Blender V4.3
BPy_TipRemoverShader.cpp File Reference

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Functions

 PyDoc_STRVAR (TipRemoverShader___doc__, "Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`TipRemoverShader`\n" "\n" "[Geometry shader]\n" "\n" ".. method:: __init__(tip_length)\n" "\n" " Builds a TipRemoverShader object.\n" "\n" " :arg tip_length: The length of the piece of stroke we want to remove\n" " at each extremity.\n" " :type tip_length: float\n" "\n" ".. method:: shade(stroke)\n" "\n" " Removes the stroke's extremities.\n" "\n" " :arg stroke: A Stroke object.\n" " :type stroke: :class:`freestyle.types.Stroke`\n")
 
static int TipRemoverShader___init__ (BPy_TipRemoverShader *self, PyObject *args, PyObject *kwds)
 

Variables

PyTypeObject TipRemoverShader_Type
 

Function Documentation

◆ PyDoc_STRVAR()

PyDoc_STRVAR ( TipRemoverShader___doc__ ,
"Class hierarchy: :class:`freestyle.types.StrokeShader` ,
:class:`TipRemoverShader`\n" "\n" "\n" "\n" ".. method::__init__(tip_length)\n" "\n" " Builds a TipRemoverShader object.\n" "\n" " :arg tip_length:The length of the piece of stroke we want to remove\n" " at each extremity.\n" " :type tip_length:float\n" "\n" ".. method::shade(stroke)\n" "\n" " Removes the stroke 's extremities.\n" "\n" " :arg stroke:A Stroke object.\n" " :type stroke::class:`freestyle.types.Stroke`\n" [Geometry shader] )

◆ TipRemoverShader___init__()

static int TipRemoverShader___init__ ( BPy_TipRemoverShader * self,
PyObject * args,
PyObject * kwds )
static

Definition at line 45 of file BPy_TipRemoverShader.cpp.

References self.

Variable Documentation

◆ TipRemoverShader_Type

PyTypeObject TipRemoverShader_Type

Definition at line 59 of file BPy_TipRemoverShader.cpp.

Referenced by StrokeShader_Init().