Blender V4.3
blender::bke::bake::SimulationNodeCache Struct Reference

#include <BKE_bake_geometry_nodes_modifier.hh>

Public Member Functions

void reset ()
 

Public Attributes

NodeBakeCache bake
 
CacheStatus cache_status = CacheStatus::Valid
 
std::optional< PrevCacheprev_cache
 

Detailed Description

Definition at line 79 of file BKE_bake_geometry_nodes_modifier.hh.

Member Function Documentation

◆ reset()

void blender::bke::bake::SimulationNodeCache::reset ( )

Member Data Documentation

◆ bake

◆ cache_status

◆ prev_cache

std::optional<PrevCache> blender::bke::bake::SimulationNodeCache::prev_cache

Previous simulation state when only that is stored (instead of the state for every frame).

Definition at line 85 of file BKE_bake_geometry_nodes_modifier.hh.

Referenced by blender::NodesModifierSimulationParams::init_simulation_info(), and blender::NodesModifierSimulationParams::store_as_prev_items().


The documentation for this struct was generated from the following files: