Blender V4.3
overlay_sculpt_info.hh File Reference

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Functions

flat(Type::VEC3, "faceset_color") .smooth(Type do_static_compilation(true) .push_constant(Type do_static_compilation (true) .additional_info("overlay_sculpt_mask"
 

Variables

flat(Type::VEC3, "faceset_color") .smooth(Type do_static_compilation(true) .push_constant(Type drw_clipped
 

Function Documentation

◆ do_static_compilation()

flat(Type::VEC3, "faceset_color") .smooth(Type do_static_compilation(true) .push_constant(Type do_static_compilation ( true )

Colors, weights, and Circle of confusion radii for the 4 pixels to scatter. Scaling factor for the bokeh distance. Sprite pixel position with origin at sprite center. In pixels.

Variable Documentation

◆ drw_clipped

flat(Type::VEC3, "faceset_color") .smooth(Type do_static_compilation(true) .push_constant(Type drw_clipped

Definition at line 27 of file overlay_sculpt_info.hh.