168#define AUTOMASKING_BOUNDARY_EDGES_MAX_PROPAGATION_STEPS 20
ID and Library types, which are fundamental for SDNA.
struct PaintCurve PaintCurve
struct PaintCurvePoint PaintCurvePoint
struct PaletteColor PaletteColor
struct tPaletteColorHSV tPaletteColorHSV
struct BrushCurvesSculptSettings BrushCurvesSculptSettings
struct BrushGpencilSettings BrushGpencilSettings
struct BrushClone BrushClone
#define DNA_DEFINE_CXX_METHODS(class_name)
struct CurveMapping * curve_parameter_falloff
struct CurveMapping * curve_sensitivity
struct CurveMapping * curve_strength
struct CurveMapping * curve_jitter
struct CurveMapping * curve_rand_pressure
struct CurveMapping * curve_rand_strength
struct CurveMapping * curve_rand_saturation
struct CurveMapping * curve_rand_hue
float draw_random_strength
struct CurveMapping * curve_rand_uv
int brush_type DNA_DEPRECATED
struct Material * material
struct Material * material_alt
struct CurveMapping * curve_rand_value
float multiplane_scrape_angle
float topology_rake_factor
float automasking_cavity_factor
struct ImBuf * icon_imbuf
int snake_hook_deform_type
float automasking_view_normal_limit
float normal_radius_factor
int pose_smooth_iterations
int texture_overlay_alpha
float elastic_deform_volume_preservation
char gpencil_sculpt_brush_type
float smooth_stroke_factor
float wet_paint_radius_factor
float stencil_dimension[2]
int automasking_cavity_blur_steps
float texture_sample_bias
int boundary_falloff_type
int automasking_boundary_edges_propagation_steps
float tilt_strength_factor
float mask_stencil_pos[2]
char gpencil_weight_brush_type
struct BrushGpencilSettings * gpencil_settings
struct Brush * toggle_brush
char gradient_stroke_mode
char gpencil_vertex_brush_type
struct CurveMapping * automasking_cavity_curve
struct BrushCurvesSculptSettings * curves_sculpt_settings
char curves_sculpt_brush_type
float crease_pinch_factor
float disconnected_distance_max
float automasking_start_normal_limit
float mask_stencil_dimension[2]
int cloth_simulation_area_type
float automasking_start_normal_falloff
float automasking_view_normal_falloff
int surface_smooth_iterations
float cloth_constraint_softbody_strength
float surface_smooth_current_vertex
struct PaintCurve * paint_curve
int cloth_force_falloff_type
float surface_smooth_shape_preservation
struct PaletteColor * next