_size (float size) |
| void | set_extend_bounds (bool extend_bounds) |
| void | determine_canvas (const rcti &preferred_area, rcti &r_area) override |
| void | get_area_of_interest (int input_idx, const rcti &output_area, rcti &r_input_area) override |
| Get input operation area being read by this operation on rendering given output area. | |
| void | update_memory_buffer_partial (MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override |
Public Member Functions inherited from blender::compositor::NodeOperation | |
| virtual | ~NodeOperation () |
| void | set_name (const std::string name) |
| const std::string | get_name () const |
| void | set_id (const int id) |
| const int | get_id () const |
| const void | set_node_instance_key (const bNodeInstanceKey &node_instance_key) |
| const bNodeInstanceKey | get_node_instance_key () const |
| float | get_constant_value_default (float default_value) |
| const float * | get_constant_elem_default (const float *default_elem) |
| const NodeOperationFlags | get_flags () const |
| std::optional< NodeOperationHash > | generate_hash () |
| unsigned int | get_number_of_input_sockets () const |
| unsigned int | get_number_of_output_sockets () const |
| NodeOperationOutput * | get_output_socket (unsigned int index=0) |
| NodeOperationInput * | get_input_socket (unsigned int index) |
| NodeOperation * | get_input_operation (int index) |
| virtual bool | is_output_operation (bool) const |
| is_output_operation determines whether this operation is an output of the ExecutionSystem during rendering or editing. | |
| void | set_bnodetree (const bNodeTree *tree) |
| void | set_execution_system (ExecutionSystem *system) |
| virtual void | init_execution () |
| virtual void | deinit_execution () |
| void | set_canvas (const rcti &canvas_area) |
| const rcti & | get_canvas () const |
| void | unset_canvas () |
| virtual bool | is_active_viewer_output () const |
| is this operation the active viewer output user can select an ViewerNode to be active (the result of this node will be drawn on the backdrop). | |
| void | set_canvas_input_index (unsigned int index) |
| set the index of the input socket that will determine the canvas of this operation | |
| void | set_determined_canvas_modifier (std::function< void(rcti &canvas)> fn) |
| virtual eCompositorPriority | get_render_priority () const |
| get the render priority of this node. | |
| bool | is_braked () const |
| void | update_draw () |
| unsigned int | get_width () const |
| unsigned int | get_height () const |
| virtual MemoryBuffer * | get_input_memory_buffer (MemoryBuffer **) |
| virtual std::unique_ptr< MetaData > | get_meta_data () |
| void | render (MemoryBuffer *output_buf, Span< rcti > areas, Span< MemoryBuffer * > inputs_bufs) |
| void | get_area_of_interest (NodeOperation *input_op, const rcti &output_area, rcti &r_input_area) |
Definition at line 11 of file COM_BokehBlurOperation.h.
| blender::compositor::BokehBlurOperation::BokehBlurOperation | ( | ) |
Definition at line 18 of file COM_BokehBlurOperation.cc.
References blender::compositor::NodeOperation::add_input_socket(), blender::compositor::NodeOperation::add_output_socket(), blender::compositor::Align, blender::compositor::NodeOperationFlags::can_be_constant, blender::compositor::Color, blender::compositor::NodeOperation::flags_, and blender::compositor::Value.
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overridevirtual |
Reimplemented from blender::compositor::NodeOperation.
Definition at line 53 of file COM_BokehBlurOperation.cc.
References BLI_rcti_size_x(), BLI_rcti_size_y(), blender::compositor::NodeOperation::determine_canvas(), round_to_even(), blender::compositor::NodeOperation::set_determined_canvas_modifier(), rcti::xmax, and rcti::ymax.
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overridevirtual |
Get input operation area being read by this operation on rendering given output area.
Implementation don't need to ensure r_input_area is within input operation bounds. The caller must clamp it. TODO: See if it's possible to use parameter overloading (input_id for example).
| input_idx | Input operation index for which we want to calculate the area being read. |
| output_area | Area being rendered by this operation. |
| r_input_area | Returned input operation area that needs to be read in order to render given output area. |
Reimplemented from blender::compositor::NodeOperation.
Definition at line 70 of file COM_BokehBlurOperation.cc.
References blender::compositor::BOKEH_INPUT_INDEX, blender::compositor::BOUNDING_BOX_INPUT_INDEX, blender::compositor::COM_CONSTANT_INPUT_AREA_OF_INTEREST, blender::compositor::NodeOperation::get_canvas(), blender::compositor::NodeOperation::get_height(), blender::compositor::NodeOperation::get_input_operation(), blender::compositor::NodeOperation::get_width(), blender::compositor::IMAGE_INPUT_INDEX, blender::compositor::SIZE_INPUT_INDEX, rcti::xmax, rcti::xmin, rcti::ymax, and rcti::ymin.
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overridevirtual |
Initializes operation data needed after operations are linked and resolutions determined. For rendering heap memory data use init_execution().
Reimplemented from blender::compositor::NodeOperation.
Definition at line 34 of file COM_BokehBlurOperation.cc.
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inline |
Definition at line 30 of file COM_BokehBlurOperation.h.
Referenced by blender::compositor::BokehBlurNode::convert_to_operations().
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inline |
Definition at line 24 of file COM_BokehBlurOperation.h.
References size().
Referenced by blender::compositor::BokehBlurNode::convert_to_operations().
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overridevirtual |
Executes operation updating a memory buffer area. Multi-threaded calls.
Implements blender::compositor::MultiThreadedOperation.
Definition at line 99 of file COM_BokehBlurOperation.cc.
References blender::compositor::BOKEH_INPUT_INDEX, blender::compositor::BOUNDING_BOX_INPUT_INDEX, copy_v4_v4(), blender::compositor::MemoryBuffer::get_elem(), blender::compositor::MemoryBuffer::get_elem_clamped(), blender::compositor::MemoryBuffer::get_height(), blender::compositor::NodeOperation::get_height(), blender::compositor::MemoryBuffer::get_width(), blender::compositor::NodeOperation::get_width(), blender::compositor::IMAGE_INPUT_INDEX, int, blender::compositor::MemoryBuffer::iterate_with(), blender::compositor::MemoryBuffer::read_elem(), and blender::math::safe_divide().