Go to the source code of this file.
|
| enum | eGPUKeyframeShapes : uint32_t {
GPU_KEYFRAME_SHAPE_DIAMOND = (1u << 0u)
, GPU_KEYFRAME_SHAPE_CIRCLE = (1u << 1u)
, GPU_KEYFRAME_SHAPE_CLIPPED_VERTICAL = (1u << 2u)
, GPU_KEYFRAME_SHAPE_CLIPPED_HORIZONTAL = (1u << 3u)
,
GPU_KEYFRAME_SHAPE_INNER_DOT = (1u << 4u)
, GPU_KEYFRAME_SHAPE_ARROW_END_MAX = (1u << 8u)
, GPU_KEYFRAME_SHAPE_ARROW_END_MIN = (1u << 9u)
, GPU_KEYFRAME_SHAPE_ARROW_END_MIXED = (1u << 10u)
,
GPU_KEYFRAME_SHAPE_SQUARE
} |
| |
| enum | eGPUSeqFlags : uint32_t {
GPU_SEQ_FLAG_BACKGROUND = (1u << 0u)
, GPU_SEQ_FLAG_SINGLE_IMAGE = (1u << 1u)
, GPU_SEQ_FLAG_COLOR_BAND = (1u << 2u)
, GPU_SEQ_FLAG_TRANSITION = (1u << 3u)
,
GPU_SEQ_FLAG_LOCKED = (1u << 4u)
, GPU_SEQ_FLAG_MISSING_TITLE = (1u << 5u)
, GPU_SEQ_FLAG_MISSING_CONTENT = (1u << 6u)
, GPU_SEQ_FLAG_SELECTED = (1u << 7u)
,
GPU_SEQ_FLAG_ACTIVE = (1u << 8u)
, GPU_SEQ_FLAG_HIGHLIGHT = (1u << 9u)
, GPU_SEQ_FLAG_BORDER = (1u << 10u)
, GPU_SEQ_FLAG_SELECTED_LH = (1u << 11u)
,
GPU_SEQ_FLAG_SELECTED_RH = (1u << 12u)
, GPU_SEQ_FLAG_DRAW_LH = (1u << 13u)
, GPU_SEQ_FLAG_DRAW_RH = (1u << 14u)
, GPU_SEQ_FLAG_OVERLAP = (1u << 15u)
,
GPU_SEQ_FLAG_ANY_HANDLE
} |
| |
| enum | TestStatus : uint32_t { TEST_STATUS_NONE = 0u
, TEST_STATUS_PASSED = 1u
, TEST_STATUS_FAILED = 2u
} |
| |
| enum | TestType : uint32_t {
TEST_TYPE_BOOL = 0u
, TEST_TYPE_UINT = 1u
, TEST_TYPE_INT = 2u
, TEST_TYPE_FLOAT = 3u
,
TEST_TYPE_IVEC2 = 4u
, TEST_TYPE_IVEC3 = 5u
, TEST_TYPE_IVEC4 = 6u
, TEST_TYPE_UVEC2 = 7u
,
TEST_TYPE_UVEC3 = 8u
, TEST_TYPE_UVEC4 = 9u
, TEST_TYPE_VEC2 = 10u
, TEST_TYPE_VEC3 = 11u
,
TEST_TYPE_VEC4 = 12u
, TEST_TYPE_MAT2X2 = 13u
, TEST_TYPE_MAT2X3 = 14u
, TEST_TYPE_MAT2X4 = 15u
,
TEST_TYPE_MAT3X2 = 16u
, TEST_TYPE_MAT3X3 = 17u
, TEST_TYPE_MAT3X4 = 18u
, TEST_TYPE_MAT4X2 = 19u
,
TEST_TYPE_MAT4X3 = 20u
, TEST_TYPE_MAT4X4 = 21u
} |
| |
◆ GPU_SEQ_STRIP_DRAW_DATA_LEN
| #define GPU_SEQ_STRIP_DRAW_DATA_LEN 256 |
◆ MAX_CALLS
◆ eGPUKeyframeShapes
| Enumerator |
|---|
| GPU_KEYFRAME_SHAPE_DIAMOND | |
| GPU_KEYFRAME_SHAPE_CIRCLE | |
| GPU_KEYFRAME_SHAPE_CLIPPED_VERTICAL | |
| GPU_KEYFRAME_SHAPE_CLIPPED_HORIZONTAL | |
| GPU_KEYFRAME_SHAPE_INNER_DOT | |
| GPU_KEYFRAME_SHAPE_ARROW_END_MAX | |
| GPU_KEYFRAME_SHAPE_ARROW_END_MIN | |
| GPU_KEYFRAME_SHAPE_ARROW_END_MIXED | |
| GPU_KEYFRAME_SHAPE_SQUARE | |
Definition at line 22 of file GPU_shader_shared.hh.
◆ eGPUSeqFlags
| Enumerator |
|---|
| GPU_SEQ_FLAG_BACKGROUND | |
| GPU_SEQ_FLAG_SINGLE_IMAGE | |
| GPU_SEQ_FLAG_COLOR_BAND | |
| GPU_SEQ_FLAG_TRANSITION | |
| GPU_SEQ_FLAG_LOCKED | |
| GPU_SEQ_FLAG_MISSING_TITLE | |
| GPU_SEQ_FLAG_MISSING_CONTENT | |
| GPU_SEQ_FLAG_SELECTED | |
| GPU_SEQ_FLAG_ACTIVE | |
| GPU_SEQ_FLAG_HIGHLIGHT | |
| GPU_SEQ_FLAG_BORDER | |
| GPU_SEQ_FLAG_SELECTED_LH | |
| GPU_SEQ_FLAG_SELECTED_RH | |
| GPU_SEQ_FLAG_DRAW_LH | |
| GPU_SEQ_FLAG_DRAW_RH | |
| GPU_SEQ_FLAG_OVERLAP | |
| GPU_SEQ_FLAG_ANY_HANDLE | |
Definition at line 96 of file GPU_shader_shared.hh.
◆ TestStatus
| Enumerator |
|---|
| TEST_STATUS_NONE | |
| TEST_STATUS_PASSED | |
| TEST_STATUS_FAILED | |
Definition at line 161 of file GPU_shader_shared.hh.
◆ TestType
| Enumerator |
|---|
| TEST_TYPE_BOOL | |
| TEST_TYPE_UINT | |
| TEST_TYPE_INT | |
| TEST_TYPE_FLOAT | |
| TEST_TYPE_IVEC2 | |
| TEST_TYPE_IVEC3 | |
| TEST_TYPE_IVEC4 | |
| TEST_TYPE_UVEC2 | |
| TEST_TYPE_UVEC3 | |
| TEST_TYPE_UVEC4 | |
| TEST_TYPE_VEC2 | |
| TEST_TYPE_VEC3 | |
| TEST_TYPE_VEC4 | |
| TEST_TYPE_MAT2X2 | |
| TEST_TYPE_MAT2X3 | |
| TEST_TYPE_MAT2X4 | |
| TEST_TYPE_MAT3X2 | |
| TEST_TYPE_MAT3X3 | |
| TEST_TYPE_MAT3X4 | |
| TEST_TYPE_MAT4X2 | |
| TEST_TYPE_MAT4X3 | |
| TEST_TYPE_MAT4X4 | |
Definition at line 166 of file GPU_shader_shared.hh.
◆ BLI_STATIC_ASSERT() [1/2]
◆ BLI_STATIC_ASSERT() [2/2]