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Blender V4.3
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#include <fmt/format.h>#include "BKE_object.hh"#include "DEG_depsgraph.hh"#include "DNA_lightprobe_types.h"#include "DRW_render.hh"#include "eevee_ambient_occlusion.hh"#include "eevee_camera.hh"#include "eevee_cryptomatte.hh"#include "eevee_depth_of_field.hh"#include "eevee_film.hh"#include "eevee_gbuffer.hh"#include "eevee_hizbuffer.hh"#include "eevee_light.hh"#include "eevee_lightprobe.hh"#include "eevee_lightprobe_planar.hh"#include "eevee_lightprobe_sphere.hh"#include "eevee_lightprobe_volume.hh"#include "eevee_lookdev.hh"#include "eevee_material.hh"#include "eevee_motion_blur.hh"#include "eevee_pipeline.hh"#include "eevee_raytrace.hh"#include "eevee_renderbuffers.hh"#include "eevee_sampling.hh"#include "eevee_shader.hh"#include "eevee_shadow.hh"#include "eevee_subsurface.hh"#include "eevee_sync.hh"#include "eevee_view.hh"#include "eevee_volume.hh"#include "eevee_world.hh"Go to the source code of this file.
Classes | |
| struct | blender::eevee::UniformDataModule |
| class | blender::eevee::Instance |
| A running instance of the engine. More... | |
Namespaces | |
| namespace | blender |
| namespace | blender::eevee |
An renderer instance that contains all data to render a full frame.
Definition in file eevee_instance.hh.