Blender V4.3
COM_NormalizeOperation.h
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1/* SPDX-FileCopyrightText: 2012 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
5#pragma once
6
8#include "DNA_node_types.h"
9
10namespace blender::compositor {
11
17 protected:
23
24 public:
26
27 void deinit_execution() override;
28
29 void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
31 const rcti &area,
32 Span<MemoryBuffer *> inputs) override;
34 const rcti &area,
35 Span<MemoryBuffer *> inputs) override;
36};
37
38} // namespace blender::compositor
a MemoryBuffer contains access to the data
base class of normalize, implementing the simple normalize
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override
Get input operation area being read by this operation on rendering given output area.
void update_memory_buffer_started(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
NodeTwoFloats * cached_instance_
temporarily cache of the execution storage it stores x->min and y->multiply.