◆ ShaderGraphBuilder()
| CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::ShaderGraphBuilder |
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ShaderGraph * | graph | ) |
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◆ add_attribute()
| ShaderGraphBuilder & CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::add_attribute |
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const string & | name | ) |
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inline |
◆ add_connection()
| ShaderGraphBuilder & CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::add_connection |
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const string & | from, |
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const string & | to ) |
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◆ add_node()
◆ find_node()
| ShaderNode * CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::find_node |
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const string & | name | ) |
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◆ graph()
| ShaderGraph & CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::graph |
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| ) |
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◆ output_closure()
| ShaderGraphBuilder & CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::output_closure |
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const string & | from | ) |
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inline |
◆ output_color()
| ShaderGraphBuilder & CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::output_color |
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const string & | from | ) |
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◆ output_value()
| ShaderGraphBuilder & CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::output_value |
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const string & | from | ) |
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inline |
◆ graph_
| ShaderGraph* CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::graph_ |
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◆ node_map_
| map<string, ShaderNode *> CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::node_map_ |
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The documentation for this class was generated from the following file: