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Blender V4.3
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#include <COM_CryptomatteNode.h>
Inherits blender::compositor::CryptomatteBaseNode.
Public Member Functions | |
| CryptomatteLegacyNode (bNode *editor_node) | |
Public Member Functions inherited from blender::compositor::CryptomatteBaseNode | |
| void | convert_to_operations (NodeConverter &converter, const CompositorContext &context) const override |
| convert node to operation | |
Public Member Functions inherited from blender::compositor::Node | |
| Node (bNode *editor_node, bool create_sockets=true) | |
| virtual | ~Node () |
| const bNode * | get_bnode () const |
| get the reference to the SDNA bNode struct | |
| bNodeTree * | get_bnodetree () const |
| get the reference to the SDNA bNodeTree struct | |
| void | set_bnode (bNode *node) |
| set the reference to the bNode | |
| void | set_bnodetree (bNodeTree *nodetree) |
| set the reference to the bNodeTree | |
| Span< NodeInput * > | get_input_sockets () const |
| get access to the vector of input sockets | |
| Span< NodeOutput * > | get_output_sockets () const |
| get access to the vector of input sockets | |
| NodeOutput * | get_output_socket (unsigned int index=0) const |
| NodeInput * | get_input_socket (unsigned int index) const |
| void | set_is_in_active_group (bool value) |
| Is this node in the active group (the group that is being edited) | |
| bool | is_in_active_group () const |
| Is this node part of the active group the active group is the group that is currently being edited. When no group is edited, the active group will be the main tree (all nodes that are not part of a group will be active) | |
| void | set_instance_key (bNodeInstanceKey instance_key) |
| bNodeInstanceKey | get_instance_key () const |
Protected Member Functions | |
Cryptomatte Legacy | |
| CryptomatteOperation * | create_cryptomatte_operation (NodeConverter &converter, const CompositorContext &context, const bNode &node, const NodeCryptomatte *cryptomatte_settings) const override |
Protected Member Functions inherited from blender::compositor::CryptomatteBaseNode | |
| CryptomatteBaseNode (bNode *editor_node) | |
Protected Member Functions inherited from blender::compositor::Node | |
| void | add_input_socket (DataType datatype) |
| add an NodeInput to the collection of input-sockets | |
| void | add_input_socket (DataType datatype, bNodeSocket *socket) |
| void | add_output_socket (DataType datatype) |
| add an NodeOutput to the collection of output-sockets | |
| void | add_output_socket (DataType datatype, bNodeSocket *socket) |
| bNodeSocket * | get_editor_input_socket (int editor_node_input_socket_index) |
| bNodeSocket * | get_editor_output_socket (int editor_node_output_socket_index) |
Additional Inherited Members | |
Protected Attributes inherited from blender::compositor::Node | |
| Vector< NodeInput * > | inputs_ |
| the list of actual input-sockets | |
| Vector< NodeOutput * > | outputs_ |
| the list of actual output-sockets | |
Definition at line 63 of file COM_CryptomatteNode.h.
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inline |
Definition at line 65 of file COM_CryptomatteNode.h.
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overrideprotectedvirtual |
Implements blender::compositor::CryptomatteBaseNode.
Definition at line 235 of file COM_CryptomatteNode.cc.
References blender::compositor::CryptomatteOperation::add_object_index(), NodeCryptomatte::entries, blender::compositor::Node::get_input_socket(), blender::compositor::NodeOperation::get_input_socket(), blender::compositor::Node::inputs_, LISTBASE_FOREACH, and blender::compositor::NodeConverter::map_input_socket().