Blender V4.3
BPy_ThicknessNoiseShader.cpp File Reference

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Functions

 PyDoc_STRVAR (ThicknessNoiseShader___doc__, "Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ThicknessNoiseShader`\n" "\n" "[Thickness shader]\n" "\n" ".. method:: __init__(amplitude, period)\n" "\n" " Builds a ThicknessNoiseShader object.\n" "\n" " :arg amplitude: The amplitude of the noise signal.\n" " :type amplitude: float\n" " :arg period: The period of the noise signal.\n" " :type period: float\n" "\n" ".. method:: shade(stroke)\n" "\n" " Adds some noise to the stroke thickness.\n" "\n" " :arg stroke: A Stroke object.\n" " :type stroke: :class:`freestyle.types.Stroke`\n")
 
static int ThicknessNoiseShader___init__ (BPy_ThicknessNoiseShader *self, PyObject *args, PyObject *kwds)
 

Variables

PyTypeObject ThicknessNoiseShader_Type
 

Function Documentation

◆ PyDoc_STRVAR()

PyDoc_STRVAR ( ThicknessNoiseShader___doc__ ,
"Class hierarchy: :class:`freestyle.types.StrokeShader` ,
:class:`ThicknessNoiseShader`\n" "\n" "\n" "\n" ".. method::__init__(amplitude, period)\n" "\n" " Builds a ThicknessNoiseShader object.\n" "\n" " :arg amplitude:The amplitude of the noise signal.\n" " :type amplitude:float\n" " :arg period:The period of the noise signal.\n" " :type period:float\n" "\n" ".. method::shade(stroke)\n" "\n" " Adds some noise to the stroke thickness.\n" "\n" " :arg stroke:A Stroke object.\n" " :type stroke::class:`freestyle.types.Stroke`\n" [Thickness shader] )

◆ ThicknessNoiseShader___init__()

static int ThicknessNoiseShader___init__ ( BPy_ThicknessNoiseShader * self,
PyObject * args,
PyObject * kwds )
static

Definition at line 46 of file BPy_ThicknessNoiseShader.cpp.

References self.

Variable Documentation

◆ ThicknessNoiseShader_Type

PyTypeObject ThicknessNoiseShader_Type

Definition at line 62 of file BPy_ThicknessNoiseShader.cpp.

Referenced by StrokeShader_Init().