#include <btSoftBodyInternals.h>
Inherits btConvexInternalShape.
Definition at line 728 of file btSoftBodyInternals.h.
◆ btSoftClusterCollisionShape()
| btSoftClusterCollisionShape::btSoftClusterCollisionShape |
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const btSoftBody::Cluster * | cluster | ) |
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inline |
◆ batchedUnitVectorGetSupportingVertexWithoutMargin()
| virtual void btSoftClusterCollisionShape::batchedUnitVectorGetSupportingVertexWithoutMargin |
( |
const btVector3 * | vectors, |
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btVector3 * | supportVerticesOut, |
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int | numVectors ) const |
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inlinevirtual |
◆ calculateLocalInertia()
| virtual void btSoftClusterCollisionShape::calculateLocalInertia |
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btScalar | mass, |
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btVector3 & | inertia ) const |
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inlinevirtual |
◆ getAabb()
◆ getMargin()
| virtual btScalar btSoftClusterCollisionShape::getMargin |
( |
| ) |
const |
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inlinevirtual |
◆ getName()
| virtual const char * btSoftClusterCollisionShape::getName |
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| ) |
const |
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inlinevirtual |
◆ getShapeType()
| virtual int btSoftClusterCollisionShape::getShapeType |
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| ) |
const |
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inlinevirtual |
◆ localGetSupportingVertex()
| virtual btVector3 btSoftClusterCollisionShape::localGetSupportingVertex |
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const btVector3 & | vec | ) |
const |
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inlinevirtual |
◆ localGetSupportingVertexWithoutMargin()
| virtual btVector3 btSoftClusterCollisionShape::localGetSupportingVertexWithoutMargin |
( |
const btVector3 & | vec | ) |
const |
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inlinevirtual |
◆ setMargin()
| virtual void btSoftClusterCollisionShape::setMargin |
( |
btScalar | margin | ) |
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inlinevirtual |
◆ m_cluster
The documentation for this class was generated from the following file: