Blender V4.3
blender::nodes::decl::Float Class Reference

#include <NOD_socket_declarations.hh>

Inherits blender::nodes::SocketDeclaration.

Public Types

using Builder = FloatBuilder
 

Public Member Functions

#Float
bNodeSocketbuild (bNodeTree &ntree, bNode &node) const override
 
bool matches (const bNodeSocket &socket) const override
 
bNodeSocketupdate_or_build (bNodeTree &ntree, bNode &node, bNodeSocket &socket) const override
 
bool can_connect (const bNodeSocket &socket) const override
 
- Public Member Functions inherited from blender::nodes::SocketDeclaration
virtual ~SocketDeclaration ()=default
 
void make_available (bNode &node) const
 
const CompositorInputRealizationOptionscompositor_realization_options () const
 
int compositor_domain_priority () const
 
bool compositor_expects_single_value () const
 
- Public Member Functions inherited from blender::nodes::ItemDeclaration
virtual ~ItemDeclaration ()=default
 

Public Attributes

float default_value = 0.0f
 
float soft_min_value = -FLT_MAX
 
float soft_max_value = FLT_MAX
 
PropertySubType subtype = PROP_NONE
 
friend FloatBuilder
 
- Public Attributes inherited from blender::nodes::SocketDeclaration
std::string name
 
std::string short_label
 
std::string identifier
 
std::string description
 
std::string translation_context
 
eNodeSocketInOut in_out
 
eNodeSocketDatatype socket_type
 
bool hide_label = false
 
bool hide_value = false
 
bool compact = false
 
bool is_multi_input = false
 
bool no_mute_links = false
 
bool is_available = true
 
bool is_attribute_name = false
 
bool is_default_link_socket = false
 
bool align_with_previous_socket = false
 
InputSocketFieldType input_field_type = InputSocketFieldType::None
 
OutputFieldDependency output_field_dependency
 
std::unique_ptr< ImplicitInputValueFnimplicit_input_fn
 
std::unique_ptr< SocketNameRNAsocket_name_rna
 
friend NodeDeclarationBuilder
 

Static Public Attributes

static constexpr eNodeSocketDatatype static_socket_type = SOCK_FLOAT
 

Additional Inherited Members

- Protected Member Functions inherited from blender::nodes::SocketDeclaration
void set_common_flags (bNodeSocket &socket) const
 
bool matches_common_data (const bNodeSocket &socket) const
 

Detailed Description

Definition at line 19 of file NOD_socket_declarations.hh.

Member Typedef Documentation

◆ Builder

Member Function Documentation

◆ build()

◆ can_connect()

bool blender::nodes::decl::Float::can_connect ( const bNodeSocket & socket) const
overridevirtual

Determine if a new socket described by this declaration could have a valid connection the other socket.

Implements blender::nodes::SocketDeclaration.

Definition at line 113 of file node_socket_declarations.cc.

References blender::nodes::decl::basic_types_can_connect(), blender::nodes::SocketDeclaration::in_out, SOCK_OUT, SOCK_ROTATION, blender::nodes::decl::sockets_can_connect(), and bNodeSocket::type.

◆ matches()

bool blender::nodes::decl::Float::matches ( const bNodeSocket & socket) const
overridevirtual

◆ update_or_build()

Member Data Documentation

◆ default_value

◆ FloatBuilder

friend blender::nodes::decl::Float::FloatBuilder

Definition at line 28 of file NOD_socket_declarations.hh.

◆ soft_max_value

float blender::nodes::decl::Float::soft_max_value = FLT_MAX

Definition at line 25 of file NOD_socket_declarations.hh.

Referenced by build(), and update_or_build().

◆ soft_min_value

float blender::nodes::decl::Float::soft_min_value = -FLT_MAX

Definition at line 24 of file NOD_socket_declarations.hh.

Referenced by build(), and update_or_build().

◆ static_socket_type

eNodeSocketDatatype blender::nodes::decl::Float::static_socket_type = SOCK_FLOAT
staticconstexpr

Definition at line 21 of file NOD_socket_declarations.hh.

◆ subtype

PropertySubType blender::nodes::decl::Float::subtype = PROP_NONE

Definition at line 26 of file NOD_socket_declarations.hh.

