Blender V4.3
bmesh_log.cc File Reference
#include "MEM_guardedalloc.h"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_math_vector.h"
#include "BLI_mempool.h"
#include "BLI_utildefines.h"
#include "BKE_customdata.hh"
#include "bmesh.hh"
#include "bmesh_log.hh"
#include "range_tree.h"
#include "BLI_strict_flags.h"

Go to the source code of this file.

Classes

struct  BMLogEntry
 
struct  BMLog
 
struct  BMLogVert
 
struct  BMLogFace
 

Macros

#define logkey_hash   BLI_ghashutil_inthash_p_simple
 
#define logkey_cmp   BLI_ghashutil_intcmp
 

Functions

static uint bm_log_vert_id_get (BMLog *log, BMVert *v)
 
static void bm_log_vert_id_set (BMLog *log, BMVert *v, uint id)
 
static BMVertbm_log_vert_from_id (BMLog *log, uint id)
 
static uint bm_log_face_id_get (BMLog *log, BMFace *f)
 
static void bm_log_face_id_set (BMLog *log, BMFace *f, uint id)
 
static BMFacebm_log_face_from_id (BMLog *log, uint id)
 
static float vert_mask_get (BMVert *v, const int cd_vert_mask_offset)
 
static void vert_mask_set (BMVert *v, const float new_mask, const int cd_vert_mask_offset)
 
static void bm_log_vert_bmvert_copy (BMLogVert *lv, BMVert *v, const int cd_vert_mask_offset)
 
static BMLogVertbm_log_vert_alloc (BMLog *log, BMVert *v, const int cd_vert_mask_offset)
 
static BMLogFacebm_log_face_alloc (BMLog *log, BMFace *f)
 
static void bm_log_verts_unmake (BMesh *bm, BMLog *log, GHash *verts)
 
static void bm_log_faces_unmake (BMesh *bm, BMLog *log, GHash *faces)
 
static void bm_log_verts_restore (BMesh *bm, BMLog *log, GHash *verts)
 
static void bm_log_faces_restore (BMesh *bm, BMLog *log, GHash *faces)
 
static void bm_log_vert_values_swap (BMesh *bm, BMLog *log, GHash *verts)
 
static void bm_log_face_values_swap (BMLog *log, GHash *faces)
 
static void bm_log_assign_ids (BMesh *bm, BMLog *log)
 
static BMLogEntrybm_log_entry_create ()
 
static void bm_log_entry_free (BMLogEntry *entry)
 
static void bm_log_id_ghash_retake (RangeTreeUInt *unused_ids, GHash *id_ghash)
 
static int uint_compare (const void *a_v, const void *b_v)
 
static GHashbm_log_compress_ids_to_indices (uint *ids, uint totid)
 
static void bm_log_id_ghash_release (BMLog *log, GHash *id_ghash)
 
BMLogBM_log_create (BMesh *bm)
 
void BM_log_cleanup_entry (BMLogEntry *entry)
 
BMLogBM_log_from_existing_entries_create (BMesh *bm, BMLogEntry *entry)
 
void BM_log_free (BMLog *log)
 
int BM_log_length (const BMLog *log)
 
void BM_log_mesh_elems_reorder (BMesh *bm, BMLog *log)
 
BMLogEntryBM_log_entry_add (BMLog *log)
 
void BM_log_entry_drop (BMLogEntry *entry)
 
void BM_log_undo (BMesh *bm, BMLog *log)
 
void BM_log_redo (BMesh *bm, BMLog *log)
 
void BM_log_vert_before_modified (BMLog *log, BMVert *v, const int cd_vert_mask_offset)
 
void BM_log_vert_added (BMLog *log, BMVert *v, const int cd_vert_mask_offset)
 
void BM_log_face_modified (BMLog *log, BMFace *f)
 
void BM_log_face_added (BMLog *log, BMFace *f)
 
void BM_log_vert_removed (BMLog *log, BMVert *v, const int cd_vert_mask_offset)
 
void BM_log_face_removed (BMLog *log, BMFace *f)
 
