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Blender V4.3
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Class to define a cell grid surrounding the projected image of a scene. More...
#include "GridDensityProvider.h"#include "OccluderSource.h"#include "ViewMap.h"#include "../geometry/BBox.h"#include "../geometry/GridHelpers.h"#include "../geometry/Polygon.h"#include "../system/PointerSequence.h"#include "../winged_edge/WEdge.h"#include "BKE_global.hh"Go to the source code of this file.
Classes | |
| class | Freestyle::SphericalGrid |
| struct | Freestyle::SphericalGrid::OccluderData |
| class | Freestyle::SphericalGrid::Iterator |
| class | Freestyle::SphericalGrid::Transform |
Namespaces | |
| namespace | Freestyle |
| inherits from class Rep | |
Macros | |
| #define | SPHERICAL_GRID_LOGGING 0 |
Class to define a cell grid surrounding the projected image of a scene.
Definition in file SphericalGrid.h.
| #define SPHERICAL_GRID_LOGGING 0 |
Definition at line 12 of file SphericalGrid.h.