Blender V4.3
asset_system/intern/utils.hh
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
9#pragma once
10
11#include "BLI_string_ref.hh"
12
14
19std::string normalize_directory_path(StringRef directory);
20
29std::string normalize_path(StringRefNull path, int64_t max_len = StringRef::not_found);
30
31} // namespace blender::asset_system::utils
static constexpr int64_t not_found
std::string normalize_path(StringRefNull path, int64_t max_len)
std::string normalize_directory_path(StringRef directory)
__int64 int64_t
Definition stdint.h:89