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Blender V4.3
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#include <Bezier.h>
Public Member Functions | |
| BezierCurve () | |
| BezierCurve (std::vector< Vec2d > &iPoints, double error=4.0) | |
| virtual | ~BezierCurve () |
| void | AddControlPoint (const Vec2d &iPoint) |
| std::vector< Vec2d > & | controlPolygon () |
| std::vector< BezierCurveSegment * > & | segments () |
| Freestyle::BezierCurve::BezierCurve | ( | ) |
Definition at line 64 of file Bezier.cpp.
Definition at line 69 of file Bezier.cpp.
References AddControlPoint(), curve, error(), Freestyle::FitCurveWrapper::FitCurve(), and v.
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virtual |
Definition at line 86 of file Bezier.cpp.
References v.
| void Freestyle::BezierCurve::AddControlPoint | ( | const Vec2d & | iPoint | ) |
Definition at line 97 of file Bezier.cpp.
References Freestyle::BezierCurveSegment::AddControlPoint(), and Freestyle::BezierCurveSegment::size().
Referenced by BezierCurve().
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inline |
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inline |
Definition at line 70 of file Bezier.h.
Referenced by Freestyle::StrokeShaders::BezierCurveShader::shade().