Blender V4.3
KernelShaderEvalInput Struct Reference

#include <types.h>

Public Attributes

int object
 
int prim
 
float u
 
float v
 

Detailed Description

Definition at line 1789 of file kernel/types.h.

Member Data Documentation

◆ object

int KernelShaderEvalInput::object

Definition at line 1790 of file kernel/types.h.

Referenced by fill_shader_input(), fill_shader_input(), and shade_background_pixels().

◆ prim

int KernelShaderEvalInput::prim

Definition at line 1791 of file kernel/types.h.

◆ u

float KernelShaderEvalInput::u

Definition at line 1792 of file kernel/types.h.

◆ v

float KernelShaderEvalInput::v

Definition at line 1792 of file kernel/types.h.


The documentation for this struct was generated from the following file: