#include <deg_builder_key.h>
Inherited by blender::deg::PersistentOperationKey.
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| | OperationKey ()=default |
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| | OperationKey (const ID *id, NodeType component_type, const char *name, int name_tag=-1) |
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| | OperationKey (const ID *id, NodeType component_type, const char *component_name, const char *name, int name_tag) |
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| | OperationKey (const ID *id, NodeType component_type, OperationCode opcode) |
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| | OperationKey (const ID *id, NodeType component_type, const char *component_name, OperationCode opcode) |
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| | OperationKey (const ID *id, NodeType component_type, OperationCode opcode, const char *name, int name_tag=-1) |
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| | OperationKey (const ID *id, NodeType component_type, const char *component_name, OperationCode opcode, const char *name, int name_tag=-1) |
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| | OperationKey (OperationKey &&other) noexcept=default |
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| OperationKey & | operator= (OperationKey &&other)=default |
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| | OperationKey (const OperationKey &other)=default |
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| OperationKey & | operator= (const OperationKey &other)=default |
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| string | identifier () const |
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Definition at line 48 of file deg_builder_key.h.
◆ OperationKey() [1/9]
| blender::deg::OperationKey::OperationKey |
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default |
◆ OperationKey() [2/9]
| blender::deg::OperationKey::OperationKey |
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const ID * | id, |
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NodeType | component_type, |
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const char * | name, |
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int | name_tag = -1 ) |
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inline |
◆ OperationKey() [3/9]
| blender::deg::OperationKey::OperationKey |
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const ID * | id, |
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NodeType | component_type, |
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const char * | component_name, |
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const char * | name, |
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int | name_tag ) |
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inline |
◆ OperationKey() [4/9]
◆ OperationKey() [5/9]
| blender::deg::OperationKey::OperationKey |
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const ID * | id, |
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NodeType | component_type, |
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const char * | component_name, |
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OperationCode | opcode ) |
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inline |
◆ OperationKey() [6/9]
| blender::deg::OperationKey::OperationKey |
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const ID * | id, |
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NodeType | component_type, |
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OperationCode | opcode, |
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const char * | name, |
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int | name_tag = -1 ) |
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inline |
◆ OperationKey() [7/9]
| blender::deg::OperationKey::OperationKey |
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const ID * | id, |
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NodeType | component_type, |
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const char * | component_name, |
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OperationCode | opcode, |
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const char * | name, |
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int | name_tag = -1 ) |
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inline |
◆ OperationKey() [8/9]
| blender::deg::OperationKey::OperationKey |
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OperationKey && | other | ) |
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defaultnoexcept |
◆ OperationKey() [9/9]
| blender::deg::OperationKey::OperationKey |
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const OperationKey & | other | ) |
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default |
◆ identifier()
| string blender::deg::OperationKey::identifier |
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const |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ component_name
| const char* blender::deg::OperationKey::component_name = "" |
◆ component_type
◆ id
| const ID* blender::deg::OperationKey::id = nullptr |
◆ name
| const char* blender::deg::OperationKey::name = "" |
◆ name_tag
| int blender::deg::OperationKey::name_tag = -1 |
◆ opcode
The documentation for this struct was generated from the following files: