|
Blender V4.3
|
Functions | |
| static void | node_declare (NodeDeclarationBuilder &b) |
| static void | node_shader_buts_glossy (uiLayout *layout, bContext *, PointerRNA *ptr) |
| static void | node_shader_init_glossy (bNodeTree *, bNode *node) |
| static int | node_shader_gpu_bsdf_glossy (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out) |
|
static |
Definition at line 12 of file node_shader_bsdf_glossy.cc.
References b, PROP_FACTOR, and blender::nodes::decl::Float::subtype.
|
static |
Definition at line 32 of file node_shader_bsdf_glossy.cc.
References ptr, UI_ITEM_R_SPLIT_EMPTY_NAME, and uiItemR().
|
static |
Definition at line 42 of file node_shader_bsdf_glossy.cc.
References GPU_constant(), GPU_link(), GPU_material_flag_set(), GPU_MATFLAG_GLOSSY, GPU_stack_link(), and SHD_GLOSSY_MULTI_GGX.
|
static |
Definition at line 37 of file node_shader_bsdf_glossy.cc.
References SHD_GLOSSY_MULTI_GGX.