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| static MutableSpan< int > | blender::draw::init_vbo_data (gpu::VertBuf &vbo, const int size) |
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| static void | blender::draw::extract_vert_index_mesh (const MeshRenderData &mr, MutableSpan< int > vbo_data) |
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| static void | blender::draw::extract_vert_index_bm (const MeshRenderData &mr, MutableSpan< int > vbo_data) |
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| void | blender::draw::extract_vert_index (const MeshRenderData &mr, gpu::VertBuf &vbo) |
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| static void | blender::draw::extract_edge_index_mesh (const MeshRenderData &mr, MutableSpan< int > vbo_data) |
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| static void | blender::draw::extract_edge_index_bm (const MeshRenderData &mr, MutableSpan< int > vbo_data) |
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| void | blender::draw::extract_edge_index (const MeshRenderData &mr, gpu::VertBuf &vbo) |
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| static void | blender::draw::extract_face_index_mesh (const MeshRenderData &mr, MutableSpan< int > vbo_data) |
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| static void | blender::draw::extract_face_index_bm (const MeshRenderData &mr, MutableSpan< int > vbo_data) |
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| void | blender::draw::extract_face_index (const MeshRenderData &mr, gpu::VertBuf &vbo) |
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| static void | blender::draw::extract_vert_idx_loose_geom_subdiv (const DRWSubdivCache &subdiv_cache, const MeshRenderData &mr, gpu::VertBuf &vbo) |
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| void | blender::draw::extract_vert_index_subdiv (const DRWSubdivCache &subdiv_cache, const MeshRenderData &mr, gpu::VertBuf &vbo) |
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| static void | blender::draw::extract_edge_idx_loose_geom_subdiv (const DRWSubdivCache &subdiv_cache, const MeshRenderData &mr, gpu::VertBuf &vbo) |
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| void | blender::draw::extract_edge_index_subdiv (const DRWSubdivCache &subdiv_cache, const MeshRenderData &mr, gpu::VertBuf &vbo) |
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| void | blender::draw::extract_face_index_subdiv (const DRWSubdivCache &subdiv_cache, const MeshRenderData &mr, gpu::VertBuf &vbo) |
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| void | blender::draw::extract_face_dot_index (const MeshRenderData &mr, gpu::VertBuf &vbo) |
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