123 const SpaceClip *sc,
const ARegion *region,
float x,
float y,
float *xr,
float *yr);
void ED_space_clip_set_clip(bContext *C, bScreen *screen, SpaceClip *sc, MovieClip *clip)
void ED_clip_view_lock_state_restore_no_jump(const bContext *C, const ClipViewLockState *state)
void ED_clip_point_stable_pos(const SpaceClip *sc, const ARegion *region, float x, float y, float *xr, float *yr)
void ED_space_clip_set_mask(bContext *C, SpaceClip *sc, Mask *mask)
MovieClip * ED_space_clip_get_clip(const SpaceClip *sc)
bool ED_space_clip_maskedit_visible_splines_poll(bContext *C)
bool ED_space_clip_check_show_trackedit(const SpaceClip *sc)
void ED_clip_mouse_pos(const SpaceClip *sc, const ARegion *region, const int mval[2], float r_co[2])
bool ED_space_clip_check_show_maskedit(const SpaceClip *sc)
void ED_clip_update_frame(const Main *mainp, int cfra)
Mask * ED_space_clip_get_mask(const SpaceClip *sc)
void ED_space_clip_get_size(const SpaceClip *sc, int *r_width, int *r_height)
void ED_space_clip_get_zoom(const SpaceClip *sc, const ARegion *region, float *r_zoomx, float *r_zoomy)
bool ED_space_clip_maskedit_poll(bContext *C)
bool ED_space_clip_view_clip_poll(bContext *C)
void ED_operatormacros_clip()
bool ED_clip_can_select(bContext *C)
void ED_space_clip_get_size_fl(const SpaceClip *sc, float r_size[2])
bool ED_space_clip_get_position(const SpaceClip *sc, const ARegion *region, const int mval[2], float r_fpos[2])
bool ED_space_clip_maskedit_mask_poll(bContext *C)
void ED_space_clip_get_aspect(const SpaceClip *sc, float *r_aspx, float *r_aspy)
int ED_space_clip_get_clip_frame_number(const SpaceClip *sc)
bool ED_space_clip_poll(bContext *C)
void ED_clip_view_lock_state_store(const bContext *C, ClipViewLockState *state)
void ED_clip_select_all(const SpaceClip *sc, int action, bool *r_has_selection)
void ED_clip_point_undistorted_pos(const SpaceClip *sc, const float co[2], float r_co[2])
ImBuf * ED_space_clip_get_buffer(const SpaceClip *sc)
bool ED_clip_view_selection(const bContext *C, const ARegion *region, bool fit)
bool ED_space_clip_maskedit_mask_visible_splines_poll(bContext *C)
bool ED_space_clip_color_sample(const SpaceClip *sc, const ARegion *region, const int mval[2], float r_col[3])
bool ED_space_clip_tracking_poll(bContext *C)
void ED_clip_point_stable_pos__reverse(const SpaceClip *sc, const ARegion *region, const float co[2], float r_co[2])
the reverse of ED_clip_point_stable_pos(), gets the marker region coords. better name here?...
void ED_space_clip_get_aspect_dimension_aware(const SpaceClip *sc, float *r_aspx, float *r_aspy)
ImBuf * ED_space_clip_get_stable_buffer(const SpaceClip *sc, float loc[2], float *scale, float *angle)