void BM_log_all_added (BMesh *bm, BMLog *log)
 
void BM_log_before_all_removed (BMesh *bm, BMLog *log)
 
const floatBM_log_find_original_vert_co (BMLog *log, BMVert *v)
 
const floatBM_log_find_original_vert_mask (BMLog *log, BMVert *v)
 
const floatBM_log_original_vert_co (BMLog *log, BMVert *v)
 
const floatBM_log_original_vert_no (BMLog *log, BMVert *v)
 
float BM_log_original_mask (BMLog *log, BMVert *v)
 
void BM_log_original_vert_data (BMLog *log, BMVert *v, const float **r_co, const float **r_no)
 
BMLogEntryBM_log_current_entry (BMLog *log)
 
RangeTreeUInt * BM_log_unused_ids (BMLog *log)
 
void BM_log_print_entry (BMesh *bm, BMLogEntry *entry)
 

Detailed Description

The BMLog is an interface for storing undo/redo steps as a BMesh is modified. It only stores changes to the BMesh, not full copies.

Currently it supports the following types of changes:

  • Adding and removing vertices
  • Adding and removing faces
  • Moving vertices
  • Setting vertex paint-mask values
  • Setting vertex hflags

Definition in file bmesh_log.cc.

Macro Definition Documentation

◆ logkey_cmp

#define logkey_cmp   BLI_ghashutil_intcmp

Definition at line 114 of file bmesh_log.cc.

Referenced by BM_log_create(), and bm_log_entry_create().

◆ logkey_hash

Definition at line 113 of file bmesh_log.cc.

Referenced by BM_log_create(), and bm_log_entry_create().

Function Documentation

◆ BM_log_all_added()

◆ bm_log_assign_ids()

static void bm_log_assign_ids ( BMesh * bm,
BMLog * log )
static

◆ BM_log_before_all_removed()

void BM_log_before_all_removed ( BMesh * bm,
BMLog * log )

◆ BM_log_cleanup_entry()

◆ bm_log_compress_ids_to_indices()

static GHash * bm_log_compress_ids_to_indices ( uint * ids,
uint totid )
static

◆ BM_log_create()

◆ BM_log_current_entry()

BMLogEntry * BM_log_current_entry ( BMLog * log)

For internal use only (unit testing).

Definition at line 1006 of file bmesh_log.cc.

References log().

◆ BM_log_entry_add()

BMLogEntry * BM_log_entry_add ( BMLog * log)

Start a new log entry and update the log entry list.

If the log entry list is empty, or if the current log entry is the last entry, the new entry is simply appended to the end.

Otherwise, the new entry is added after the current entry and all following entries are deleted.

In either case, the new entry is set as the current log entry.

Definition at line 624 of file bmesh_log.cc.

References BLI_addtail(), BLI_freelinkN(), bm_log_entry_create(), bm_log_entry_free(), BMLogEntry::log, log(), BMLogEntry::next, and next.

Referenced by blender::ed::sculpt_paint::undo::bmesh_push().

◆ bm_log_entry_create()

◆ BM_log_entry_drop()

void BM_log_entry_drop ( BMLogEntry * entry)

Remove an entry from the log.

Uses entry->log as the log. If the log is NULL, the entry will be freed but not removed from any list, nor shall its IDs be released.

This operation is only valid on the first and last entries in the log. Deleting from the middle will assert.

Definition at line 651 of file bmesh_log.cc.

References BMLogEntry::added_faces, BMLogEntry::added_verts, BLI_assert, BLI_assert_msg, BLI_freelinkN(), bm_log_entry_free(), bm_log_id_ghash_release(), BMLogEntry::log, log(), MEM_freeN(), BMLogEntry::next, and BMLogEntry::prev.

Referenced by blender::ed::sculpt_paint::undo::free_step_data().

◆ bm_log_entry_free()

◆ BM_log_face_added()

void BM_log_face_added ( BMLog * log,
BMFace * f )

Log a new face as added to the BMesh.

The new face gets a unique ID assigned. It is then added to a map of added faces, with the key being its ID and the value containing everything needed to reconstruct that face.

Definition at line 811 of file bmesh_log.cc.

References BLI_assert, BLI_ghash_insert(), bm_log_face_alloc(), bm_log_face_id_set(), BMFace::len, log(), and POINTER_FROM_UINT.

Referenced by BM_log_all_added(), and blender::bke::pbvh::pbvh_bmesh_face_create().

◆ bm_log_face_alloc()

◆ bm_log_face_from_id()

static BMFace * bm_log_face_from_id ( BMLog * log,
uint id )
static

◆ bm_log_face_id_get()

static uint bm_log_face_id_get ( BMLog * log,
BMFace * f )
static

◆ bm_log_face_id_set()

static void bm_log_face_id_set ( BMLog * log,
BMFace * f,
uint id )
static

◆ BM_log_face_modified()

void BM_log_face_modified ( BMLog * log,
BMFace * f )

Log a face before it is modified.

This is intended to handle only header flags and we always assume face has been added before.

Definition at line 801 of file bmesh_log.cc.

References BLI_ghash_insert(), bm_log_face_alloc(), bm_log_face_id_get(), log(), and POINTER_FROM_UINT.

Referenced by blender::ed::sculpt_paint::undo::bmesh_push().

◆ BM_log_face_removed()

void BM_log_face_removed ( BMLog * log,
BMFace * f )

Log a face as removed from the BMesh.

A couple things can happen here:

If the face was added as part of the current log entry, then it's deleted and forgotten about entirely. Its unique ID is returned to the unused pool.

If the face was already part of the BMesh before the current log entry, it is added to a map of deleted faces, with the key being its ID and the value containing everything needed to reconstruct that face.

Definition at line 853 of file bmesh_log.cc.

References BMLogEntry::added_faces, BLI_assert, BLI_ghash_haskey(), BLI_ghash_insert(), BLI_ghash_lookup(), BLI_ghash_remove(), bm_log_face_alloc(), bm_log_face_id_get(), BMLogEntry::deleted_faces, log(), and POINTER_FROM_UINT.

Referenced by BM_log_before_all_removed(), and blender::bke::pbvh::pbvh_bmesh_face_remove().

◆ bm_log_face_values_swap()

static void bm_log_face_values_swap ( BMLog * log,
GHash * faces )
static

◆ bm_log_faces_restore()

◆ bm_log_faces_unmake()

static void bm_log_faces_unmake ( BMesh * bm,
BMLog * log,
GHash * faces )
static

◆ BM_log_find_original_vert_co()

const float * BM_log_find_original_vert_co ( BMLog * log,
BMVert * v )

Search the log for the original vertex coordinates.

Does not modify the log or the vertex.

Returns
the pointer or nullptr if the vertex isn't found.

Definition at line 921 of file bmesh_log.cc.

References BLI_ghash_lookup(), bm_log_vert_id_get(), BMLogVert::co, log(), BMLogEntry::modified_verts, POINTER_FROM_UINT, and v.

Referenced by blender::bke::pbvh::copy_original_vert(), and blender::ed::sculpt_paint::undo::restore_position_from_undo_step().

◆ BM_log_find_original_vert_mask()

const float * BM_log_find_original_vert_mask ( BMLog * log,
BMVert * v )

Search the log for the original vertex mask.

Does not modify the log or the vertex.

Returns
the pointer or nullptr if the vertex isn't found.

Definition at line 932 of file bmesh_log.cc.

References BLI_ghash_lookup(), bm_log_vert_id_get(), log(), BMLogVert::mask, BMLogEntry::modified_verts, POINTER_FROM_UINT, and v.

Referenced by blender::ed::sculpt_paint::undo::restore_mask_from_undo_step().

◆ BM_log_free()

void BM_log_free ( BMLog * log)

Free all the data in a BMLog including the log itself.

Definition at line 545 of file bmesh_log.cc.

References BLI_ghash_free(), LISTBASE_FOREACH, log(), and MEM_freeN().

Referenced by blender::ed::sculpt_paint::dyntopo::disable(), and SculptSession::~SculptSession().

