Blender V4.3
eevee_instance.hh File Reference
#include <fmt/format.h>
#include "BKE_object.hh"
#include "DEG_depsgraph.hh"
#include "DNA_lightprobe_types.h"
#include "DRW_render.hh"
#include "eevee_ambient_occlusion.hh"
#include "eevee_camera.hh"
#include "eevee_cryptomatte.hh"
#include "eevee_depth_of_field.hh"
#include "eevee_film.hh"
#include "eevee_gbuffer.hh"
#include "eevee_hizbuffer.hh"
#include "eevee_light.hh"
#include "eevee_lightprobe.hh"
#include "eevee_lightprobe_planar.hh"
#include "eevee_lightprobe_sphere.hh"
#include "eevee_lightprobe_volume.hh"
#include "eevee_lookdev.hh"
#include "eevee_material.hh"
#include "eevee_motion_blur.hh"
#include "eevee_pipeline.hh"
#include "eevee_raytrace.hh"
#include "eevee_renderbuffers.hh"
#include "eevee_sampling.hh"
#include "eevee_shader.hh"
#include "eevee_shadow.hh"
#include "eevee_subsurface.hh"
#include "eevee_sync.hh"
#include "eevee_view.hh"
#include "eevee_volume.hh"
#include "eevee_world.hh"

Go to the source code of this file.

Classes

struct  blender::eevee::UniformDataModule
 
class  blender::eevee::Instance
 A running instance of the engine. More...
 

Namespaces

namespace  blender
 
namespace  blender::eevee
 

Detailed Description

An renderer instance that contains all data to render a full frame.

Definition in file eevee_instance.hh.