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Blender V4.3
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#include <DNA_mesh_types.h>
Inherits Geometry.
Inherited by Volume.
Classes | |
| struct | SubdEdgeCrease |
| struct | SubdFace |
| struct | Triangle |
Public Types | |
| enum | SubdivisionType { SUBDIVISION_NONE , SUBDIVISION_LINEAR , SUBDIVISION_CATMULL_CLARK } |
Public Types inherited from Geometry | |
| enum | Type { MESH , HAIR , VOLUME , POINTCLOUD } |
Public Member Functions | |
| Triangle | get_triangle (size_t i) const |
| size_t | num_triangles () const |
| SubdEdgeCrease | get_subd_crease (size_t i) const |
| bool | need_tesselation () |
| Mesh () | |
| ~Mesh () | |
| void | resize_mesh (int numverts, int numfaces) |
| void | reserve_mesh (int numverts, int numfaces) |
| void | resize_subd_faces (int numfaces, int num_ngons, int numcorners) |
| void | reserve_subd_faces (int numfaces, int num_ngons, int numcorners) |
| void | reserve_subd_creases (size_t num_creases) |
| void | clear_non_sockets () |
| void | clear (bool preserve_shaders=false) override |
| void | add_vertex (float3 P) |
| void | add_vertex_slow (float3 P) |
| void | add_triangle (int v0, int v1, int v2, int shader, bool smooth) |
| void | add_subd_face (const int *corners, int num_corners, int shader_, bool smooth_) |
| void | add_edge_crease (int v0, int v1, float weight) |
| void | add_vertex_crease (int v, float weight) |
| void | copy_center_to_motion_step (const int motion_step) |
| void | compute_bounds () override |
| void | apply_transform (const Transform &tfm, const bool apply_to_motion) override |
| void | add_face_normals () |
| void | add_vertex_normals () |
| void | add_undisplaced () |
| void | get_uv_tiles (ustring map, unordered_set< int > &tiles) override |
| void | pack_shaders (Scene *scene, uint *shader) |
| void | pack_normals (packed_float3 *vnormal) |
| void | pack_verts (packed_float3 *tri_verts, packed_uint3 *tri_vindex, uint *tri_patch, float2 *tri_patch_uv) |
| void | pack_patches (uint *patch_data) |
| PrimitiveType | primitive_type () const override |
| void | tessellate (DiagSplit *split) |
| SubdFace | get_subd_face (size_t index) const |
| SubdParams * | get_subd_params () |
| size_t | get_num_subd_faces () const |
| void | set_num_subd_faces (size_t num_subd_faces_) |
| size_t | get_num_subd_verts () |
Public Member Functions inherited from Geometry | |
| Geometry (const NodeType *node_type, const Type type) | |
| virtual | ~Geometry () |
| bool | need_attribute (Scene *scene, AttributeStandard std) |
| bool | need_attribute (Scene *scene, ustring name) |
| AttributeRequestSet | needed_attributes () |
| float | motion_time (int step) const |
| int | motion_step (float time) const |
| void | compute_bvh (Device *device, DeviceScene *dscene, SceneParams *params, Progress *progress, size_t n, size_t total) |
| bool | need_build_bvh (BVHLayout layout) const |
| bool | is_instanced () const |
| bool | has_true_displacement () const |
| bool | has_motion_blur () const |
| bool | has_voxel_attributes () const |
| bool | is_mesh () const |
| bool | is_hair () const |
| bool | is_pointcloud () const |
| bool | is_volume () const |
| void | tag_update (Scene *scene, bool rebuild) |
| void | tag_bvh_update (bool rebuild) |
Public Member Functions inherited from Node | |
| Node (const NodeType *type, ustring name=ustring()) | |
| virtual | ~Node ()=0 |
| void | set (const SocketType &input, bool value) |
| void | set (const SocketType &input, int value) |
| void | set (const SocketType &input, uint value) |
| void | set (const SocketType &input, uint64_t value) |
| void | set (const SocketType &input, float value) |
| void | set (const SocketType &input, float2 value) |
| void | set (const SocketType &input, float3 value) |
| void | set (const SocketType &input, const char *value) |
| void | set (const SocketType &input, ustring value) |
| void | set (const SocketType &input, const Transform &value) |
| void | set (const SocketType &input, Node *value) |
| template<class ValueType , std::enable_if_t< std::is_enum_v< ValueType >, bool > = true> | |
| void | set (const SocketType &input, const ValueType &value) |
| void | set (const SocketType &input, array< bool > &value) |
| void | set (const SocketType &input, array< int > &value) |
| void | set (const SocketType &input, array< float > &value) |
| void | set (const SocketType &input, array< float2 > &value) |
| void | set (const SocketType &input, array< float3 > &value) |
| void | set (const SocketType &input, array< ustring > &value) |
| void | set (const SocketType &input, array< Transform > &value) |
| void | set (const SocketType &input, array< Node * > &value) |
| bool | get_bool (const SocketType &input) const |
| int | get_int (const SocketType &input) const |
| uint | get_uint (const SocketType &input) const |
| uint64_t | get_uint64 (const SocketType &input) const |
| float | get_float (const SocketType &input) const |
| float2 | get_float2 (const SocketType &input) const |
| float3 | get_float3 (const SocketType &input) const |
| ustring | get_string (const SocketType &input) const |
| Transform | get_transform (const SocketType &input) const |
| Node * | get_node (const SocketType &input) const |
| const array< bool > & | get_bool_array (const SocketType &input) const |
| const array< int > & | get_int_array (const SocketType &input) const |
| const array< float > & | get_float_array (const SocketType &input) const |
| const array< float2 > & | get_float2_array (const SocketType &input) const |
| const array< float3 > & | get_float3_array (const SocketType &input) const |
| const array< ustring > & | get_string_array (const SocketType &input) const |
| const array< Transform > & | get_transform_array (const SocketType &input) const |
| const array< Node * > & | get_node_array (const SocketType &input) const |
| bool | has_default_value (const SocketType &input) const |
| void | set_default_value (const SocketType &input) |
| bool | equals_value (const Node &other, const SocketType &input) const |
| void | copy_value (const SocketType &input, const Node &other, const SocketType &other_input) |
| void | set_value (const SocketType &input, const Node &other, const SocketType &other_input) |
| bool | equals (const Node &other) const |
| void | hash (MD5Hash &md5) |
| size_t | get_total_size_in_bytes () const |
| bool | is_a (const NodeType *type) |
| bool | socket_is_modified (const SocketType &input) const |
| bool | is_modified () const |
| void | tag_modified () |
| void | clear_modified () |
| void | print_modified_sockets () const |
| const NodeOwner * | get_owner () const |
| void | set_owner (const NodeOwner *owner_) |
| int | reference_count () const |
| void | reference () |
| void | dereference () |
| void | clear_reference_count () |
Protected Member Functions | |
| Mesh (const NodeType *node_type_, Type geom_type_) | |
| void | clear (bool preserve_shaders, bool preserve_voxel_data) |
Protected Member Functions inherited from Node | |
| template<typename T > | |
| void | set_if_different (const SocketType &input, T value) |
| void | set_if_different (const SocketType &input, Node *value) |
| template<typename T > | |
| void | set_if_different (const SocketType &input, array< T > &value) |
| void | set_if_different (const SocketType &input, array< Node * > &value) |
| void | dereference_all_used_nodes () |
Friends | |
| class | BVH2 |
| class | BVHBuild |
| class | BVHSpatialSplit |
| class | DiagSplit |
| class | EdgeDice |
| class | GeometryManager |
| class | ObjectManager |
Additional Inherited Members | |
Static Public Attributes inherited from Geometry | |
| static const uint | MAX_MOTION_STEPS = 129 |
Static Protected Member Functions inherited from Node | |
| template<typename T > | |
| static T & | get_socket_value (const Node *node, const SocketType &socket) |
Protected Attributes inherited from Node | |
| const NodeOwner * | owner |
| int | ref_count {0} |
| SocketModifiedFlags | socket_modified |
Definition at line 56 of file DNA_mesh_types.h.
