Blender
V4.3
intern
cycles
util
windows.h
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/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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#ifndef __UTIL_WINDOWS_H__
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#define __UTIL_WINDOWS_H__
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#ifdef _WIN32
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# ifndef NOGDI
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# define NOGDI
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# endif
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# ifndef NOMINMAX
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# define NOMINMAX
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# endif
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# ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN
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# endif
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# include <
windows.h
>
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#endif
/* _WIN32 */
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CCL_NAMESPACE_BEGIN
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bool
system_windows_version_at_least
(
int
major,
int
build
);
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CCL_NAMESPACE_END
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#endif
/* __UTIL_WINDOWS_H__ */
build
void build(btStridingMeshInterface *triangles, bool useQuantizedAabbCompression, const btVector3 &bvhAabbMin, const btVector3 &bvhAabbMax)
CCL_NAMESPACE_END
#define CCL_NAMESPACE_END
Definition
device/cuda/compat.h:10
CCL_NAMESPACE_BEGIN
Definition
python.cpp:44
windows.h
system_windows_version_at_least
CCL_NAMESPACE_BEGIN bool system_windows_version_at_least(int major, int build)
Definition
windows.cpp:13
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