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blender
sequencer
SEQ_prefetch.hh
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/* SPDX-FileCopyrightText: 2004 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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struct
bContext
;
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struct
Scene
;
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void
SEQ_prefetch_stop_all
();
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void
SEQ_prefetch_stop
(
Scene
*scene);
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bool
SEQ_prefetch_need_redraw
(
const
bContext
*C,
Scene
*scene);
SEQ_prefetch_need_redraw
bool SEQ_prefetch_need_redraw(const bContext *C, Scene *scene)
Definition
prefetch.cc:583
SEQ_prefetch_stop
void SEQ_prefetch_stop(Scene *scene)
Definition
prefetch.cc:247
SEQ_prefetch_stop_all
void SEQ_prefetch_stop_all()
Definition
prefetch.cc:237
Scene
Definition
DNA_scene_types.h:1988
bContext
Definition
blenkernel/intern/context.cc:61
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