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Blender V4.3
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Class gathering stroke creation algorithms. More...
#include <algorithm>#include <stdexcept>#include "Canvas.h"#include "CurveIterators.h"#include "Operators.h"#include "Stroke.h"#include "StrokeIterators.h"#include "BLI_sys_types.h"#include "BKE_global.hh"Go to the source code of this file.
Classes | |
| class | Freestyle::PredicateWrapper |
Namespaces | |
| namespace | Freestyle |
| inherits from class Rep | |
Functions | |
| static int | Freestyle::__recursiveSplit (Chain *_curve, UnaryFunction0D< double > &func, UnaryPredicate1D &pred, float sampling, Operators::I1DContainer &newChains, Operators::I1DContainer &splitted_chains) |
| static int | Freestyle::__recursiveSplit (Chain *_curve, UnaryFunction0D< double > &func, UnaryPredicate0D &pred0d, UnaryPredicate1D &pred, float sampling, Operators::I1DContainer &newChains, Operators::I1DContainer &splitted_chains) |
| static Stroke * | Freestyle::createStroke (Interface1D &inter) |
| int | Freestyle::applyShading (Stroke &stroke, vector< StrokeShader * > &shaders) |
Class gathering stroke creation algorithms.
Definition in file Operators.cpp.