Blender V4.3
blender::io::hydra::HydraSceneDelegate Member List

This is the complete list of members for blender::io::hydra::HydraSceneDelegate, including all inherited members.

bmainblender::io::hydra::HydraSceneDelegate
clear()blender::io::hydra::HydraSceneDelegate
depsgraphblender::io::hydra::HydraSceneDelegate
Get(pxr::SdfPath const &id, pxr::TfToken const &key) overrideblender::io::hydra::HydraSceneDelegate
GetBasisCurvesTopology(pxr::SdfPath const &id) overrideblender::io::hydra::HydraSceneDelegate
GetCullStyle(pxr::SdfPath const &id) overrideblender::io::hydra::HydraSceneDelegate
GetDoubleSided(pxr::SdfPath const &id) overrideblender::io::hydra::HydraSceneDelegate
GetInstanceIndices(pxr::SdfPath const &instancer_id, pxr::SdfPath const &prototype_id) overrideblender::io::hydra::HydraSceneDelegate
GetInstancerId(pxr::SdfPath const &prim_id) overrideblender::io::hydra::HydraSceneDelegate
GetInstancerPrototypes(pxr::SdfPath const &instancer_id) overrideblender::io::hydra::HydraSceneDelegate
GetInstancerTransform(pxr::SdfPath const &instancer_id) overrideblender::io::hydra::HydraSceneDelegate
GetLightParamValue(pxr::SdfPath const &id, pxr::TfToken const &key) overrideblender::io::hydra::HydraSceneDelegate
GetMaterialId(pxr::SdfPath const &rprim_id) overrideblender::io::hydra::HydraSceneDelegate
GetMaterialResource(pxr::SdfPath const &material_id) overrideblender::io::hydra::HydraSceneDelegate
GetMeshTopology(pxr::SdfPath const &id) overrideblender::io::hydra::HydraSceneDelegate
GetPrimvarDescriptors(pxr::SdfPath const &id, pxr::HdInterpolation interpolation) overrideblender::io::hydra::HydraSceneDelegate
GetTransform(pxr::SdfPath const &id) overrideblender::io::hydra::HydraSceneDelegate
GetVisible(pxr::SdfPath const &id) overrideblender::io::hydra::HydraSceneDelegate
GetVolumeFieldDescriptors(pxr::SdfPath const &volume_id) overrideblender::io::hydra::HydraSceneDelegate
HydraSceneDelegate(pxr::HdRenderIndex *parent_index, pxr::SdfPath const &delegate_id, bool use_materialx)blender::io::hydra::HydraSceneDelegate
populate(Depsgraph *depsgraph, View3D *v3d)blender::io::hydra::HydraSceneDelegate
sceneblender::io::hydra::HydraSceneDelegate
shading_settingsblender::io::hydra::HydraSceneDelegate
use_materialxblender::io::hydra::HydraSceneDelegate
view3dblender::io::hydra::HydraSceneDelegate
~HydraSceneDelegate() override=defaultblender::io::hydra::HydraSceneDelegate