| Enumerator | |
|---|---|
| SUBDIVISION_NONE | |
| SUBDIVISION_LINEAR | |
| SUBDIVISION_CATMULL_CLARK | |
Definition at line 120 of file scene/mesh.h.
Definition at line 176 of file scene/mesh.cpp.
References NULL, and SUBDIVISION_NONE.
| Mesh::Mesh | ( | ) |
Definition at line 196 of file scene/mesh.cpp.
| Mesh::~Mesh | ( | ) |
Definition at line 198 of file scene/mesh.cpp.
Definition at line 400 of file scene/mesh.cpp.
| void Mesh::add_face_normals | ( | ) |
Definition at line 543 of file scene/mesh.cpp.
References Attribute::add(), ATTR_STD_FACE_NORMAL, Mesh::Triangle::compute_normal(), Attribute::data_float3(), get_triangle(), normalize(), num_triangles(), Geometry::transform_applied, transform_direction(), transform_inverse(), Geometry::transform_normal, and verts.
Referenced by GeometryManager::device_update().
Definition at line 359 of file scene/mesh.cpp.
References get_subd_face().
Definition at line 341 of file scene/mesh.cpp.
References get_num_subd_faces(), and v2.
Referenced by EdgeDice::add_triangle().
| void Mesh::add_undisplaced | ( | ) |
Definition at line 679 of file scene/mesh.cpp.
References AttributeSet::add(), ATTR_PRIM_GEOMETRY, ATTR_STD_POSITION_UNDISPLACED, ATTR_SUBDIVIDED, Attribute::buffer_size(), Attribute::data_float3(), Attribute::data_sizeof(), AttributeSet::find(), Attribute::flags, subd_attributes, SUBDIVISION_NONE, and verts.
| void Mesh::add_vertex | ( | float3 | P | ) |
Definition at line 319 of file scene/mesh.cpp.
References get_num_subd_faces(), P, verts, and zero_float2().
Definition at line 411 of file scene/mesh.cpp.
References v.
| void Mesh::add_vertex_normals | ( | ) |
Definition at line 575 of file scene/mesh.cpp.
References Attribute::add(), AttributeSet::add(), ATTR_STD_FACE_NORMAL, ATTR_STD_MOTION_VERTEX_NORMAL, ATTR_STD_MOTION_VERTEX_POSITION, ATTR_STD_VERTEX_NORMAL, Mesh::Triangle::compute_normal(), Attribute::data_float3(), AttributeSet::find(), get_num_subd_faces(), get_subd_face(), get_triangle(), Geometry::has_motion_blur(), normalize(), num_triangles(), subd_attributes, Geometry::transform_negative_scaled, Mesh::Triangle::v, and verts.
| void Mesh::add_vertex_slow | ( | float3 | P | ) |
Definition at line 330 of file scene/mesh.cpp.
References get_num_subd_faces(), P, verts, and zero_float2().
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overridevirtual |
Implements Geometry.
Definition at line 506 of file scene/mesh.cpp.
References ATTR_STD_MOTION_VERTEX_NORMAL, ATTR_STD_MOTION_VERTEX_POSITION, Attribute::data_float3(), normalize(), transform_direction(), Geometry::transform_normal, transform_point(), transform_transposed_inverse(), and verts.
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protected |
Definition at line 283 of file scene/mesh.cpp.
References AttributeSet::clear(), Geometry::clear(), clear_non_sockets(), subd_attributes, SUBDIVISION_NONE, and verts.
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overridevirtual |
Reimplemented from Geometry.
Reimplemented in Volume.
Definition at line 314 of file scene/mesh.cpp.
References clear().
Referenced by clear(), and Volume::clear().
| void Mesh::clear_non_sockets | ( | ) |
Definition at line 269 of file scene/mesh.cpp.
References Geometry::clear(), and NULL.
Referenced by clear().
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overridevirtual |
Implements Geometry.
Definition at line 459 of file scene/mesh.cpp.
References ATTR_STD_MOTION_VERTEX_POSITION, Geometry::bounds, Attribute::data_float3(), BoundBox::empty, BoundBox::grow(), BoundBox::grow_safe(), BoundBox::size(), BoundBox::valid(), verts, and zero_float3().
| void Mesh::copy_center_to_motion_step | ( | const int | motion_step | ) |
Definition at line 420 of file scene/mesh.cpp.
References ATTR_STD_MOTION_VERTEX_NORMAL, ATTR_STD_MOTION_VERTEX_POSITION, ATTR_STD_VERTEX_NORMAL, Attribute::data_float3(), Geometry::motion_step(), N, NULL, P, and verts.
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inline |
Definition at line 233 of file scene/mesh.h.
Referenced by add_triangle(), add_vertex(), add_vertex_normals(), add_vertex_slow(), pack_patches(), pack_verts(), reserve_mesh(), resize_mesh(), DiagSplit::split_patches(), and tessellate().
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inline |
Definition at line 243 of file scene/mesh.h.
Referenced by Attribute::element_size().
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inline |
Definition at line 109 of file scene/mesh.h.
References Mesh::SubdEdgeCrease::v.
| Mesh::SubdFace Mesh::get_subd_face | ( | size_t | index | ) | const |
Definition at line 389 of file scene/mesh.cpp.
References Geometry::index, and Mesh::SubdFace::shader.
Referenced by add_subd_face(), add_vertex_normals(), pack_patches(), DiagSplit::split_patches(), and tessellate().
| SubdParams * Mesh::get_subd_params | ( | ) |
Definition at line 153 of file scene/mesh.cpp.
References SubdParams::dicing_rate, SubdParams::max_level, SubdParams::objecttoworld, and SUBDIVISION_NONE.