◆ BM_log_from_existing_entries_create()

BMLog * BM_log_from_existing_entries_create ( BMesh * bm,
BMLogEntry * entry )

Allocate and initialize a new BMLog using existing #BMLogEntries

The 'entry' should be the last entry in the BMLog. Its prev pointer will be followed back to find the first entry.

The unused IDs field of the log will be initialized by taking all keys from all GHashes in the log entry.

Definition at line 504 of file bmesh_log.cc.

References BMLogEntry::added_faces, BMLogEntry::added_verts, bm, BM_log_create(), bm_log_id_ghash_retake(), BMLogEntry::deleted_faces, BMLogEntry::deleted_verts, BMLogEntry::log, log(), BMLogEntry::modified_faces, BMLogEntry::modified_verts, BMLogEntry::next, and BMLogEntry::prev.

Referenced by blender::ed::sculpt_paint::undo::bmesh_enable().

◆ bm_log_id_ghash_release()

static void bm_log_id_ghash_release ( BMLog * log,
GHash * id_ghash )
static

Definition at line 454 of file bmesh_log.cc.

References BLI_ghashIterator_getKey(), GHASH_ITER, log(), and POINTER_AS_UINT.

Referenced by BM_log_entry_drop().

◆ bm_log_id_ghash_retake()

static void bm_log_id_ghash_retake ( RangeTreeUInt * unused_ids,
GHash * id_ghash )
static

◆ BM_log_length()

int BM_log_length ( const BMLog * log)

Get the number of log entries.

Definition at line 568 of file bmesh_log.cc.

References BLI_listbase_count(), and log().

◆ BM_log_mesh_elems_reorder()

◆ BM_log_original_mask()

float BM_log_original_mask ( BMLog * log,
BMVert * v )

Get the logged mask of a vertex

Does not modify the log or the vertex.

Definition at line 973 of file bmesh_log.cc.

References BLI_assert, BLI_ghash_haskey(), BLI_ghash_lookup(), bm_log_vert_id_get(), log(), BMLogVert::mask, BMLogEntry::modified_verts, POINTER_FROM_UINT, and v.

◆ BM_log_original_vert_co()

const float * BM_log_original_vert_co ( BMLog * log,
BMVert * v )

Get the logged coordinates of a vertex.

Does not modify the log or the vertex.

Definition at line 943 of file bmesh_log.cc.

References BLI_assert, BLI_ghash_haskey(), BLI_ghash_lookup(), bm_log_vert_id_get(), BMLogVert::co, log(), BMLogEntry::modified_verts, POINTER_FROM_UINT, and v.

◆ BM_log_original_vert_data()

void BM_log_original_vert_data ( BMLog * log,
BMVert * v,
const float ** r_co,
const float ** r_no )

◆ BM_log_original_vert_no()

const float * BM_log_original_vert_no ( BMLog * log,
BMVert * v )

Get the logged normal of a vertex

Does not modify the log or the vertex.

Definition at line 958 of file bmesh_log.cc.

References BLI_assert, BLI_ghash_haskey(), BLI_ghash_lookup(), bm_log_vert_id_get(), log(), BMLogEntry::modified_verts, BMLogVert::no, POINTER_FROM_UINT, and v.

◆ BM_log_print_entry()

◆ BM_log_redo()

◆ BM_log_undo()

◆ BM_log_unused_ids()

RangeTreeUInt * BM_log_unused_ids ( BMLog * log)

For internal use only (unit testing)

Definition at line 1011 of file bmesh_log.cc.

References log().

◆ BM_log_vert_added()

void BM_log_vert_added ( BMLog * log,
BMVert * v,
int cd_vert_mask_offset )

Log a new vertex as added to the BMesh.

The new vertex gets a unique ID assigned. It is then added to a map of added vertices, with the key being its ID and the value containing everything needed to reconstruct that vertex.

Definition at line 790 of file bmesh_log.cc.

References BLI_ghash_insert(), bm_log_vert_alloc(), bm_log_vert_id_set(), log(), POINTER_FROM_UINT, and v.

Referenced by BM_log_all_added(), and blender::bke::pbvh::pbvh_bmesh_vert_create().

◆ bm_log_vert_alloc()

static BMLogVert * bm_log_vert_alloc ( BMLog * log,
BMVert * v,
const int cd_vert_mask_offset )
static

◆ BM_log_vert_before_modified()

void BM_log_vert_before_modified ( BMLog * log,
BMVert * v,
int cd_vert_mask_offset )

Log a vertex before it is modified.

Before modifying vertex coordinates, masks, or hflags, call this function to log its current values. This is better than logging after the coordinates have been modified, because only those vertices that are modified need to have their original values stored.

Handles two separate cases:

If the vertex was added in the current log entry, update the vertex in the map of added vertices.

If the vertex already existed prior to the current log entry, a separate key/value map of modified vertices is used (using the vertex's ID as the key). The values stored in that case are the vertex's original state so that an undo can restore the previous state.

On undo, the current vertex state will be swapped with the stored state so that a subsequent redo operation will restore the newer vertex state.

Definition at line 772 of file bmesh_log.cc.

References BMLogEntry::added_verts, BLI_ghash_ensure_p(), BLI_ghash_lookup(), bm_log_vert_alloc(), bm_log_vert_bmvert_copy(), bm_log_vert_id_get(), log(), BMLogEntry::modified_verts, POINTER_FROM_UINT, and v.

Referenced by blender::ed::sculpt_paint::undo::bmesh_push(), and blender::bke::pbvh::pbvh_bmesh_collapse_edge().

◆ bm_log_vert_bmvert_copy()

static void bm_log_vert_bmvert_copy ( BMLogVert * lv,
BMVert * v,
const int cd_vert_mask_offset )
static

◆ bm_log_vert_from_id()

static BMVert * bm_log_vert_from_id ( BMLog * log,
uint id )
static

◆ bm_log_vert_id_get()

◆ bm_log_vert_id_set()

static void bm_log_vert_id_set ( BMLog * log,
BMVert * v,
uint id )
static

◆ BM_log_vert_removed()

void BM_log_vert_removed ( BMLog * log,
BMVert * v,
int cd_vert_mask_offset )

Log a vertex as removed from the BMesh.

A couple things can happen here:

If the vertex was added as part of the current log entry, then it's deleted and forgotten about entirely. Its unique ID is returned to the unused pool.

If the vertex was already part of the BMesh before the current log entry, it is added to a map of deleted vertices, with the key being its ID and the value containing everything needed to reconstruct that vertex.

If there's a move record for the vertex, that's used as the vertices original location, then the move record is deleted.

Definition at line 825 of file bmesh_log.cc.

References BMLogEntry::added_verts, BLI_assert, BLI_ghash_haskey(), BLI_ghash_insert(), BLI_ghash_lookup(), BLI_ghash_remove(), bm_log_vert_alloc(), bm_log_vert_id_get(), BMLogEntry::deleted_verts, log(), BMLogEntry::modified_verts, POINTER_FROM_UINT, and v.

Referenced by BM_log_before_all_removed(), and blender::bke::pbvh::pbvh_bmesh_collapse_edge().

◆ bm_log_vert_values_swap()

◆ bm_log_verts_restore()

◆ bm_log_verts_unmake()

◆ uint_compare()

static int uint_compare ( const void * a_v,
const void * b_v )
static

Definition at line 422 of file bmesh_log.cc.

References b.

Referenced by bm_log_compress_ids_to_indices().

◆ vert_mask_get()

static float vert_mask_get ( BMVert * v,
const int cd_vert_mask_offset )
static

Definition at line 169 of file bmesh_log.cc.

References BM_ELEM_CD_GET_FLOAT, and v.

Referenced by bm_log_vert_bmvert_copy(), and bm_log_vert_values_swap().

◆ vert_mask_set()

static void vert_mask_set ( BMVert * v,
const float new_mask,
const int cd_vert_mask_offset )
static

Definition at line 180 of file bmesh_log.cc.

References BM_ELEM_CD_SET_FLOAT, and v.

Referenced by bm_log_vert_values_swap(), and bm_log_verts_restore().