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| | PyDoc_STRVAR (TipRemoverShader___doc__, "Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`TipRemoverShader`\n" "\n" "[Geometry shader]\n" "\n" ".. method:: __init__(tip_length)\n" "\n" " Builds a TipRemoverShader object.\n" "\n" " :arg tip_length: The length of the piece of stroke we want to remove\n" " at each extremity.\n" " :type tip_length: float\n" "\n" ".. method:: shade(stroke)\n" "\n" " Removes the stroke's extremities.\n" "\n" " :arg stroke: A Stroke object.\n" " :type stroke: :class:`freestyle.types.Stroke`\n") |
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| static int | TipRemoverShader___init__ (BPy_TipRemoverShader *self, PyObject *args, PyObject *kwds) |
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◆ PyDoc_STRVAR()
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TipRemoverShader___doc__ | , |
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"Class hierarchy: :class:`freestyle.types.StrokeShader` | , |
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:class:`TipRemoverShader`\n" "\n" "\n" "\n" ".. method::__init__(tip_length)\n" "\n" " Builds a TipRemoverShader object.\n" "\n" " :arg tip_length:The length of the piece of stroke we want to remove\n" " at each extremity.\n" " :type tip_length:float\n" "\n" ".. method::shade(stroke)\n" "\n" " Removes the stroke 's extremities.\n" "\n" " :arg stroke:A Stroke object.\n" " :type stroke::class:`freestyle.types.Stroke`\n" | [Geometry shader] ) |
◆ TipRemoverShader___init__()
◆ TipRemoverShader_Type
| PyTypeObject TipRemoverShader_Type |