Referenced by need_tesselation().
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inline |
Definition at line 74 of file scene/mesh.h.
Referenced by add_face_normals(), and add_vertex_normals().
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overridevirtual |
Implements Geometry.
Definition at line 438 of file scene/mesh.cpp.
References ATTR_PRIM_GEOMETRY, ATTR_PRIM_SUBD, ATTR_STD_UV, AttributeSet::find(), Attribute::get_uv_tiles(), subd_attributes, and tiles.
| bool Mesh::need_tesselation | ( | ) |
Definition at line 170 of file scene/mesh.cpp.
References get_subd_params().
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inline |
Definition at line 80 of file scene/mesh.h.
Referenced by add_face_normals(), EdgeDice::add_triangle(), add_vertex_normals(), count_primitives(), GeometryManager::device_update_mesh(), Attribute::element_size(), pack_shaders(), pack_verts(), and EdgeDice::reserve().
| void Mesh::pack_normals | ( | packed_float3 * | vnormal | ) |
Definition at line 735 of file scene/mesh.cpp.
References ATTR_STD_VERTEX_NORMAL, Attribute::data_float3(), NULL, safe_normalize(), Geometry::transform_applied, transform_direction(), Geometry::transform_normal, and verts.
| void Mesh::pack_patches | ( | uint * | patch_data | ) |
Definition at line 799 of file scene/mesh.cpp.
References get_num_subd_faces(), get_subd_face(), mod(), and verts.
Referenced by GeometryManager::device_update_mesh().
Definition at line 708 of file scene/mesh.cpp.
References num_triangles().
Referenced by GeometryManager::device_update_mesh().
| void Mesh::pack_verts | ( | packed_float3 * | tri_verts, |
| packed_uint3 * | tri_vindex, | ||
| uint * | tri_patch, | ||
| float2 * | tri_patch_uv ) |
Definition at line 761 of file scene/mesh.cpp.
References get_num_subd_faces(), make_packed_uint3(), num_triangles(), and verts.
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overridevirtual |
Implements Geometry.
Definition at line 845 of file scene/mesh.cpp.
References Geometry::has_motion_blur(), PRIMITIVE_MOTION_TRIANGLE, and PRIMITIVE_TRIANGLE.
Definition at line 219 of file scene/mesh.cpp.
References get_num_subd_faces(), and verts.
| void Mesh::reserve_subd_creases | ( | size_t | num_creases | ) |
Definition at line 263 of file scene/mesh.cpp.
Definition at line 249 of file scene/mesh.cpp.
References AttributeSet::resize(), and subd_attributes.
Definition at line 204 of file scene/mesh.cpp.
References get_num_subd_faces(), and verts.
Definition at line 235 of file scene/mesh.cpp.
References AttributeSet::resize(), and subd_attributes.
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inline |
Definition at line 238 of file scene/mesh.h.
| CCL_NAMESPACE_BEGIN void Mesh::tessellate | ( | DiagSplit * | split | ) |
Definition at line 397 of file mesh_subdivision.cpp.
References Attribute::add_with_weight(), ATTR_ELEMENT_CORNER, ATTR_ELEMENT_CORNER_BYTE, ATTR_ELEMENT_VERTEX, ATTR_ELEMENT_VERTEX_MOTION, ATTR_STD_VERTEX_NORMAL, ATTR_SUBDIVIDED, AttributeSet::attributes, Attribute::data(), Attribute::data_float3(), Attribute::data_sizeof(), Attribute::element, AttributeSet::find(), Attribute::flags, float, Patch::from_ngon, get_num_subd_faces(), get_subd_face(), LinearQuadPatch::hull, max, min, mod(), N, LinearQuadPatch::normals, NULL, PackedPatchTable::pack(), Patch::patch_index, Patch::shader, subd_attributes, SUBDIVISION_CATMULL_CLARK, SUBDIVISION_LINEAR, swap, verts, Attribute::zero_data(), zero_float3(), and zero_float4().
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friend |
Definition at line 178 of file scene/mesh.h.
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friend |
Definition at line 179 of file scene/mesh.h.
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friend |
Definition at line 180 of file scene/mesh.h.
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friend |
Definition at line 181 of file scene/mesh.h.
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friend |
Definition at line 182 of file scene/mesh.h.
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friend |
Definition at line 183 of file scene/mesh.h.
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friend |
Definition at line 184 of file scene/mesh.h.
| char Mesh::_pad1[4] |
Definition at line 220 of file DNA_mesh_types.h.
| int Mesh::act_face |
In most cases the last selected element (see mselect) represents the active element. For faces we make an exception and store the active face separately so it can be active even when no faces are selected. This is done to prevent flickering in the material properties and UV Editor which base the content they display on the current material which is controlled by the active face.
Definition at line 133 of file DNA_mesh_types.h.
| char* Mesh::active_color_attribute |
The color attribute currently selected in the list and edited by a user.
Definition at line 164 of file DNA_mesh_types.h.
Referenced by BKE_mesh_nomain_to_mesh(), BKE_sculpt_color_layer_create_if_needed(), copy_attribute_names(), data_transfer_mesh_attributes_transfer_active_color_string(), blender::ed::geometry::geometry_color_attribute_convert_exec(), blender::ed::geometry::geometry_color_attribute_convert_invoke(), blender::ed::geometry::geometry_color_attribute_convert_poll(), mesh_copy_data(), blender::bke::mesh_remesh_reproject_attributes(), blender::draw::particle_batch_cache_ensure_pos_and_seg(), blender::draw::particle_batch_cache_ensure_procedural_strand_data(), blender::draw::request_active_and_default_color_attributes(), and blender::draw::retrieve_active_attribute_names().
| struct AnimData* Mesh::adt |
Animation data (must be immediately after id for utilities to use it).
Definition at line 61 of file DNA_mesh_types.h.
Referenced by blender::ed::outliner::TreeElementIDMesh::expand().
| int Mesh::attributes_active_index |
The index of the active attribute in the UI. The attribute list is a combination of the generic type attributes from vertex, edge, face, and corner custom data.
Set to -1 when none is active.
Definition at line 110 of file DNA_mesh_types.h.
Referenced by BKE_attributes_active_index_p(), and BKE_mesh_copy_parameters().
| CustomData Mesh::corner_data |
Definition at line 94 of file DNA_mesh_types.h.
Referenced by add_interpolated_faces_to_new_mesh(), BKE_mesh_calc_loop_tangents(), BKE_mesh_new_nomain_from_template_ex(), BKE_mesh_nomain_to_mesh(), BKE_mesh_runtime_is_valid(), BM_mesh_copy_init_customdata_from_mesh_array(), bmo_get_loop_color_ref(), context_init_grid_pointers(), copy_ccg_data(), copy_masked_faces_to_new_mesh(), data_transfer_dtdata_type_postprocess(), data_transfer_layersmapping_generate(), blender::draw::draw_subdiv_create_requested_buffers(), blender::ed::object::dt_layers_select_src_itemf(), blender::geometry::execute_realize_mesh_tasks(), blender::draw::extract_edituv_stretch_angle_subdiv(), blender::draw::extract_tan_init_common(), blender::draw::extract_uv_maps(), blender::draw::extract_uv_maps_subdiv(), imapaint_pick_uv(), make_duplis_faces(), mesh_calc_tri_tessface(), mesh_copy_data(), mesh_merge_transform(), mesh_wrapper_ensure_subdivision(), multires_create_grids_in_unsubdivided_base_mesh(), multires_subdivide_create_tangent_displacement_linear_grids(), multiresModifier_subdivide_to_level(), blender::ed::object::object_curves_empty_hair_add_exec(), paint_sample_color(), blender::draw::particle_batch_cache_ensure_pos_and_seg(), blender::draw::particle_batch_cache_ensure_procedural_strand_data(), proj_paint_layer_clone_init(), proj_paint_state_mesh_eval_init(), project_paint_begin(), project_paint_clone_face_skip(), project_paint_prepare_all_faces(), blender::bke::subdiv::subdiv_interpolate_corner_data(), blender::bke::subdiv::subdiv_mesh_ctx_cache_custom_data_layers(), blender::bke::subdiv::subdiv_mesh_ctx_cache_uv_layers(), blender::bke::subdiv::subdiv_mesh_topology_info(), and blender::ed::curves::surface_set::surface_set_exec().
| int Mesh::corners_num |
The number of face corners in the mesh, and the size of corner_data.
Definition at line 81 of file DNA_mesh_types.h.
Referenced by arrayModifier_doArray(), blender::ed::object::bake(), blender::ed::object::bake_targets_populate_pixels_color_attributes(), BKE_mesh_calc_loop_tangents(), BKE_mesh_new_nomain_from_template_ex(), BKE_mesh_nomain_to_mesh(), BKE_mesh_remap_calc_loops_from_mesh(), BKE_mesh_runtime_is_valid(), BKE_object_data_transfer_ex(), BKE_object_data_transfer_layout(), blender::bke::compare_meshes::compare_meshes(), context_init_grid_pointers(), copy_ccg_data(), data_transfer_dtdata_type_postprocess(), data_transfer_layersmapping_generate(), do_multires_bake(), blender::geometry::execute_realize_mesh_tasks(), blender::draw::extract_attributes_subdiv(), blender::draw::extract_positions_subdiv(), imapaint_pick_uv(), mesh_copy_data(), blender::geometry::mesh_copy_selection(), blender::geometry::mesh_copy_selection_keep_edges(), blender::geometry::mesh_copy_selection_keep_verts(), blender::bke::mesh_remesh_reproject_attributes(), multires_create_grids_in_unsubdivided_base_mesh(), multires_do_versions_simple_to_catmull_clark(), multires_subdivide_create_tangent_displacement_linear_grids(), multires_unsubdivide_extract_grids(), multiresModifier_subdivide_to_level(), proj_paint_state_mesh_eval_init(), blender::io::alembic::AbcMeshReader::read_mesh(), sculpt_update_object(), stats_mesheval(), blender::bke::subdiv::subdiv_mesh_context_free(), blender::bke::subdiv::subdiv_mesh_ctx_cache_custom_data_layers(), blender::bke::subdiv::subdiv_mesh_ctx_cache_uv_layers(), blender::bke::subdiv::subdiv_mesh_topology_info(), blender::io::alembic::AbcMeshReader::topology_changed(), blender::io::usd::USDMeshReader::topology_changed(), and MeshImporter::write_geometry().
| char* Mesh::default_color_attribute |
The color attribute used by default (i.e. for rendering) if no name is given explicitly.
Definition at line 166 of file DNA_mesh_types.h.
Referenced by BKE_mesh_nomain_to_mesh(), copy_attribute_names(), data_transfer_mesh_attributes_transfer_default_color_string(), blender::draw::mesh_cd_calc_used_gpu_layers(), mesh_copy_data(), blender::bke::mesh_remesh_reproject_attributes(), blender::draw::particle_batch_cache_ensure_procedural_strand_data(), blender::draw::request_active_and_default_color_attributes(), and blender::draw::retrieve_active_attribute_names().
| struct Ipo* ipo Mesh::DNA_DEPRECATED |
Old animation system, deprecated for 2.5.
Definition at line 64 of file DNA_mesh_types.h.
| float smoothresh_legacy Mesh::DNA_DEPRECATED |
Definition at line 152 of file DNA_mesh_types.h.
| char cd_flag Mesh::DNA_DEPRECATED |
Deprecated flag for choosing whether to store specific custom data that was built into Mesh structs in edit mode. Replaced by separating that data to separate layers. Kept for forward and backwards compatibility.
Definition at line 185 of file DNA_mesh_types.h.
| char subdiv Mesh::DNA_DEPRECATED |
Definition at line 186 of file DNA_mesh_types.h.
| char subdivr Mesh::DNA_DEPRECATED |
Definition at line 187 of file DNA_mesh_types.h.
| char subsurftype Mesh::DNA_DEPRECATED |
Definition at line 188 of file DNA_mesh_types.h.
| struct MPoly* mpoly Mesh::DNA_DEPRECATED |
Deprecated pointer to mesh polygons, kept for forward compatibility.
Definition at line 191 of file DNA_mesh_types.h.
| struct MLoop* mloop Mesh::DNA_DEPRECATED |
Deprecated pointer to face corners, kept for forward compatibility.
Definition at line 193 of file DNA_mesh_types.h.
| struct MVert* mvert Mesh::DNA_DEPRECATED |
Deprecated array of mesh vertices, kept for reading old files, now stored in CustomData.
Definition at line 196 of file DNA_mesh_types.h.
| struct MEdge* medge Mesh::DNA_DEPRECATED |
Deprecated array of mesh edges, kept for reading old files, now stored in CustomData.
Definition at line 198 of file DNA_mesh_types.h.
| struct MDeformVert* dvert Mesh::DNA_DEPRECATED |
Deprecated "Vertex group" data. Kept for reading old files, now stored in CustomData.
Definition at line 200 of file DNA_mesh_types.h.
| struct MTFace* mtface Mesh::DNA_DEPRECATED |
Deprecated runtime data for tessellation face UVs and texture, kept for reading old files.
Definition at line 202 of file DNA_mesh_types.h.
| struct TFace* tface Mesh::DNA_DEPRECATED |
Deprecated, use mtface.
Definition at line 204 of file DNA_mesh_types.h.
| struct MCol* mcol Mesh::DNA_DEPRECATED |
Deprecated array of colors for the tessellated faces, kept for reading old files.
