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Blender V4.3
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#include <overlay_next_speaker.hh>
Public Member Functions | |
| Speakers (const SelectionType selection_type) | |
| void | begin_sync () |
| void | object_sync (const ObjectRef &ob_ref, Resources &res, const State &state) |
| void | end_sync (Resources &res, ShapeCache &shapes, const State &state) |
| void | draw (Framebuffer &framebuffer, Manager &manager, View &view) |
Definition at line 17 of file overlay_next_speaker.hh.
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inline |
Definition at line 28 of file overlay_next_speaker.hh.
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inline |
Definition at line 30 of file overlay_next_speaker.hh.
References blender::draw::overlay::ShapeInstanceBuf< InstanceDataT >::clear().
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inline |
Definition at line 55 of file overlay_next_speaker.hh.
References GPU_framebuffer_bind(), and blender::draw::Manager::submit().
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inline |
Definition at line 43 of file overlay_next_speaker.hh.
References blender::draw::detail::PassBase< DrawCommandBufType >::bind_ubo(), DRW_STATE_DEPTH_LESS_EQUAL, DRW_STATE_WRITE_COLOR, DRW_STATE_WRITE_DEPTH, blender::draw::overlay::ShapeInstanceBuf< InstanceDataT >::end_sync(), blender::draw::overlay::ShaderModule::extra_shape, blender::draw::overlay::Resources::globals_buf, blender::draw::detail::Pass< DrawCommandBufType >::init(), blender::draw::select::SelectMap::select_bind(), blender::draw::detail::PassBase< DrawCommandBufType >::shader_set(), blender::draw::overlay::Resources::shaders, blender::draw::overlay::ShapeCache::speaker, state, and blender::draw::detail::PassBase< DrawCommandBufType >::state_set().