Blender
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source
blender
asset_system
intern
asset_system/intern/utils.hh
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/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "
BLI_string_ref.hh
"
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namespace
blender::asset_system::utils
{
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std::string
normalize_directory_path
(StringRef directory);
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std::string
normalize_path
(StringRefNull path,
int64_t
max_len =
StringRef::not_found
);
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}
// namespace blender::asset_system::utils
BLI_string_ref.hh
blender::StringRefBase::not_found
static constexpr int64_t not_found
Definition
BLI_string_ref.hh:58
blender::asset_system::utils
Definition
asset_system/intern/utils.cc:15
blender::asset_system::utils::normalize_path
std::string normalize_path(StringRefNull path, int64_t max_len)
Definition
asset_system/intern/utils.cc:32
blender::asset_system::utils::normalize_directory_path
std::string normalize_directory_path(StringRef directory)
Definition
asset_system/intern/utils.cc:17
int64_t
__int64 int64_t
Definition
stdint.h:89
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