Blender V4.3
MOD_warp.cc
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
9#include <cstring>
10
11#include "MEM_guardedalloc.h"
12
13#include "BLI_math_matrix.h"
14#include "BLI_math_vector.h"
15#include "BLI_utildefines.h"
16
17#include "BLT_translation.hh"
18
19#include "DNA_defaults.h"
20#include "DNA_meshdata_types.h"
21#include "DNA_object_types.h"
22#include "DNA_screen_types.h"
23
24#include "BKE_action.hh" /* BKE_pose_channel_find_name */
25#include "BKE_colortools.hh"
26#include "BKE_deform.hh"
27#include "BKE_lib_query.hh"
28#include "BKE_modifier.hh"
29#include "BKE_texture.h"
30
31#include "UI_interface.hh"
32#include "UI_resources.hh"
33
34#include "BLO_read_write.hh"
35
36#include "RNA_access.hh"
37#include "RNA_prototypes.hh"
38
39#include "RE_texture.h"
40
41#include "MOD_ui_common.hh"
42#include "MOD_util.hh"
43
44static void init_data(ModifierData *md)
45{
47
49
51
52 wmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
53}
54
55static void copy_data(const ModifierData *md, ModifierData *target, const int flag)
56{
57 const WarpModifierData *wmd = (const WarpModifierData *)md;
58 WarpModifierData *twmd = (WarpModifierData *)target;
59
61
63}
64
65static void required_data_mask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
66{
68
69 /* Ask for vertex-groups if we need them. */
70 if (wmd->defgrp_name[0] != '\0') {
71 r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
72 }
73
74 /* ask for UV coordinates if we need them */
75 if (wmd->texmapping == MOD_DISP_MAP_UV) {
76 r_cddata_masks->fmask |= CD_MASK_MTFACE;
77 }
78}
79
80static void matrix_from_obj_pchan(float mat[4][4],
81 const float obinv[4][4],
82 Object *ob,
83 const char *bonename)
84{
85 bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bonename);
86 if (pchan) {
87 float mat_bone_world[4][4];
88 mul_m4_m4m4(mat_bone_world, ob->object_to_world().ptr(), pchan->pose_mat);
89 mul_m4_m4m4(mat, obinv, mat_bone_world);
90 }
91 else {
92 mul_m4_m4m4(mat, obinv, ob->object_to_world().ptr());
93 }
94}
95
96static bool depends_on_time(Scene * /*scene*/, ModifierData *md)
97{
99
100 if (wmd->texture) {
102 }
103
104 return false;
105}
106
107static void free_data(ModifierData *md)
108{
111}
112
113static bool is_disabled(const Scene * /*scene*/, ModifierData *md, bool /*use_render_params*/)
114{
116
117 return !(wmd->object_from && wmd->object_to);
118}
119
120static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data)
121{
123
124 walk(user_data, ob, (ID **)&wmd->texture, IDWALK_CB_USER);
125 walk(user_data, ob, (ID **)&wmd->object_from, IDWALK_CB_NOP);
126 walk(user_data, ob, (ID **)&wmd->object_to, IDWALK_CB_NOP);
127 walk(user_data, ob, (ID **)&wmd->map_object, IDWALK_CB_NOP);
128}
129
130static void foreach_tex_link(ModifierData *md, Object *ob, TexWalkFunc walk, void *user_data)
131{
132 PointerRNA ptr = RNA_pointer_create(&ob->id, &RNA_Modifier, md);
133 PropertyRNA *prop = RNA_struct_find_property(&ptr, "texture");
134 walk(user_data, ob, md, &ptr, prop);
135}
136
138{
140 bool need_transform_relation = false;
141
142 if (wmd->object_from != nullptr && wmd->object_to != nullptr) {
144 ctx->node, wmd->object_from, wmd->bone_from, "Warp Modifier");
146 ctx->node, wmd->object_to, wmd->bone_to, "Warp Modifier");
147 need_transform_relation = true;
148 }
149
150 if (wmd->texture != nullptr) {
151 DEG_add_generic_id_relation(ctx->node, &wmd->texture->id, "Warp Modifier");
152
153 if ((wmd->texmapping == MOD_DISP_MAP_OBJECT) && wmd->map_object != nullptr) {
155 ctx->node, wmd->map_object, wmd->map_bone, "Warp Modifier");
156 need_transform_relation = true;
157 }
158 else if (wmd->texmapping == MOD_DISP_MAP_GLOBAL) {
159 need_transform_relation = true;
160 }
161 }
162
163 if (need_transform_relation) {
164 DEG_add_depends_on_transform_relation(ctx->node, "Warp Modifier");
165 }
166}
167
169 const ModifierEvalContext *ctx,
170 Mesh *mesh,
171 float (*vertexCos)[3],
172 int verts_num)
173{
174 Object *ob = ctx->object;
175 float obinv[4][4];
176 float mat_from[4][4];
177 float mat_from_inv[4][4];
178 float mat_to[4][4];
179 float mat_unit[4][4];
180 float mat_final[4][4];
181
182 float tmat[4][4];
183
184 const float falloff_radius_sq = square_f(wmd->falloff_radius);
185 float strength = wmd->strength;
186 float fac = 1.0f, weight;
187 int i;
188 int defgrp_index;
189 const MDeformVert *dvert, *dv = nullptr;
190 const bool invert_vgroup = (wmd->flag & MOD_WARP_INVERT_VGROUP) != 0;
191 float(*tex_co)[3] = nullptr;
192
193 if (!(wmd->object_from && wmd->object_to)) {
194 return;
195 }
196
197 MOD_get_vgroup(ob, mesh, wmd->defgrp_name, &dvert, &defgrp_index);
198 if (dvert == nullptr) {
199 defgrp_index = -1;
200 }
201
202 if (wmd->curfalloff == nullptr) { /* should never happen, but bad lib linking could cause it */
203 wmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
204 }
205
206 if (wmd->curfalloff) {
208 }
209
210 invert_m4_m4(obinv, ob->object_to_world().ptr());
211
212 /* Checks that the objects/bones are available. */
213 matrix_from_obj_pchan(mat_from, obinv, wmd->object_from, wmd->bone_from);
214 matrix_from_obj_pchan(mat_to, obinv, wmd->object_to, wmd->bone_to);
215
216 invert_m4_m4(tmat, mat_from); // swap?
217 mul_m4_m4m4(mat_final, tmat, mat_to);
218
219 invert_m4_m4(mat_from_inv, mat_from);
220
221 unit_m4(mat_unit);
222
223 if (strength < 0.0f) {
224 float loc[3];
225 strength = -strength;
226
227 /* inverted location is not useful, just use the negative */
228 copy_v3_v3(loc, mat_final[3]);
229 invert_m4(mat_final);
230 negate_v3_v3(mat_final[3], loc);
231 }
232 weight = strength;
233
234 Tex *tex_target = wmd->texture;
235 if (mesh != nullptr && tex_target != nullptr) {
236 tex_co = static_cast<float(*)[3]>(MEM_malloc_arrayN(verts_num, sizeof(*tex_co), __func__));
237 MOD_get_texture_coords((MappingInfoModifierData *)wmd, ctx, ob, mesh, vertexCos, tex_co);
238
240 }
241
242 for (i = 0; i < verts_num; i++) {
243 float *co = vertexCos[i];
244
245 if (wmd->falloff_type == eWarp_Falloff_None ||
246 ((fac = len_squared_v3v3(co, mat_from[3])) < falloff_radius_sq &&
247 (fac = (wmd->falloff_radius - sqrtf(fac)) / wmd->falloff_radius)))
248 {
249 /* skip if no vert group found */
250 if (defgrp_index != -1) {
251 dv = &dvert[i];
252 weight = (invert_vgroup ? (1.0f - BKE_defvert_find_weight(dv, defgrp_index)) :
253 BKE_defvert_find_weight(dv, defgrp_index)) *
254 strength;
255 if (weight <= 0.0f) {
256 continue;
257 }
258 }
259
260 /* closely match PROP_SMOOTH and similar */
261 switch (wmd->falloff_type) {
263 fac = 1.0f;
264 break;
266 fac = BKE_curvemapping_evaluateF(wmd->curfalloff, 0, fac);
267 break;
269 fac = fac * fac;
270 break;
272 fac = 3.0f * fac * fac - 2.0f * fac * fac * fac;
273 break;
275 fac = sqrtf(fac);
276 break;
278 /* pass */
279 break;
281 fac = 1.0f;
282 break;
284 fac = sqrtf(2 * fac - fac * fac);
285 break;
287 fac = fac * (2.0f - fac);
288 break;
289 }
290
291 fac *= weight;
292
293 if (tex_co) {
294 TexResult texres;
295 BKE_texture_get_value(tex_target, tex_co[i], &texres, false);
296 fac *= texres.tin;
297 }
298
299 if (fac != 0.0f) {
300 /* into the 'from' objects space */
301 mul_m4_v3(mat_from_inv, co);
302
303 if (fac == 1.0f) {
304 mul_m4_v3(mat_final, co);
305 }
306 else {
307 if (wmd->flag & MOD_WARP_VOLUME_PRESERVE) {
308 /* interpolate the matrix for nicer locations */
309 blend_m4_m4m4(tmat, mat_unit, mat_final, fac);
310 mul_m4_v3(tmat, co);
311 }
312 else {
313 float tvec[3];
314 mul_v3_m4v3(tvec, mat_final, co);
315 interp_v3_v3v3(co, co, tvec, fac);
316 }
317 }
318
319 /* out of the 'from' objects space */
320 mul_m4_v3(mat_from, co);
321 }
322 }
323 }
324
325 if (tex_co) {
326 MEM_freeN(tex_co);
327 }
328}
329
331 const ModifierEvalContext *ctx,
332 Mesh *mesh,
334{
337 wmd, ctx, mesh, reinterpret_cast<float(*)[3]>(positions.data()), positions.size());
338}
339
340static void panel_draw(const bContext * /*C*/, Panel *panel)
341{
342 uiLayout *col;
343 uiLayout *layout = panel->layout;
344
345 PointerRNA ob_ptr;
347
348 uiLayoutSetPropSep(layout, true);
349
350 col = uiLayoutColumn(layout, true);
351 uiItemR(col, ptr, "object_from", UI_ITEM_NONE, nullptr, ICON_NONE);
352 PointerRNA from_obj_ptr = RNA_pointer_get(ptr, "object_from");
353 if (!RNA_pointer_is_null(&from_obj_ptr) && RNA_enum_get(&from_obj_ptr, "type") == OB_ARMATURE) {
354
355 PointerRNA from_obj_data_ptr = RNA_pointer_get(&from_obj_ptr, "data");
357 col, ptr, "bone_from", &from_obj_data_ptr, "bones", IFACE_("Bone"), ICON_BONE_DATA);
358 }
359
360 col = uiLayoutColumn(layout, true);
361 uiItemR(col, ptr, "object_to", UI_ITEM_NONE, nullptr, ICON_NONE);
362 PointerRNA to_obj_ptr = RNA_pointer_get(ptr, "object_to");
363 if (!RNA_pointer_is_null(&to_obj_ptr) && RNA_enum_get(&to_obj_ptr, "type") == OB_ARMATURE) {
364 PointerRNA to_obj_data_ptr = RNA_pointer_get(&to_obj_ptr, "data");
365 uiItemPointerR(col, ptr, "bone_to", &to_obj_data_ptr, "bones", IFACE_("Bone"), ICON_BONE_DATA);
366 }
367
368 uiItemR(layout, ptr, "use_volume_preserve", UI_ITEM_NONE, nullptr, ICON_NONE);
369
370 uiItemR(layout, ptr, "strength", UI_ITEM_NONE, nullptr, ICON_NONE);
371
372 modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", nullptr);
373
374 modifier_panel_end(layout, ptr);
375}
376
377static void falloff_panel_draw(const bContext * /*C*/, Panel *panel)
378{
379 uiLayout *layout = panel->layout;
380
382
383 bool use_falloff = (RNA_enum_get(ptr, "falloff_type") != eWarp_Falloff_None);
384
385 uiLayoutSetPropSep(layout, true);
386
387 uiItemR(layout, ptr, "falloff_type", UI_ITEM_NONE, nullptr, ICON_NONE);
388
389 if (use_falloff) {
390 uiItemR(layout, ptr, "falloff_radius", UI_ITEM_NONE, nullptr, ICON_NONE);
391 }
392
393 if (use_falloff && RNA_enum_get(ptr, "falloff_type") == eWarp_Falloff_Curve) {
394 uiTemplateCurveMapping(layout, ptr, "falloff_curve", 0, false, false, false, false);
395 }
396}
397
398static void texture_panel_draw(const bContext *C, Panel *panel)
399{
400 uiLayout *col;
401 uiLayout *layout = panel->layout;
402
403 PointerRNA ob_ptr;
405
406 int texture_coords = RNA_enum_get(ptr, "texture_coords");
407
408 uiTemplateID(layout, C, ptr, "texture", "texture.new", nullptr, nullptr);
409
410 uiLayoutSetPropSep(layout, true);
411
412 col = uiLayoutColumn(layout, false);
413 uiItemR(col, ptr, "texture_coords", UI_ITEM_NONE, IFACE_("Coordinates"), ICON_NONE);
414 if (texture_coords == MOD_DISP_MAP_OBJECT) {
415 uiItemR(col, ptr, "texture_coords_object", UI_ITEM_NONE, IFACE_("Object"), ICON_NONE);
416 PointerRNA texture_coords_obj_ptr = RNA_pointer_get(ptr, "texture_coords_object");
417 if (!RNA_pointer_is_null(&texture_coords_obj_ptr) &&
418 (RNA_enum_get(&texture_coords_obj_ptr, "type") == OB_ARMATURE))
419 {
420 PointerRNA texture_coords_obj_data_ptr = RNA_pointer_get(&texture_coords_obj_ptr, "data");
422 ptr,
423 "texture_coords_bone",
424 &texture_coords_obj_data_ptr,
425 "bones",
426 IFACE_("Bone"),
427 ICON_NONE);
428 }
429 }
430 else if (texture_coords == MOD_DISP_MAP_UV && RNA_enum_get(&ob_ptr, "type") == OB_MESH) {
431 PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
432 uiItemPointerR(col, ptr, "uv_layer", &obj_data_ptr, "uv_layers", nullptr, ICON_GROUP_UVS);
433 }
434}
435
436static void panel_register(ARegionType *region_type)
437{
440 region_type, "falloff", "Falloff", nullptr, falloff_panel_draw, panel_type);
442 region_type, "texture", "Texture", nullptr, texture_panel_draw, panel_type);
443}
444
445static void blend_write(BlendWriter *writer, const ID * /*id_owner*/, const ModifierData *md)
446{
447 const WarpModifierData *wmd = (const WarpModifierData *)md;
448
450
451 if (wmd->curfalloff) {
453 }
454}
455
456static void blend_read(BlendDataReader *reader, ModifierData *md)
457{
459
461 if (wmd->curfalloff) {
463 }
464}
465
467 /*idname*/ "Warp",
468 /*name*/ N_("Warp"),
469 /*struct_name*/ "WarpModifierData",
470 /*struct_size*/ sizeof(WarpModifierData),
471 /*srna*/ &RNA_WarpModifier,
475 /*icon*/ ICON_MOD_WARP,
476 /*copy_data*/ copy_data,
477
478 /*deform_verts*/ deform_verts,
479 /*deform_matrices*/ nullptr,
480 /*deform_verts_EM*/ nullptr,
481 /*deform_matrices_EM*/ nullptr,
482 /*modify_mesh*/ nullptr,
483 /*modify_geometry_set*/ nullptr,
484
485 /*init_data*/ init_data,
486 /*required_data_mask*/ required_data_mask,
487 /*free_data*/ free_data,
488 /*is_disabled*/ is_disabled,
489 /*update_depsgraph*/ update_depsgraph,
490 /*depends_on_time*/ depends_on_time,
491 /*depends_on_normals*/ nullptr,
492 /*foreach_ID_link*/ foreach_ID_link,
493 /*foreach_tex_link*/ foreach_tex_link,
494 /*free_runtime_data*/ nullptr,
495 /*panel_register*/ panel_register,
496 /*blend_write*/ blend_write,
497 /*blend_read*/ blend_read,
498 /*foreach_cache*/ nullptr,
499};
Blender kernel action and pose functionality.
bPoseChannel * BKE_pose_channel_find_name(const bPose *pose, const char *name)
float BKE_curvemapping_evaluateF(const CurveMapping *cumap, int cur, float value)
void BKE_curvemapping_blend_read(BlendDataReader *reader, CurveMapping *cumap)
CurveMapping * BKE_curvemapping_copy(const CurveMapping *cumap)
void BKE_curvemapping_init(CurveMapping *cumap)
CurveMapping * BKE_curvemapping_add(int tot, float minx, float miny, float maxx, float maxy)
Definition colortools.cc:90
void BKE_curvemapping_free(CurveMapping *cumap)
void BKE_curvemapping_blend_write(BlendWriter *writer, const CurveMapping *cumap)
support for deformation groups and hooks.
float BKE_defvert_find_weight(const MDeformVert *dvert, int defgroup)
Definition deform.cc:770
@ IDWALK_CB_USER
@ IDWALK_CB_NOP
void BKE_modifier_copydata_generic(const ModifierData *md, ModifierData *md_dst, int flag)
void(*)(void *user_data, Object *ob, ModifierData *md, const PointerRNA *ptr, PropertyRNA *texture_prop) TexWalkFunc
@ eModifierTypeFlag_AcceptsCVs
@ eModifierTypeFlag_SupportsEditmode
@ eModifierTypeFlag_AcceptsVertexCosOnly
void(*)(void *user_data, Object *ob, ID **idpoin, int cb_flag) IDWalkFunc
void BKE_texture_get_value(struct Tex *texture, const float *tex_co, struct TexResult *texres, bool use_color_management)
Definition texture.cc:722
bool BKE_texture_dependsOnTime(const struct Tex *texture)
#define BLI_assert(a)
Definition BLI_assert.h:50
MINLINE float square_f(float a)
void mul_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4])
void blend_m4_m4m4(float out[4][4], const float dst[4][4], const float src[4][4], float srcweight)
void unit_m4(float m[4][4])
Definition rct.c:1127
void mul_m4_v3(const float M[4][4], float r[3])
void mul_v3_m4v3(float r[3], const float mat[4][4], const float vec[3])
bool invert_m4_m4(float inverse[4][4], const float mat[4][4])
bool invert_m4(float mat[4][4])
MINLINE float len_squared_v3v3(const float a[3], const float b[3]) ATTR_WARN_UNUSED_RESULT
MINLINE void copy_v3_v3(float r[3], const float a[3])
MINLINE void negate_v3_v3(float r[3], const float a[3])
void interp_v3_v3v3(float r[3], const float a[3], const float b[3], float t)
Definition math_vector.c:36
#define MEMCMP_STRUCT_AFTER_IS_ZERO(struct_var, member)
#define MEMCPY_STRUCT_AFTER(struct_dst, struct_src, member)
#define BLO_write_struct(writer, struct_name, data_ptr)
#define BLO_read_struct(reader, struct_name, ptr_p)
#define IFACE_(msgid)
void DEG_add_generic_id_relation(DepsNodeHandle *node_handle, ID *id, const char *description)
void DEG_add_depends_on_transform_relation(DepsNodeHandle *node_handle, const char *description)
#define CD_MASK_MDEFORMVERT
#define CD_MASK_MTFACE
#define DNA_struct_default_get(struct_name)
@ eWarp_Falloff_Linear
@ eWarp_Falloff_Curve
@ eWarp_Falloff_Sharp
@ eWarp_Falloff_Const
@ eWarp_Falloff_InvSquare
@ eWarp_Falloff_Smooth
@ eWarp_Falloff_None
@ eWarp_Falloff_Sphere
@ eWarp_Falloff_Root
@ MOD_DISP_MAP_OBJECT
@ MOD_DISP_MAP_GLOBAL
@ MOD_DISP_MAP_UV
@ MOD_WARP_VOLUME_PRESERVE
@ MOD_WARP_INVERT_VGROUP
@ eModifierType_Warp
struct WarpModifierData WarpModifierData
Object is a sort of wrapper for general info.
@ OB_ARMATURE
@ OB_MESH
static bool is_disabled
Read Guarded memory(de)allocation.
