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Blender V4.3
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#include <optional>#include "GPU_batch.hh"#include "GPU_primitive.hh"#include "GPU_shader.hh"#include "GPU_vertex_format.hh"Go to the source code of this file.
Classes | |
| class | blender::gpu::Immediate |
Namespaces | |
| namespace | blender |
| namespace | blender::gpu |
Functions | |
| void | immActivate () |
| void | immDeactivate () |
Mimics old style opengl immediate mode drawing.
Definition in file gpu_immediate_private.hh.
| void immActivate | ( | ) |
Definition at line 28 of file gpu_immediate.cc.
References blender::gpu::Context::get(), blender::gpu::Context::imm, and imm.
Referenced by blender::gpu::GLContext::activate(), blender::gpu::MTLContext::activate(), and blender::gpu::VKContext::activate().
| void immDeactivate | ( | ) |
Definition at line 33 of file gpu_immediate.cc.
References imm.
Referenced by blender::gpu::GLContext::deactivate(), blender::gpu::MTLContext::deactivate(), blender::gpu::VKContext::deactivate(), and loggerwindow_do_draw().