Blender V4.3
overlay_next_private.hh File Reference
#include "BKE_movieclip.h"
#include "BLI_function_ref.hh"
#include "GPU_matrix.hh"
#include "DRW_gpu_wrapper.hh"
#include "DRW_render.hh"
#include "UI_resources.hh"
#include "draw_manager.hh"
#include "draw_pass.hh"
#include "gpu_shader_create_info.hh"
#include "../select/select_instance.hh"
#include "overlay_shader_shared.h"
#include "draw_common.hh"
#include "overlay_private.hh"

Go to the source code of this file.

Classes

struct  blender::draw::overlay::State
 
class  blender::draw::overlay::ShapeCache
 
class  blender::draw::overlay::ShaderModule
 
struct  blender::draw::overlay::Resources
 
struct  blender::draw::overlay::ShapeInstanceBuf< InstanceDataT >
 
struct  blender::draw::overlay::VertexPrimitiveBuf
 
struct  blender::draw::overlay::PointPrimitiveBuf
 
struct  blender::draw::overlay::LinePrimitiveBuf
 

Namespaces

namespace  blender
 
namespace  blender::draw
 
namespace  blender::draw::overlay
 

Typedefs

using blender::draw::overlay::SelectionType = select::SelectionType
 

Functions

static float4x4 blender::draw::overlay::winmat_polygon_offset (float4x4 winmat, float view_dist, float offset)