a MemoryBuffer contains access to the data
base class of normalize, implementing the simple normalize
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override
Get input operation area being read by this operation on rendering given output area.
void update_memory_buffer_started(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
void deinit_execution() override
NodeTwoFloats * cached_instance_
temporarily cache of the execution storage it stores x->min and y->multiply.