Referenced by build(), blender::nodes::node_composite_alpha_over_cc::cmp_node_alphaover_declare(), blender::nodes::node_composite_color_spill_cc::cmp_node_color_spill_declare(), blender::nodes::node_composite_colorbalance_cc::cmp_node_colorbalance_declare(), blender::nodes::node_composite_combine_color_cc::cmp_node_combine_color_declare(), blender::nodes::node_composite_despeckle_cc::cmp_node_despeckle_declare(), blender::nodes::node_composite_filter_cc::cmp_node_filter_declare(), blender::nodes::node_composite_gamma_cc::cmp_node_gamma_declare(), blender::nodes::node_composite_huecorrect_cc::cmp_node_huecorrect_declare(), blender::nodes::node_composite_hue_sat_val_cc::cmp_node_huesatval_declare(), blender::nodes::node_composite_invert_cc::cmp_node_invert_declare(), blender::nodes::node_composite_mixrgb_cc::cmp_node_mixrgb_declare(), blender::nodes::node_composite_rgb_curves_cc::cmp_node_rgbcurves_declare(), blender::nodes::node_composite_rotate_cc::cmp_node_rotate_declare(), blender::nodes::node_composite_transform_cc::cmp_node_transform_declare(), blender::nodes::node_composite_color_ramp_cc::cmp_node_valtorgb_declare(), blender::nodes::node_fn_align_euler_to_vector_cc::node_declare(), blender::nodes::node_fn_align_rotation_to_vector_cc::node_declare(), blender::nodes::node_fn_combine_color_cc::node_declare(), blender::nodes::node_fn_compare_cc::node_declare(), blender::nodes::node_geo_blur_attribute_cc::node_declare(), blender::nodes::node_geo_curve_fillet_cc::node_declare(), blender::nodes::node_geo_curve_primitive_arc_cc::node_declare(), blender::nodes::node_geo_curve_primitive_circle_cc::node_declare(), blender::nodes::node_geo_curve_primitive_line_cc::node_declare(), blender::nodes::node_geo_curve_primitive_quadrilateral_cc::node_declare(), blender::nodes::node_geo_curve_primitive_spiral_cc::node_declare(), blender::nodes::node_geo_curve_primitive_star_cc::node_declare(), blender::nodes::node_geo_curve_resample_cc::node_declare(), blender::nodes::node_geo_curve_sample_cc::node_declare(), blender::nodes::node_geo_curve_to_points_cc::node_declare(), blender::nodes::node_geo_curve_trim_cc::node_declare(), blender::nodes::node_geo_distribute_points_in_grid_cc::node_declare(), blender::nodes::node_geo_distribute_points_in_volume_cc::node_declare(), blender::nodes::node_geo_distribute_points_on_faces_cc::node_declare(), blender::nodes::node_geo_grid_to_mesh_cc::node_declare(), blender::nodes::node_geo_input_mesh_face_is_planar_cc::node_declare(), blender::nodes::node_geo_instances_to_points_cc::node_declare(), blender::nodes::node_geo_merge_by_distance_cc::node_declare(), blender::nodes::node_geo_mesh_primitive_circle_cc::node_declare(), blender::nodes::node_geo_mesh_primitive_cone_cc::node_declare(), blender::nodes::node_geo_mesh_primitive_cylinder_cc::node_declare(), blender::nodes::node_geo_mesh_primitive_grid_cc::node_declare(), blender::nodes::node_geo_mesh_primitive_ico_sphere_cc::node_declare(), blender::nodes::node_geo_mesh_primitive_line_cc::node_declare(), blender::nodes::node_geo_mesh_primitive_uv_sphere_cc::node_declare(), blender::nodes::node_geo_mesh_to_density_grid_cc::node_declare(), blender::nodes::node_geo_mesh_to_points_cc::node_declare(), blender::nodes::node_geo_mesh_to_sdf_grid_cc::node_declare(), blender::nodes::node_geo_mesh_to_volume_cc::node_declare(), blender::nodes::node_geo_points_to_sdf_grid_cc::node_declare(), blender::nodes::node_geo_points_to_volume_cc::node_declare(), blender::nodes::node_geo_raycast_cc::node_declare(), blender::nodes::node_geo_set_point_radius_cc::node_declare(), blender::nodes::node_geo_string_to_curves_cc::node_declare(), blender::nodes::node_geo_subdivision_surface_cc::node_declare(), blender::nodes::node_geo_volume_to_mesh_cc::node_declare(), blender::nodes::node_shader_blackbody_cc::node_declare(), blender::nodes::node_shader_bsdf_diffuse_cc::node_declare(), blender::nodes::node_shader_bsdf_glass_cc::node_declare(), blender::nodes::node_shader_bsdf_glossy_cc::node_declare(), blender::nodes::node_shader_bsdf_hair_cc::node_declare(), blender::nodes::node_shader_bsdf_hair_principled_cc::node_declare(), blender::nodes::node_shader_bsdf_metallic_cc::node_declare(), blender::nodes::node_shader_bsdf_principled_cc::node_declare(), blender::nodes::node_shader_bsdf_refraction_cc::node_declare(), blender::nodes::node_shader_bsdf_sheen_cc::node_declare(), blender::nodes::node_shader_bsdf_toon_cc::node_declare(), blender::nodes::node_shader_bump_cc::node_declare(), blender::nodes::node_shader_eevee_specular_cc::node_declare(), blender::nodes::node_shader_gamma_cc::node_declare(), blender::nodes::node_shader_hueSatVal_cc::node_declare(), blender::nodes::node_shader_invert_cc::node_declare(), blender::nodes::node_shader_mix_shader_cc::node_declare(), blender::nodes::node_shader_output_linestyle_cc::node_declare(), blender::nodes::node_shader_subsurface_scattering_cc::node_declare(), blender::nodes::node_shader_volume_principled_cc::node_declare(), blender::nodes::node_shader_volume_scatter_cc::node_declare(), blender::nodes::node_shader_wavelength_cc::node_declare(), blender::nodes::node_shader_sepcomb_hsv_cc::node_declare_combhsv(), blender::nodes::node_shader_combine_color_cc::sh_node_combcolor_declare(), blender::nodes::node_sh_mix_cc::sh_node_mix_declare(), blender::nodes::node_shader_mix_rgb_cc::sh_node_mix_rgb_declare(), blender::nodes::node_shader_tex_gabor_cc::sh_node_tex_gabor_declare(), blender::nodes::node_shader_color_ramp_cc::sh_node_valtorgb_declare(), and update_or_build().


The documentation for this class was generated from the following files: