19#define UBO_FIRST_COLOR color_wire
20#define UBO_LAST_COLOR color_uv_shadow
151# define colorWire globalsBlock.color_wire
152# define colorWireEdit globalsBlock.color_wire_edit
153# define colorActive globalsBlock.color_active
154# define colorSelect globalsBlock.color_select
155# define colorLibrarySelect globalsBlock.color_library_select
156# define colorLibrary globalsBlock.color_library
157# define colorTransform globalsBlock.color_transform
158# define colorLight globalsBlock.color_light
159# define colorSpeaker globalsBlock.color_speaker
160# define colorCamera globalsBlock.color_camera
161# define colorCameraPath globalsBlock.color_camera_path
162# define colorEmpty globalsBlock.color_empty
163# define colorVertex globalsBlock.color_vertex
164# define colorVertexSelect globalsBlock.color_vertex_select
165# define colorVertexUnreferenced globalsBlock.color_vertex_unreferenced
166# define colorVertexMissingData globalsBlock.color_vertex_missing_data
167# define colorEditMeshActive globalsBlock.color_edit_mesh_active
168# define colorEdgeSelect globalsBlock.color_edge_select
169# define colorEdgeModeSelect globalsBlock.color_edge_mode_select
170# define colorEdgeSeam globalsBlock.color_edge_seam
171# define colorEdgeSharp globalsBlock.color_edge_sharp
172# define colorEdgeCrease globalsBlock.color_edge_crease
173# define colorEdgeBWeight globalsBlock.color_edge_bweight
174# define colorEdgeFaceSelect globalsBlock.color_edge_face_select
175# define colorEdgeFreestyle globalsBlock.color_edge_freestyle
176# define colorFace globalsBlock.color_face
177# define colorFaceSelect globalsBlock.color_face_select
178# define colorFaceModeSelect globalsBlock.color_face_mode_select
179# define colorFaceRetopology globalsBlock.color_face_retopology
180# define colorFaceFreestyle globalsBlock.color_face_freestyle
181# define colorGpencilVertex globalsBlock.color_gpencil_vertex
182# define colorGpencilVertexSelect globalsBlock.color_gpencil_vertex_select
183# define colorNormal globalsBlock.color_normal
184# define colorVNormal globalsBlock.color_vnormal
185# define colorLNormal globalsBlock.color_lnormal
186# define colorFaceDot globalsBlock.color_facedot
187# define colorSkinRoot globalsBlock.color_skinroot
188# define colorDeselect globalsBlock.color_deselect
189# define colorOutline globalsBlock.color_outline
190# define colorLightNoAlpha globalsBlock.color_light_no_alpha
191# define colorBackground globalsBlock.color_background
192# define colorBackgroundGradient globalsBlock.color_background_gradient
193# define colorCheckerPrimary globalsBlock.color_checker_primary
194# define colorCheckerSecondary globalsBlock.color_checker_secondary
195# define colorClippingBorder globalsBlock.color_clipping_border
196# define colorEditMeshMiddle globalsBlock.color_edit_mesh_middle
197# define colorHandleFree globalsBlock.color_handle_free
198# define colorHandleAuto globalsBlock.color_handle_auto
199# define colorHandleVect globalsBlock.color_handle_vect
200# define colorHandleAlign globalsBlock.color_handle_align
201# define colorHandleAutoclamp globalsBlock.color_handle_autoclamp
202# define colorHandleSelFree globalsBlock.color_handle_sel_free
203# define colorHandleSelAuto globalsBlock.color_handle_sel_auto
204# define colorHandleSelVect globalsBlock.color_handle_sel_vect
205# define colorHandleSelAlign globalsBlock.color_handle_sel_align
206# define colorHandleSelAutoclamp globalsBlock.color_handle_sel_autoclamp
207# define colorNurbUline globalsBlock.color_nurb_uline
208# define colorNurbVline globalsBlock.color_nurb_vline
209# define colorNurbSelUline globalsBlock.color_nurb_sel_uline
210# define colorNurbSelVline globalsBlock.color_nurb_sel_vline
211# define colorActiveSpline globalsBlock.color_active_spline
212# define colorBonePose globalsBlock.color_bone_pose
213# define colorBonePoseActive globalsBlock.color_bone_pose_active
214# define colorBonePoseActiveUnsel globalsBlock.color_bone_pose_active_unsel
215# define colorBonePoseConstraint globalsBlock.color_bone_pose_constraint
216# define colorBonePoseIK globalsBlock.color_bone_pose_ik
217# define colorBonePoseSplineIK globalsBlock.color_bone_pose_spline_ik
218# define colorBonePoseTarget globalsBlock.color_bone_pose_no_target
219# define colorBoneSolid globalsBlock.color_bone_solid
220# define colorBoneLocked globalsBlock.color_bone_locked
221# define colorBoneActive globalsBlock.color_bone_active