PanelType * modifier_subpanel_register(ARegionType *region_type, const char *name, const char *label, PanelDrawFn draw_header, PanelDrawFn draw, PanelType *parent)
void modifier_panel_end(uiLayout *layout, PointerRNA *ptr)
PanelType * modifier_panel_register(ARegionType *region_type, ModifierType type, PanelDrawFn draw)
PointerRNA * modifier_panel_get_property_pointers(Panel *panel, PointerRNA *r_ob_ptr)
void modifier_vgroup_ui(uiLayout *layout, PointerRNA *ptr, PointerRNA *ob_ptr, const char *vgroup_prop, const char *invert_vgroup_prop, const char *text)
void MOD_init_texture(MappingInfoModifierData *dmd, const ModifierEvalContext *ctx)
Definition MOD_util.cc:39
void MOD_depsgraph_update_object_bone_relation(DepsNodeHandle *node, Object *object, const char *bonename, const char *description)
Definition MOD_util.cc:189
void MOD_get_vgroup(const Object *ob, const Mesh *mesh, const char *name, const MDeformVert **dvert, int *defgrp_index)
Definition MOD_util.cc:159
void MOD_get_texture_coords(MappingInfoModifierData *dmd, const ModifierEvalContext *, Object *ob, Mesh *mesh, float(*cos)[3], float(*r_texco)[3])
Definition MOD_util.cc:52
static void init_data(ModifierData *md)
Definition MOD_warp.cc:44
static void deform_verts(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh, blender::MutableSpan< blender::float3 > positions)
Definition MOD_warp.cc:330
static void falloff_panel_draw(const bContext *, Panel *panel)
Definition MOD_warp.cc:377
static void warpModifier_do(WarpModifierData *wmd, const ModifierEvalContext *ctx, Mesh *mesh, float(*vertexCos)[3], int verts_num)
Definition MOD_warp.cc:168
static void panel_register(ARegionType *region_type)
Definition MOD_warp.cc:436
ModifierTypeInfo modifierType_Warp
Definition MOD_warp.cc:466
static void texture_panel_draw(const bContext *C, Panel *panel)
Definition MOD_warp.cc:398
static void free_data(ModifierData *md)
Definition MOD_warp.cc:107
static void blend_read(BlendDataReader *reader, ModifierData *md)
Definition MOD_warp.cc:456
static bool depends_on_time(Scene *, ModifierData *md)
Definition MOD_warp.cc:96
static void matrix_from_obj_pchan(float mat[4][4], const float obinv[4][4], Object *ob, const char *bonename)
Definition MOD_warp.cc:80
static void panel_draw(const bContext *, Panel *panel)
Definition MOD_warp.cc:340
static void foreach_tex_link(ModifierData *md, Object *ob, TexWalkFunc walk, void *user_data)
Definition MOD_warp.cc:130
static void required_data_mask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
Definition MOD_warp.cc:65
static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data)
Definition MOD_warp.cc:120
static void blend_write(BlendWriter *writer, const ID *, const ModifierData *md)
Definition MOD_warp.cc:445
static void update_depsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
Definition MOD_warp.cc:137
static void copy_data(const ModifierData *md, ModifierData *target, const int flag)
Definition MOD_warp.cc:55
void uiTemplateCurveMapping(uiLayout *layout, PointerRNA *ptr, const char *propname, int type, bool levels, bool brush, bool neg_slope, bool tone)
void uiLayoutSetPropSep(uiLayout *layout, bool is_sep)
#define UI_ITEM_NONE
void uiItemPointerR(uiLayout *layout, PointerRNA *ptr, const char *propname, PointerRNA *searchptr, const char *searchpropname, const char *name, int icon)
void uiTemplateID(uiLayout *layout, const bContext *C, PointerRNA *ptr, const char *propname, const char *newop, const char *openop, const char *unlinkop, int filter=UI_TEMPLATE_ID_FILTER_ALL, bool live_icon=false, const char *text=nullptr)
uiLayout * uiLayoutColumn(uiLayout *layout, bool align)
void uiItemR(uiLayout *layout, PointerRNA *ptr, const char *propname, eUI_Item_Flag flag, const char *name, int icon)
#define sqrtf(x)
draw_view in_light_buf[] float
uint col
void *(* MEM_malloc_arrayN)(size_t len, size_t size, const char *str)
Definition mallocn.cc:45
void MEM_freeN(void *vmemh)
Definition mallocn.cc:105
PointerRNA RNA_pointer_get(PointerRNA *ptr, const char *name)
PropertyRNA * RNA_struct_find_property(PointerRNA *ptr, const char *identifier)
bool RNA_pointer_is_null(const PointerRNA *ptr)
PointerRNA RNA_pointer_create(ID *id, StructRNA *type, void *data)
int RNA_enum_get(PointerRNA *ptr, const char *name)
Definition DNA_ID.h:413
struct bPose * pose
struct uiLayout * layout
float tin
Definition RE_texture.h:87
struct Object * map_object
struct CurveMapping * curfalloff
struct Object * object_to
struct Object * object_from
float pose_mat[4][4]
#define N_(msgid)
PointerRNA * ptr
Definition wm_files.cc:4126
uint8_t flag
Definition wm_window.cc:138