Blender V4.3
asset_mark_clear.cc File Reference
#include "DNA_ID.h"
#include "BKE_asset.hh"
#include "BKE_context.hh"
#include "BKE_global.hh"
#include "BKE_idtype.hh"
#include "BKE_lib_id.hh"
#include "BKE_main.hh"
#include "BKE_preview_image.hh"
#include "UI_interface_icons.hh"
#include "RNA_prototypes.hh"
#include "ED_asset_list.hh"
#include "ED_asset_mark_clear.hh"
#include "ED_asset_type.hh"
#include "WM_types.hh"

Go to the source code of this file.

Namespaces

namespace  blender
 
namespace  blender::ed
 
namespace  blender::ed::asset
 

Functions

bool blender::ed::asset::mark_id (ID *id)
 
void blender::ed::asset::generate_preview (const bContext *C, ID *id)
 
bool blender::ed::asset::clear_id (ID *id)
 
void blender::ed::asset::pre_save_assets (Main *bmain)
 
bool blender::ed::asset::can_mark_single_from_context (const bContext *C)
 
bool blender::ed::asset::copy_to_id (const AssetMetaData *asset_data, ID *destination)
 

Detailed Description

Functions for marking and clearing assets.

Definition in file asset_mark_clear.cc.