222# define colorBoneActiveUnsel globalsBlock.color_bone_active_unsel
223# define colorBoneSelect globalsBlock.color_bone_select
224# define colorBoneIKLine globalsBlock.color_bone_ik_line
225# define colorBoneIKLineNoTarget globalsBlock.color_bone_ik_line_no_target
226# define colorBoneIKLineSpline globalsBlock.color_bone_ik_line_spline
227# define colorText globalsBlock.color_text
228# define colorTextHi globalsBlock.color_text_hi
229# define colorBundleSolid globalsBlock.color_bundle_solid
230# define colorMballRadius globalsBlock.color_mball_radius
231# define colorMballRadiusSelect globalsBlock.color_mball_radius_select
232# define colorMballStiffness globalsBlock.color_mball_stiffness
233# define colorMballStiffnessSelect globalsBlock.color_mball_stiffness_select
234# define colorCurrentFrame globalsBlock.color_current_frame
235# define colorBeforeFrame globalsBlock.color_before_frame
236# define colorAfterFrame globalsBlock.color_after_frame
237# define colorGrid globalsBlock.color_grid
238# define colorGridEmphasis globalsBlock.color_grid_emphasis
239# define colorGridAxisX globalsBlock.color_grid_axis_x
240# define colorGridAxisY globalsBlock.color_grid_axis_y
241# define colorGridAxisZ globalsBlock.color_grid_axis_z
242# define colorFaceBack globalsBlock.color_face_back
243# define colorFaceFront globalsBlock.color_face_front
244# define colorUVShadow globalsBlock.color_uv_shadow
245# define sizeViewport globalsBlock.size_viewport.xy
246# define sizeViewportInv globalsBlock.size_viewport.zw
247# define sizePixel globalsBlock.size_pixel
248# define pixelFac globalsBlock.pixel_fac
249# define sizeObjectCenter globalsBlock.size_object_center
250# define sizeLightCenter globalsBlock.size_light_center
251# define sizeLightCircle globalsBlock.size_light_circle
252# define sizeLightCircleShadow globalsBlock.size_light_circle_shadow
253# define sizeVertex globalsBlock.size_vertex
254# define sizeEdge globalsBlock.size_edge
255# define sizeEdgeFix globalsBlock.size_edge_fix
256# define sizeFaceDot globalsBlock.size_face_dot
257# define sizeChecker globalsBlock.size_checker
258# define sizeVertexGpencil globalsBlock.size_vertex_gpencil
259# define fresnelMixEdit globalsBlock.fresnel_mix_edit
263#define VERT_GPENCIL_BEZT_HANDLE (1u << 30)
265#define FACE_ACTIVE (1u << 0)
266#define FACE_SELECTED (1u << 1)
267#define FACE_FREESTYLE (1u << 2)
268#define VERT_UV_SELECT (1u << 3)
269#define VERT_UV_PINNED (1u << 4)
270#define EDGE_UV_SELECT (1u << 5)
271#define FACE_UV_ACTIVE (1u << 6)
272#define FACE_UV_SELECT (1u << 7)
274#define VERT_ACTIVE (1u << 0)
275#define VERT_SELECTED (1u << 1)
276#define VERT_SELECTED_BEZT_HANDLE (1u << 2)
277#define EDGE_ACTIVE (1u << 3)
278#define EDGE_SELECTED (1u << 4)
279#define EDGE_SEAM (1u << 5)
280#define EDGE_SHARP (1u << 6)
281#define EDGE_FREESTYLE (1u << 7)
283#define COMMON_GLOBALS_LIB
#define BLI_STATIC_ASSERT_ALIGN(st, align)
float4 color_bone_pose_active_unsel
float4 color_edit_mesh_middle
float4 color_handle_sel_autoclamp
float4 color_checker_primary
float4 color_mball_radius
float4 color_edge_face_select
float4 color_nurb_sel_uline
float4 color_face_retopology
float4 color_mball_stiffness
float4 color_bundle_solid
float4 color_handle_autoclamp
float4 color_active_spline
float4 color_edit_mesh_active
float4 color_vertex_select
float4 color_face_mode_select
float4 color_edge_bweight
float4 color_bone_active_unsel
float4 color_bone_ik_line_no_target
float4 color_handle_sel_align
float4 color_edge_mode_select
float4 color_nurb_sel_vline
float4 color_gpencil_vertex
float4 color_library_select
float4 color_bone_pose_no_target
float4 color_handle_sel_auto
float4 color_bone_pose_constraint
float size_light_circle_shadow
float4 color_vertex_missing_data
float4 color_grid_emphasis
float4 color_before_frame
float4 color_mball_stiffness_select
float4 color_handle_align
float4 color_gpencil_vertex_select
float4 color_edge_freestyle
float4 color_clipping_border
float4 color_bone_pose_active
float4 color_current_frame
float4 color_mball_radius_select
float4 color_bone_pose_ik
float4 color_bone_ik_line
float4 color_handle_sel_vect
float4 color_bone_ik_line_spline
float size_vertex_gpencil
float4 color_vertex_unreferenced
float4 color_bone_pose_spline_ik
float4 color_background_gradient
float4 color_face_freestyle
float4 color_light_no_alpha
float4 color_checker_secondary
float4 color_handle_sel_free