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| bool | blender::gpu::conversion_needed (const GPUVertFormat &vertex_format) |
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| void | blender::gpu::convert_in_place (void *data, const GPUVertFormat &vertex_format, const uint vertex_len) |
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| void | blender::gpu::convert_host_to_device (void *dst_buffer, const void *src_buffer, size_t buffer_size, eGPUDataFormat host_format, eGPUTextureFormat host_texture_format, eGPUTextureFormat device_format) |
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| void | blender::gpu::convert_device_to_host (void *dst_buffer, const void *src_buffer, size_t buffer_size, eGPUDataFormat host_format, eGPUTextureFormat host_texture_format, eGPUTextureFormat device_format) |
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