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Blender V4.3
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#include "editors/sculpt_paint/brushes/types.hh"#include "DNA_brush_types.h"#include "DNA_object_types.h"#include "DNA_scene_types.h"#include "BKE_mesh.hh"#include "BKE_paint.hh"#include "BLI_enumerable_thread_specific.hh"#include "BLI_math_vector.hh"#include "BLI_task.hh"#include "editors/sculpt_paint/mesh_brush_common.hh"#include "editors/sculpt_paint/sculpt_automask.hh"#include "editors/sculpt_paint/sculpt_intern.hh"#include "editors/sculpt_paint/sculpt_smooth.hh"Go to the source code of this file.
Classes | |
| struct | blender::ed::sculpt_paint::bmesh_topology_rake_cc::LocalData |
Namespaces | |
| namespace | blender |
| namespace | blender::ed |
| namespace | blender::ed::sculpt_paint |
| namespace | blender::ed::sculpt_paint::bmesh_topology_rake_cc |
Functions | |
| static BLI_NOINLINE void | blender::ed::sculpt_paint::bmesh_topology_rake_cc::calc_translations (const Set< BMVert *, 0 > &verts, const float3 &direction, const MutableSpan< float3 > translations) |
| static void | blender::ed::sculpt_paint::bmesh_topology_rake_cc::calc_bmesh (const Depsgraph &depsgraph, const Sculpt &sd, Object &object, const Brush &brush, const float3 &direction, const float strength, bke::pbvh::BMeshNode &node, LocalData &tls) |
| void | blender::ed::sculpt_paint::do_bmesh_topology_rake_brush (const Depsgraph &depsgraph, const Sculpt &sd, Object &object, const IndexMask &node_mask, const float input_strength) |