Definition at line 206 of file DNA_mesh_types.h.
| struct MFace* mface Mesh::DNA_DEPRECATED |
Deprecated face storage (quads & triangles only). Kept for reading old files.
Definition at line 208 of file DNA_mesh_types.h.
| CustomData Mesh::edge_data |
Definition at line 92 of file DNA_mesh_types.h.
Referenced by add_interp_verts_copy_edges_to_new_mesh(), BKE_mesh_new_nomain_from_template_ex(), BKE_mesh_nomain_to_mesh(), BKE_mesh_remap_calc_loops_from_mesh(), BKE_mesh_runtime_is_valid(), BM_mesh_copy_init_customdata_from_mesh_array(), bmo_get_loop_color_ref(), construct_param_handle_subsurfed(), copy_masked_edges_to_new_mesh(), data_transfer_layersmapping_generate(), blender::draw::draw_subdiv_topology_info_cb(), mesh_copy_data(), mesh_merge_transform(), blender::bke::subdiv::subdiv_copy_edge_data(), blender::bke::subdiv::subdiv_mesh_ctx_cache_custom_data_layers(), and blender::bke::subdiv::subdiv_mesh_topology_info().
| int Mesh::edges_num |
The number of edges in the mesh, and the size of edge_data.
Definition at line 77 of file DNA_mesh_types.h.
Referenced by add_interp_verts_copy_edges_to_new_mesh(), add_interpolated_faces_to_new_mesh(), arrayModifier_doArray(), BKE_mesh_new_nomain_from_template_ex(), BKE_mesh_nomain_to_mesh(), BKE_mesh_remap_calc_edges_from_mesh(), BKE_mesh_runtime_is_valid(), BKE_object_data_transfer_ex(), BKE_object_data_transfer_layout(), blender::nodes::node_geo_dual_mesh_cc::calc_dual_mesh(), blender::bke::compare_meshes::compare_meshes(), construct_param_handle_subsurfed(), copy_masked_edges_to_new_mesh(), data_transfer_layersmapping_generate(), deform_verts(), deform_verts(), do_multires_bake(), blender::ed::sculpt_paint::boundary::ensure_boundary_info(), blender::geometry::execute_realize_mesh_tasks(), blender::bke::subdiv::foreach_subdiv_geometry(), mesh_copy_data(), blender::geometry::mesh_copy_selection(), blender::geometry::mesh_copy_selection_keep_edges(), blender::geometry::mesh_copy_selection_keep_verts(), blender::bke::mesh_remesh_reproject_attributes(), OVERLAY_wireframe_cache_populate(), stats_mesheval(), blender::bke::subdiv::subdiv_foreach_ctx_count(), blender::bke::subdiv::subdiv_foreach_ctx_init(), blender::bke::subdiv::subdiv_foreach_ctx_init_offsets(), blender::bke::subdiv::subdiv_mesh_ctx_cache_custom_data_layers(), subdivide_base(), and blender::io::obj::OBJMesh::tot_edges().
| char Mesh::editflag |
Various flags used when editing the mesh.
Definition at line 148 of file DNA_mesh_types.h.
Referenced by BKE_mesh_copy_parameters(), blender::draw::extract_paint_overlay_flags(), blender::draw::overlay::Paints::object_sync(), OVERLAY_paint_texture_cache_populate(), OVERLAY_paint_vertex_cache_populate(), and select_id_get_object_select_mode().
| CustomData Mesh::face_data |
Definition at line 93 of file DNA_mesh_types.h.
Referenced by add_interpolated_faces_to_new_mesh(), blender::ed::object::bake_targets_populate_pixels_color_attributes(), BKE_mesh_new_nomain_from_template_ex(), BKE_mesh_nomain_to_mesh(), BKE_mesh_runtime_is_valid(), BM_mesh_copy_init_customdata_from_mesh_array(), bmo_get_loop_color_ref(), construct_param_handle_subsurfed(), copy_masked_faces_to_new_mesh(), data_transfer_layersmapping_generate(), ED_mesh_pick_face_vert(), imapaint_pick_uv(), mesh_copy_data(), mesh_merge_transform(), paint_sample_color(), paintface_flush_flags(), proj_paint_face_lookup_init(), proj_paint_state_mesh_eval_init(), psys_calc_dmcache(), psys_particle_dm_face_lookup(), blender::bke::subdiv::subdiv_mesh_ctx_cache_custom_data_layers(), blender::bke::subdiv::subdiv_mesh_face(), and blender::bke::subdiv::subdiv_mesh_topology_info().
| int* Mesh::face_offset_indices |
Array owned by mesh. See #Mesh::faces() and #OffsetIndices.
This array is shared based on the bke::MeshRuntime::face_offsets_sharing_info. Avoid accessing directly when possible.
Definition at line 89 of file DNA_mesh_types.h.
Referenced by BKE_mesh_nomain_to_mesh(), and mesh_copy_data().
| int Mesh::face_sets_color_default |
Definition at line 161 of file DNA_mesh_types.h.
Referenced by BKE_mesh_copy_parameters(), blender::draw::extract_sculpt_data(), and blender::draw::extract_sculpt_data_subdiv().
| int Mesh::face_sets_color_seed |
Definition at line 158 of file DNA_mesh_types.h.
Referenced by BKE_mesh_copy_parameters(), blender::draw::extract_sculpt_data(), and blender::draw::extract_sculpt_data_subdiv().
| int Mesh::faces_num |
The number of faces in the mesh, and the size of face_data.
Definition at line 79 of file DNA_mesh_types.h.
Referenced by blender::ed::sculpt_paint::trim::apply_trim(), arrayModifier_doArray(), blender::ed::object::bake(), blender::ed::object::bake_targets_populate_pixels_color_attributes(), BKE_mesh_new_nomain_from_template_ex(), BKE_mesh_nomain_to_mesh(), BKE_mesh_remap_calc_faces_from_mesh(), BKE_mesh_runtime_is_valid(), BKE_object_data_transfer_ex(), BKE_object_data_transfer_layout(), BKE_subdiv_to_ccg_mesh(), BMD_mesh_intersection(), blender::bke::compare_meshes::compare_meshes(), construct_param_handle_subsurfed(), context_init_lookup(), data_transfer_layersmapping_generate(), blender::bke::subdiv::deform_coarse_vertices(), deform_verts(), do_multires_bake(), blender::draw::draw_subdiv_build_cache(), blender::draw::draw_subdiv_cache_ensure_mat_offsets(), blender::draw::draw_subdiv_create_requested_buffers(), blender::ed::sculpt_paint::AddOperationExecutor::execute(), blender::ed::sculpt_paint::DensityAddOperationExecutor::execute(), blender::ed::sculpt_paint::SlideOperationExecutor::execute(), blender::geometry::execute_realize_mesh_tasks(), foreach_grid_coordinate(), blender::bke::subdiv::foreach_subdiv_geometry(), blender::bke::subdiv::get_num_faces(), get_quick_mesh(), lineart_object_load_single_instance(), make_duplis_faces(), mesh_copy_data(), blender::geometry::mesh_copy_selection(), blender::geometry::mesh_copy_selection_keep_edges(), blender::geometry::mesh_copy_selection_keep_verts(), blender::bke::mesh_remesh_reproject_attributes(), paintface_flush_flags(), blender::draw::particle_calculate_parent_mcol(), blender::draw::particle_calculate_parent_uvs(), proj_paint_state_mesh_eval_init(), raycastMesh(), blender::io::alembic::AbcMeshReader::read_mesh(), sculpt_update_object(), stats_mesheval(), blender::bke::subdiv::subdiv_foreach_ctx_count(), blender::bke::subdiv::subdiv_foreach_ctx_init(), blender::bke::subdiv::subdiv_foreach_ctx_init_offsets(), blender::bke::subdiv::subdiv_foreach_every_corner_vertices(), blender::bke::subdiv::subdiv_foreach_every_edge_vertices(), blender::bke::subdiv::subdiv_foreach_single_geometry_vertices(), blender::bke::subdiv::subdiv_mesh_ctx_cache_custom_data_layers(), blender::bke::subdiv::subdiv_to_mesh(), blender::io::alembic::AbcMeshReader::topology_changed(), blender::io::usd::USDMeshReader::topology_changed(), blender::io::obj::OBJMesh::tot_faces(), and blender::ed::curves::convert_to_particle_system::try_convert_single_object().
| CustomData Mesh::fdata_legacy |
Deprecated storage of old faces (only triangles or quads).
Definition at line 216 of file DNA_mesh_types.h.
Referenced by BKE_mesh_new_nomain_from_template_ex(), BKE_mesh_runtime_is_valid(), cutEdges(), distribute_from_verts_exec(), explodeMesh(), mesh_copy_data(), blender::draw::particle_batch_cache_ensure_pos_and_seg(), blender::draw::particle_batch_cache_ensure_procedural_strand_data(), blender::draw::particle_calculate_parent_mcol(), blender::draw::particle_calculate_parent_uvs(), blender::draw::particle_interpolate_children_mcol(), blender::draw::particle_interpolate_children_uvs(), PE_mirror_x(), psys_calc_dmcache(), psys_get_dupli_texture(), psys_particle_dm_face_lookup(), psys_particle_on_dm(), psys_thread_context_init_distribute(), blender::ed::curves::convert_to_particle_system::try_convert_single_object(), and blender::io::hydra::HairData::write_curves().
| uint16_t Mesh::flag |
Mostly more flags used when editing or displaying the mesh.
Definition at line 150 of file DNA_mesh_types.h.
Referenced by BKE_mesh_copy_parameters(), blender::ed::object::single_obdata_user_make(), and blender::ed::sculpt_paint::undo::step_decode().
| ID Mesh::id |
Definition at line 59 of file DNA_mesh_types.h.
Referenced by blender::ed::object::add_shapekey_layers(), blender::ed::object::bake(), BKE_mesh_assign_object(), BKE_mesh_copy_for_eval(), BKE_mesh_copy_parameters_for_eval(), BKE_mesh_new_from_object(), BKE_mesh_new_from_object_to_bmain(), BKE_mesh_nomain_to_mesh(), BKE_mesh_nomain_to_meshkey(), BKE_mesh_runtime_is_valid(), BKE_object_data_transfer_ex(), BKE_sculpt_color_layer_create_if_needed(), bmo_get_loop_color_ref(), cloth_build_springs(), MeshImporter::create_mesh_object(), curve_calc_modifiers_post(), blender::ed::object::data_transfer_exec_is_object_valid(), data_transfer_mesh_attributes_transfer_active_color_string(), data_transfer_mesh_attributes_transfer_default_color_string(), do_hair_dynamics(), blender::bke::editbmesh_build_data(), blender::geometry::execute_realize_mesh_tasks(), get_evaluated_object_data_with_materials(), get_quick_mesh(), lattice_deform_coords_impl(), mesh_blend_write(), blender::bke::mesh_build_data(), blender::bke::mesh_calc_finalize(), blender::bke::mesh_calc_modifiers(), mesh_copy_data(), mesh_new_from_mesh(), blender::bke::mesh_remesh_reproject_attributes(), mesh_undostep_reference_elems_from_objects(), mesh_undosys_step_encode(), MOD_lineart_gpencil_generate_v3(), blender::ed::object::modifier_apply_obdata(), modify_mesh(), nearest_world_mesh(), blender::ed::object::object_convert_exec(), raycastMesh(), blender::io::alembic::read_velocity(), blender::animrig::tests::KeyframingTest::SetUp(), snap_object_editmesh(), snapMesh(), blender::ed::geometry::store_result_geometry(), blender::bke::tests::TEST(), blender::bke::tests::TEST(), undomesh_from_editmesh(), and MeshImporter::write_geometry().
| struct Key* Mesh::key |
Definition at line 65 of file DNA_mesh_types.h.
Referenced by blender::ed::object::add_shapekey_layers(), BKE_key_from_id_p(), BKE_mesh_nomain_to_mesh(), BKE_mesh_nomain_to_meshkey(), ED_mesh_get_edit_shape_key(), edbm_blend_from_shape_exec(), blender::bke::editbmesh_build_data(), blender::io::usd::get_mesh_shape_key(), ArmatureImporter::make_shape_keys(), blender::bke::mesh_build_data(), mesh_copy_data(), blender::bke::mesh_eval_to_meshkey(), blender::ed::object::object_convert_exec(), blender::ed::geometry::store_result_geometry(), and undomesh_from_editmesh().
| struct Material** Mesh::mat |
An array of materials, with length totcol. These can be overridden by material slots on Object. Indices in the "material_index" attribute control which material is used for every face.
Definition at line 72 of file DNA_mesh_types.h.
Referenced by blender::ed::object::bake_targets_output_external(), BKE_mesh_copy_parameters_for_eval(), BKE_mesh_new_from_object_to_bmain(), mesh_copy_data(), and modify_mesh().
| struct MSelect* Mesh::mselect |
This array represents the selection order when the user manually picks elements in edit-mode, some tools take advantage of this information. All elements in this array are expected to be selected, see BKE_mesh_mselect_validate which ensures this. For procedurally created meshes, this is generally empty (selections are stored as boolean attributes in the corresponding custom data).
Definition at line 119 of file DNA_mesh_types.h.
Referenced by BKE_mesh_new_nomain_from_template_ex(), and mesh_copy_data().
| char Mesh::remesh_mode |
Choice between different remesh methods in the UI.
Definition at line 175 of file DNA_mesh_types.h.
Referenced by BKE_mesh_copy_parameters().
| float Mesh::remesh_voxel_adaptivity |
Definition at line 156 of file DNA_mesh_types.h.
Referenced by BKE_mesh_copy_parameters().
| float Mesh::remesh_voxel_size |
Per-mesh settings for voxel remesh.
Definition at line 155 of file DNA_mesh_types.h.
Referenced by BKE_mesh_copy_parameters(), and BKE_shrinkwrap_remesh_target_project().
| MeshRuntimeHandle* Mesh::runtime |
Data that isn't saved in files, including caches of derived data, temporary data to improve the editing experience, etc. The struct is created when reading files and can be accessed without null checks, with the exception of some temporary meshes which should allocate and free the data if they are passed to functions that expect run-time data.
Definition at line 228 of file DNA_mesh_types.h.
Referenced by blender::ed::spreadsheet::GeometryDataSource::apply_selection_filter(), arrayModifier_doArray(), BKE_editmesh_vert_coords_when_deformed(), BKE_mesh_new_from_object(), BKE_mesh_nomain_to_mesh(), BKE_mesh_wrapper_ensure_mdata(), BKE_mesh_wrapper_ensure_subdivision(), BKE_object_get_pre_modified_mesh(), BKE_object_select_update(), brush_add(), brush_add_count_iter(), blender::draw::calc_face_visibility_mesh(), blender::draw::calc_mesh_edge_visibility(), blender::geometry::copy_loose_edge_hint(), copy_loose_edge_hint(), blender::geometry::copy_loose_vert_hint(), copy_loose_vert_hint(), data_for_snap(), deform_verts(), blender::draw::DRW_mesh_batch_cache_create_requested(), ED_mesh_get_edit_shape_key(), edbm_blend_from_shape_exec(), blender::bke::editbmesh_build_data(), blender::bke::editbmesh_calc_modifiers(), blender::bke::subdiv::evaluate_vertex_and_apply_displacement_copy(), blender::draw::extract_edge_factor_mesh(), blender::draw::extract_edituv_face_dots_mesh(), blender::draw::extract_face_dot_positions_mesh(), blender::bke::pbvh::face_normals_cache_eval(), give_parvert(), SnapCache_EditMesh::has_mesh_updated(), lineart_object_load_single_instance(), blender::draw::mesh_buffer_cache_create_requested(), blender::bke::mesh_build_data(), blender::bke::mesh_calc_finalize(), blender::bke::mesh_calc_modifiers(), mesh_copy_data(), blender::geometry::mesh_copy_selection_keep_edges(), blender::geometry::mesh_copy_selection_keep_verts(), mesh_data_from_duplicator_object(), blender::bke::mesh_get_mapped_verts_coords(), mesh_new_from_mesh_object(), blender::draw::mesh_render_data_loose_geom_mesh(), mesh_wrapper_ensure_subdivision(), blender::nodes::node_geo_deform_curves_on_surface_cc::node_geo_exec(), object_update_from_subsurf_ccg(), blender::bke::object::pbvh_ensure(), PE_mirror_x(), psys_calc_dmcache(), psys_particle_dm_face_lookup(), psys_thread_context_init_distribute(), remap_hair_emitter(), blender::ed::sculpt_paint::undo::restore_list(), blender::deg::ObjectRuntimeBackup::restore_to_object(), sculpt_update_object(), snap_object_data_editmesh_get(), stats_mesheval(), blender::bke::subdiv::subdiv_mesh_tag_center_vertex(), blender::bke::subdiv::subdiv_mesh_topology_info(), blender::bke::subdiv::subdiv_to_mesh(), undomesh_from_editmesh(), and blender::bke::pbvh::vert_normals_cache_eval().
| AttributeSet Mesh::subd_attributes |
Definition at line 159 of file scene/mesh.h.
Referenced by add_undisplaced(), add_vertex_normals(), clear(), get_uv_tiles(), reserve_subd_faces(), resize_subd_faces(), and tessellate().
| char Mesh::symmetry |
User-defined symmetry flag (eMeshSymmetryType) that causes editing operations to maintain symmetrical geometry. Supported by operations such as transform and weight-painting.
Definition at line 172 of file DNA_mesh_types.h.
Referenced by BKE_mesh_copy_parameters().
| struct Mesh* Mesh::texcomesh |
An optional mesh owned elsewhere (by Main) that can be used to override the texture space #loc and #size.
Definition at line 140 of file DNA_mesh_types.h.
Referenced by BKE_mesh_orco_verts_get().
| char Mesh::texspace_flag |
Definition at line 145 of file DNA_mesh_types.h.
Referenced by BKE_mesh_copy_parameters(), BKE_mesh_eval_geometry(), and mesh_copy_texture_space_from_curve_type().
| float Mesh::texspace_location[3] |
Texture space location and size, used for procedural coordinates when rendering.
Definition at line 143 of file DNA_mesh_types.h.
Referenced by BKE_mesh_copy_parameters(), and BKE_mesh_eval_geometry().
| float Mesh::texspace_size[3] |
Definition at line 144 of file DNA_mesh_types.h.
Referenced by BKE_mesh_copy_parameters(), and BKE_mesh_eval_geometry().
| short Mesh::totcol |
The length of the mat array.
Definition at line 178 of file DNA_mesh_types.h.
Referenced by blender::ed::sculpt_paint::trim::apply_trim(), BKE_mesh_copy_parameters_for_eval(), BKE_mesh_new_from_object_to_bmain(), blender::draw::mesh_render_mat_len_get(), modify_mesh(), and blender::io::obj::OBJMesh::OBJMesh().
| int Mesh::totface_legacy |
Definition at line 218 of file DNA_mesh_types.h.
Referenced by BKE_mesh_new_nomain_from_template_ex(), BKE_mesh_runtime_is_valid(), blo_do_versions_pre250(), cutEdges(), deform_verts(), distribute_from_verts_exec(), explodeMesh(), mesh_copy_data(), mesh_get_x_mirror_faces(), blender::draw::particle_calculate_parent_mcol(), blender::draw::particle_calculate_parent_uvs(), psys_calc_dmcache(), psys_get_dupli_texture(), psys_particle_dm_face_lookup(), psys_particle_on_dm(), psys_thread_create_path(), and blender::ed::curves::convert_to_particle_system::try_convert_single_object().
| int Mesh::totselect |
The length of the mselect array.
Definition at line 122 of file DNA_mesh_types.h.
| CustomData Mesh::vert_data |
Definition at line 91 of file DNA_mesh_types.h.
Referenced by add_interp_verts_copy_edges_to_new_mesh(), blender::ed::object::add_shapekey_layers(), blender::ed::spreadsheet::GeometryDataSource::apply_selection_filter(), blender::ed::object::bake_targets_populate_pixels_color_attributes(), base_skin(), BKE_mesh_calc_loop_tangents(), BKE_mesh_new_nomain_from_template_ex(), BKE_mesh_nomain_to_mesh(), BKE_mesh_runtime_is_valid(), BKE_mesh_to_pointcloud(), BKE_object_as_kdtree(), BKE_object_data_transfer_ex(), BM_mesh_copy_init_customdata_from_mesh_array(), bmo_get_loop_color_ref(), construct_param_handle_subsurfed(), contarget_get_mesh_mat(), copy_masked_verts_to_new_mesh(), cutEdges(), data_transfer_layersmapping_generate(), blender::draw::draw_subdiv_topology_info_cb(), blender::draw::DRW_mesh_batch_cache_create_requested(), blender::ed::object::dt_layers_select_src_itemf(), ED_mesh_pick_face_vert(), explodeMesh(), blender::draw::extract_orco(), blender::draw::extract_tan_init_common(), give_parvert(), lattice_deform_coords_impl(), make_duplis_faces(), make_duplis_verts(), mesh_copy_data(), mesh_merge_transform(), multires_unsubdivide_extract_grids(), multires_unsubdivide_prepare_original_bmesh_for_extract(), blender::ed::object::object_convert_exec(), paintvert_flush_flags(), psys_calc_dmcache(), psys_particle_on_dm(), blender::bke::subdiv::subdiv_mesh_ctx_cache_custom_data_layers(), blender::bke::subdiv::subdiv_mesh_topology_info(), blender::bke::subdiv::subdiv_mesh_vertex_of_loose_edge_interpolate(), blender::bke::subdiv::subdiv_vertex_data_copy(), blender::bke::subdiv::subdiv_vertex_data_interpolate(), subdivide_base(), blender::bke::subdiv::vertex_interpolation_from_corner(), and blender::bke::subdiv::vertex_interpolation_init().
| int Mesh::vertex_group_active_index |
The active index in the vertex_group_names list.
Definition at line 102 of file DNA_mesh_types.h.
Referenced by BKE_mesh_copy_parameters().
| ListBase Mesh::vertex_group_names |
List of vertex group (bDeformGroup) names and flags only. Actual weights are stored in dvert.
Definition at line 100 of file DNA_mesh_types.h.
Referenced by BKE_id_defgroup_list_get(), BKE_mesh_copy_parameters_for_eval(), BKE_mesh_nomain_to_mesh(), ED_mesh_join_objects_exec(), blender::geometry::execute_realize_mesh_tasks(), blender::geometry::gather_vert_attributes(), and mesh_copy_data().
| int Mesh::verts_num |
The number of vertices in the mesh, and the size of vert_data.
Definition at line 75 of file DNA_mesh_types.h.
Referenced by add_interp_verts_copy_edges_to_new_mesh(), blender::bke::add_orco_mesh(), blender::ed::object::add_shapekey_layers(), add_verts_to_dgroups(), blender::ed::spreadsheet::GeometryDataSource::apply_selection_filter(), arrayModifier_doArray(), base_skin(), BKE_key_evaluate_object_ex(), BKE_mesh_calc_loop_tangents(), BKE_mesh_mirror_apply_mirror_on_axis_for_modifier(), BKE_mesh_new_nomain_from_template_ex(), BKE_mesh_nomain_to_mesh(), BKE_mesh_nomain_to_meshkey(), BKE_mesh_remap_calc_edges_from_mesh(), BKE_mesh_remap_calc_loops_from_mesh(), BKE_mesh_remap_calc_verts_from_mesh(), BKE_mesh_remap_find_best_match_from_mesh(), BKE_mesh_runtime_is_valid(), BKE_mesh_to_pointcloud(), BKE_object_data_transfer_ex(), BKE_object_data_transfer_layout(), BKE_shrinkwrap_mesh_nearest_surface_deform(), BKE_shrinkwrap_remesh_target_project(), BMD_mesh_intersection(), blender::nodes::node_geo_dual_mesh_cc::calc_dual_mesh(), blender::bke::compare_meshes::compare_meshes(), blender::bke::compare_meshes::construct_vertex_mapping(), blender::ed::object::convert_psys_to_mesh(), copy_masked_edges_to_new_mesh(), copy_masked_verts_to_new_mesh(), data_transfer_layersmapping_generate(), deform_verts(), deform_verts(), deformVerts_do(), distribute_from_verts_exec(), do_multires_bake(), blender::draw::DRW_subdivide_loose_geom(), blender::nodes::node_geo_duplicate_elements_cc::duplicate_faces(), dynamicPaint_brushMeshCalculateVelocity(), dynamicPaint_surfaceNumOfPoints(), ED_mesh_deform_bind_callback(), ED_mesh_join_objects_exec(), ED_mesh_mirror_spatial_table_begin(), ED_mesh_shapes_join_objects_exec(), blender::nodes::node_geo_edge_paths_to_selection_cc::edge_paths_to_selection(), blender::ed::sculpt_paint::boundary::ensure_boundary_info(), blender::geometry::execute_realize_mesh_tasks(), blender::bke::pbvh::face_normals_cache_eval(), blender::bke::subdiv::foreach_subdiv_geometry(), geometry_extract_apply(), blender::ed::sculpt_paint::trim::gesture_apply_for_symmetry_pass(), get_effector_tot(), blender::bke::get_mesh_accessor_functions(), blender::io::usd::get_shape_key_basis_mesh(), give_parvert(), make_duplis_verts(), mesh_copy_data(), blender::geometry::mesh_copy_selection(), blender::geometry::mesh_copy_selection_keep_edges(), blender::geometry::mesh_copy_selection_keep_verts(), blender::bke::mesh_eval_to_meshkey(), mesh_get_x_mirror_faces(), blender::bke::mesh_remesh_reproject_attributes(), MOD_lineart_gpencil_generate_v3(), multires_reshape_apply_base_refit_base_mesh(), multires_unsubdivide_extract_grids(), multires_unsubdivide_prepare_original_bmesh_for_extract(), multiresModifier_reshapeFromObject(), blender::bke::subdiv::precalc_uv_layer(), proj_paint_state_mesh_eval_init(), psys_calc_dmcache(), blender::io::alembic::read_velocity(), sculpt_update_object(), stats_mesheval(), blender::bke::subdiv::subdiv_foreach_ctx_count(), blender::bke::subdiv::subdiv_foreach_ctx_init(), blender::bke::subdiv::subdiv_foreach_ctx_init_offsets(), blender::bke::subdiv::subdiv_mesh_ctx_cache_custom_data_layers(), blender::bke::subdiv::subdiv_mesh_topology_info(), blender::bke::subdiv::subdiv_to_mesh(), subdivide_base(), blender::io::alembic::AbcMeshReader::topology_changed(), blender::io::usd::USDMeshReader::topology_changed(), blender::ed::sculpt_paint::undo::topology_matches(), blender::io::obj::OBJMesh::tot_vertices(), blender::bke::pbvh::vert_normals_cache_eval(), blender::bke::pbvh::vert_positions_eval(), and blender::bke::pbvh::vert_positions_eval_for_write().